Views: 20,059,335 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
04-26-24 12:43 PM |
Guest: |
Main - Posts by Geometric Expulsion |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 121/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
I've got a draft of who's working on what and which galaxies are available... but I'm not sure if it's accurate.
Furthermore, it will be difficult to maintain so I'm not sure whether it's worth it or not. |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 122/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
What we must remember is that we're still in world 1 here, so it's not supposed to be too difficult. This design fits a world 1 galaxy rather nicely, I think.
Good job Polari! |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 123/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
I'll post it if you want. It's no hassle |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 124/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
I recall hearing something to that effect too...
I don't think any new design approval system is needed. Everything's fine as it is. Cosmo and glem just need to be notified when a new design is waiting to be approved. |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 125/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
Oh right Forget what I said then. Perhaps we do need an extra member that can approve designs... |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 126/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
NOTICE: This thread was made at the request of gc as a database of all the galaxies and their designers. I am unsure whether it is completely up-to-date. If there is something you want to update, just send me a pm.
Now before we start, I'm not a head or anything of this project. I just made this so people can easily see who's doing what. It will allow us to work more efficiently (or at least that's the plan). If anyone is worried about me not keeping this thread up-to-date then I take that as a personal challenge to prove otherwise. I will update this thread however and whenever it needs updating (providing I'm not at school or away or other such malarkey ) Please don't comment on this thread asking to design ____ galaxy because I'm not in charge of that. I'm just doing this for easy access. Ask Glem or cosmo or someone else who can designate such things. Please try and keep this thread free of any debates and other such behavior because a mod will delete it if there's any drama etc. ------------------------ Couple of notes: Any galaxy marked with "???" means either I don't know who fits that position OR that the position is available. Once I know for definite which galaxies are available, they shall be marked so here. Some galaxies have a Modeller/Creator credit also. If this is so, that means the design has been finalized. Any galaxies awaiting approval have got a design, but have yet to be approved by either cosmo or glem3. ------------------------ Without any further ado, here it is. Design Database (as of 19th May 2013) Astral Stronghold Galaxy Designer: cosmological, glem3 Design Status: Has basic concept art Comet Chasm Galaxy Designer: glem3 Design Status: Has basic concept art Lunar Lagoon Galaxy Designer: Polari, glem3 Design Status: Has basic concept art Fast Food Galaxy Designer: ??? Design Status: Available Buzzing By Galaxy Designer: Polari Design Status: Awaiting Approval Shiprock Galaxy Designer: HRE, ??? Design Status: Written design in progress Bowser Jr's. Burrow Base Designer: gc Design Status: Awaiting Approval Sky High Galaxy Designer: Astroluma, ??? Design Status: Star 1 complete Coastline Cavern Galaxy (finalized) Designer: cosmological Modeller: cosmological Modelling Status: In progress Toxic Terror Galaxy (finalized) Designer: cosmological Modeller: cosmological Modelling Status: In progress Misty Peaks Galaxy Designer: NWP, Geo Design Status: Written in progress Under-Over Galaxy Designer: ??? Design Status: Available Gliding Canyon Galaxy Designer: MC, MG3 Design Status: Design in revision Bowser's Gravigen Extractor Designer: cosmological Design Status: Written in progress Rock n' Roll Galaxy Designer: ??? Design Status: Available Size Switchup Galaxy Designer: Polari, ??? Design Status: Not started Ghostly Graveyard Galaxy (finalized) Designer: Polari Design Status: Written done, needs concept art Modeller: NWP Modelling Status: In progress Season Cycle Galaxy Designer: NWP, Geo Design Status: Written in progress Rolling Rough Galaxy Designer: cosmological Design Status: Written in progress Mirror Madness Galaxy Designer: ??? Design Status: Available Bowser Jr's. Trembling Tower Designer: Knarf Design Status: Written in progress Stormshine Galaxy Designer: cosmological, NWP Design Status: Written in progress Retro Remix Galaxy Designer: ??? Design Status: Available Shrapnel Sandbar Galaxy (finalized) Designer: Polari Modeller: Agent000 Modelling Status: In progress Solar Coaster Galaxy Designer: glem3, ??? Design Status: Not started Warped Warzone Galaxy Designer: glem3, ??? Design Status: Not started Ground Growth Galaxy Designer: Polari, Geo Design Status: Awaiting Approval Bowser's Bullet Base Designer: gc, ??? Design Status: Written in progress Temporal Tumble Galaxy Designer: Polari, ??? Design Status: Not started Digital Circuit Galaxy Designer: Polari Design Status: Written in progress Dry Boneyard Galaxy Designer: Polari Design Status: Written in progress Aquaflame Galaxy Designer: NWP, gridattack, MG3 Design Status: Written and art in progress Flarefrost Galaxy Designer: MG3, MC, ??? Design Status: Design in revision Still-Life Galaxy Designer: HRE, ??? Design Status: Not Started Bowser Jr's. Fortress of Illusion Designer: ??? Design Status: Available Mechanical Meadows Galaxy Designer: glem3 Design Status: Not started Fearsome Factory Galaxy Designer: Polari Design Status: Design in revision Sunken Satellite Galaxy Designer: cosmological, ??? Design Status: Written in progress Whitehot Galaxy Designer: ??? Design Status: Available Final Frontier Designer: gc, Polari, MG3 Design Status: Brainstorming Gliding Inferno Designer: Polari, ??? Design Status: Written finished, needs art Edge of the Universe Designer: ??? Design Status: reserved Rolling Halfpipe Galaxy (finalized) Designer: cosmological Modeller: cosmological, glem3, NWP Modelling Status: In progress (planet 4 and final area) Creator: MrRean Creation Status: In progress (planet 2) Riddle Ruins Galaxy Designer: cosmological, NWP Design Status: Written in progress Humongous Fungus Galaxy (finalized) Designer: MC Modeller: ??? Modelling Status: Available Atomic Clock Galaxy Designer: MarioMaster720 Design Status: Written in progress Paper Caper Galaxy Designer: Polari Design Status: Design in revision Foggy Bog Galaxy Designer: Polari, ??? Design Status: Design in revision Super Mario Galaxy Designer: to be decided Design Status: reserved |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 127/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
Either way, surely that talk is for the EotU design thread? |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 128/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
Happy birthday koopatroop! |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 129/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
Updated |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 130/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
Okay then. I'll update the post.
And I'll gladly help you with Misty Peaks if you want. |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 131/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
Updated... I think |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 132/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
I have to agree with Gintoki here... the triplet notes do sound like a mistake. Perhaps altering the rest of the track to fit the rhythm would fix the issue. |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 133/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
Oh man... that's really good. I have no idea where it could fit though...
Possibly a late world map theme? Or a late "dark" galaxy like Dry Boneyard or something? I'm not sure... but it is a fine piece |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 134/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
Yeah, that ain't a bad idea. All the galaxies fit and everything. It makes logical sense to have a kind of rainy theme going on here... |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 135/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
That sounds like Bowser boss material to me Gintoki... very impressed |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 136/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
HRE, it's meant to be "unoriginal". It's heavily based off MKW and NSMB. They're staples in the Mario series. It would be silly to change them
On topic, I personally LOVE it, Agent! It looks perfect! |
(post in restricted forum) |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 138/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
Yup. With a few tweaks that would be a great Star Festival tuneeee |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 139/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
Let's start off with the negatives and gradually work our way into the positives
x - Everything looks all cramped in the diagram. I suggest, if this is to be finalized, putting a greater distance between each object x - The design feels a bit... messy. Perhaps a more structured organized written piece would help illustrate this better... or close ups of each section of the planet... or drawings from different perspectives or something Because I just tl;dr'd on most of it. So a more presentable design would be lovely x - That satellite is brilliant. I think it fits this galaxy rather well and the shape and design, of the whole planet really, is very good My only worry is how to prevent players from entering the satellite before collecting all star chips... but that can be worked on later x - Overall the positioning of the star chips seems sensible and looks quite reasonably challenging as well. I am looking forward to the 2-D portion of your design |
Geometric Expulsion |
| ||
Member Normal user Level: 29 Posts: 140/168 EXP: 139988 Next: 7897 Since: 01-01-13 From: The United Kingdom of Great Britain and Northern Island Last post: 3845 days ago Last view: 3696 days ago |
Ends July 19th and back September 2nd :/ yay britain! |
Main - Posts by Geometric Expulsion |
Page rendered in 0.045 seconds. (2048KB of memory used) MySQL - queries: 22, rows: 140/140, time: 0.011 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |