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04-27-24 04:50 PM |
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0 users reading [Comet Chasm Galaxy] Comet Chasm Level Design | 1 bot |
Main - SMG2.5 - World 1 - [Comet Chasm Galaxy] Comet Chasm Level Design | Hide post layouts | New reply |
mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 802/3627 EXP: 14058224 Next: 350662 Since: 12-24-12 Last post: 2267 days ago Last view: 2207 days ago |
Spinies - they would fit well.
Lakitu - we might save him for StormShine. ____________________
-MG3- IS HERE |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 1679/5087 EXP: 23825699 Next: 556001 Since: 07-07-12 Last post: 2206 days ago Last view: 769 days ago |
That'd be a bit uncreative. I say we save him for another galaxy (The King Lakitu) ____________________
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gc |
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Member Normal user Level: 55 Posts: 187/721 EXP: 1246905 Next: 67284 Since: 12-18-12 Last post: 3780 days ago Last view: 3740 days ago |
What happened to my original idea of a huge planet with a huge crack in it? It would fit in with the fossils Easter Egg. The village could be near the chasm as the secomd half of the star, the first half being Mario accidently launched into the gap and needing to find his way back up with the help of Yoshi, who was exploring, but fell off. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2204/5087 EXP: 23825699 Next: 556001 Since: 07-07-12 Last post: 2206 days ago Last view: 769 days ago |
Posted by gc I fail to imagine what it would look like. It'd need to be insanely, out-of this world-ly big for that chasm to be the main attraction of the level. How about starting off in a planet inside the humungous chasm? ____________________
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gc |
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Member Normal user Level: 55 Posts: 189/721 EXP: 1246905 Next: 67284 Since: 12-18-12 Last post: 3780 days ago Last view: 3740 days ago |
Posted by Polari Yep. Most of the planet and chasm won't really be explored in detail, though, so the poly count shouldn't be too big of a problem. There shouldn't be any planets floating in it. That'd spoil the Grand Canyon effect. Like, the first part of my design (on page 1), set at the bottom, with the second half replaced by NSK's idea, set at the top. Possibly a bridging climbing section too. Oh, and Star 2 will probably be crossing the chasm. I don't think there should be a boss here. Using King Lakitu here...also in the first Yoshi galaxy? No. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2206/5087 EXP: 23825699 Next: 556001 Since: 07-07-12 Last post: 2206 days ago Last view: 769 days ago |
Posted by gc So we would just have the inside of the canyon to work with...? Isn't this a 3-star galaxy? ____________________
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gc |
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Member Normal user Level: 55 Posts: 190/721 EXP: 1246905 Next: 67284 Since: 12-18-12 Last post: 3780 days ago Last view: 3740 days ago |
No...
Star 1 could be getting out of the chasm (freeing a Luma, hunting for a key in the mud and Goombas at the bottom), then a brief cliff climbing section, then a village of Yoshis...? Star 2 could be crossing the chasm, using Yoshi flowers, Paragoombas, etc. Star 3...secret star or comet ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2207/5087 EXP: 23825699 Next: 556001 Since: 07-07-12 Last post: 2206 days ago Last view: 769 days ago |
It just...Doesn't sound very 'galaxy' to me, sorry :s ____________________
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gc |
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Member Normal user Level: 55 Posts: 192/721 EXP: 1246905 Next: 67284 Since: 12-18-12 Last post: 3780 days ago Last view: 3740 days ago |
This should be contrasting with Yoshi Star, though. Down-to-earth level could work. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 187/2912 EXP: 10067644 Next: 286752 Since: 01-30-13 Last post: 3200 days ago Last view: 3199 days ago |
If it will be contrasting, use dark brown or black rock. It will look a bit sinister. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 1301/3627 EXP: 14058224 Next: 350662 Since: 12-24-12 Last post: 2267 days ago Last view: 2207 days ago |
It doesn't have to be sinister. A dry, archeological feel would work quite well, with some bones and a prehistoric vibe. Black and brown rock could benefit largely (like the idea). We could also use the Stallord fight as an example. But the feel should also have enough of a thrill that the galaxy isn't dark. This is W1 ____________________
-MG3- IS HERE |
SquidEmpress |
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Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 189/2912 EXP: 10067644 Next: 286752 Since: 01-30-13 Last post: 3200 days ago Last view: 3199 days ago |
A nice blue sky would be enough to take away the sinister feel. It would be like visiting a canyon. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 1303/3627 EXP: 14058224 Next: 350662 Since: 12-24-12 Last post: 2267 days ago Last view: 2207 days ago |
A canyon that is a bit darker than the first galaxy, but retains an upbeat feel. The music should not be sinister by any means. ____________________
-MG3- IS HERE |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2224/5087 EXP: 23825699 Next: 556001 Since: 07-07-12 Last post: 2206 days ago Last view: 769 days ago |
Posted by mariogalaxythree What exactly is Stallord? ____________________
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gc |
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Member Normal user Level: 55 Posts: 194/721 EXP: 1246905 Next: 67284 Since: 12-18-12 Last post: 3780 days ago Last view: 3740 days ago |
I think it was from Legend of Zelda as the boss of Arbiter's Ground, looking like Gobblegut, except skeletal...I think.
Anyway, would the huge chasm general plan be good? ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 2228/5087 EXP: 23825699 Next: 556001 Since: 07-07-12 Last post: 2206 days ago Last view: 769 days ago |
I need visuals to decide, can you draw what you're thinking somehow? I'm having a hard time envisioning the depth and width of the chasm D: ____________________
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 916/2178 EXP: 6559036 Next: 91628 Since: 12-02-12 Last post: 399 days ago Last view: 399 days ago |
I always envisioned the actual chasm as being part of the background, with the level taking place on planets in the middle. Kinda like a daytime version of Shiverburn's HellValleySky. Status: It was really, really fun, guys - thanks for the ride!
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mariogalaxythree |
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Member Blarg. Yoshi. Of. Composing. Affected by 'RainBlarg' Syndrome Level: 110 Posts: 1322/3627 EXP: 14058224 Next: 350662 Since: 12-24-12 Last post: 2267 days ago Last view: 2207 days ago |
That would require lots of retexturing and particle removal if we are to do that. ____________________
-MG3- IS HERE |
Yoyoman |
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still an idiot Level: 24 Posts: 17/106 EXP: 69927 Next: 8198 Since: 01-30-13 Last post: 3299 days ago Last view: 2122 days ago |
This galaxy can be reminiscent of the star festival. One of the toads can say "This sure reminds of the star festival!" Maybe we could have meat with fire on it to make it more memorable if you know what I mean. |
MarioMaster720 |
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Member Some fraud Number 6738 Embodiment of Space Level: 85 Posts: 528/2007 EXP: 5807505 Next: 91035 Since: 11-24-12 From: Rogaland, Norway Last post: 2902 days ago Last view: 2876 days ago |
No. Just no. This isnt supposed to be related to the star festival at all.
For the meat thing I dont think it has code in SMG2, and its waay to minor for us to bother to import ____________________ Former SMG2.5 Advertiser and one-time Level Designer/Artist - So Apparently Norway is rich while Denmark and Sweden are happy. What they don't know is that our wealth gives us happiness as well : https://pbs.twimg.com/media/BfA4EbJCEAAsJfG.png:large |
Main - SMG2.5 - World 1 - [Comet Chasm Galaxy] Comet Chasm Level Design | Hide post layouts | New reply |
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