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04-26-24 03:26 AM |
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0 users reading Mario Kart Toolbox a 3D MKDS Editor by Gericom. | 1 bot |
Main - Misc. ROM hacking - Mario Kart Toolbox a 3D MKDS Editor by Gericom. | Hide post layouts | New reply |
SGC |
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Yellow Level: 40 Posts: 311/369 EXP: 420316 Next: 20993 Since: 09-09-14 Last post: 1548 days ago Last view: 1220 days ago |
For those of you who haven't heard, or have been living under a rock in terms of MKDS Hacking since 2015. (I'm looking at you ROMHacking.net).
Please note: I'm not affiliated with the development of the tool, I'm simply spreading it around. A new Editor for MKDS that isn't MKDSCM, or EFE has been released, and this time it's an MKDS Exclusive Editor. Just recently (About 2, or 3 weeks ago) a new version was released by Gericom, that provides some some neat new features, and such. I'll go over a few of the most Basic Features first: - It's a 3D Editor, similar to SM64DSe unlike MKDSCM, and the rest. - It can play Course Intros. - It can generate Course Pictures, and Global Maps. - It can also open MKDS ROM projects made with EFE. - If you press, and hold CTRL while dragging something, it will automatically set the Y position according to the KCL. Most Current version: https://www.romhacking.net/utilities/1304/ Here are some screenshots: ____________________ MKDS Hacking & Modding Discord: https://discordapp.com/invite/CAktUYP |
gridatttack |
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Giant Red Paratroopa K64 RPG Overlord Level: 73 Posts: 1363/1416 EXP: 3483952 Next: 1916 Since: 08-11-12 From: El Salvador Last post: 1073 days ago Last view: 1066 days ago |
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Yellow Level: 40 Posts: 312/369 EXP: 420316 Next: 20993 Since: 09-09-14 Last post: 1548 days ago Last view: 1220 days ago |
It hasn't required Maya tools since 2012 (Plus it isn't only Maya 8 you can use, you cal also use 7, 9, but I personally use Maya 2011 for my CTs).
MKDSCM Last has an OBJ to NSBMD converter. I'm surprised not many people know about MKDSCM's OBJ2NSBMD generator, I used to use it in my early days of MKDS Hacking. The CT on this video was made using MKDSCM, and didn't require me to use Maya at all. You only really need Maya if you want vertex colors, or texture animations, plus a few other fancy tools, and effects, but none the less, Maya has almost never been required. ____________________ MKDS Hacking & Modding Discord: https://discordapp.com/invite/CAktUYP |
gridatttack |
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Giant Red Paratroopa K64 RPG Overlord Level: 73 Posts: 1364/1416 EXP: 3483952 Next: 1916 Since: 08-11-12 From: El Salvador Last post: 1073 days ago Last view: 1066 days ago |
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HEYimHeroic |
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Lantern Ghost i'm alice Level: 52 Posts: 170/770 EXP: 1059129 Next: 24711 Since: 08-04-17 Last post: 85 days ago Last view: 85 days ago |
Wow, cool. My sister and I love playing MKDS together, so I can't wait to see her face when I port the ROM onto my Wii U and let her play the monstrosities I make. ____________________ yeah |
MarioBurger71 |
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Buster Beetle succ Level: 42 Posts: 366/467 EXP: 515968 Next: 5394 Since: 02-28-17 From: The Succ Zone Last post: 1768 days ago Last view: 1289 days ago |
I'm gonna make quite the clusterfuck of a level with this ( ͡° ͜ʖ ͡°) Looks pretty good btw. ____________________ Just a fucktard |
SGC |
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Yellow Level: 40 Posts: 314/369 EXP: 420316 Next: 20993 Since: 09-09-14 Last post: 1548 days ago Last view: 1220 days ago |
Please take note that Checkpoints, or CPOI for short (Which are a vital part of the NKM),
depend on 2D Mode in Mario Kart Tool box to be made/edited, since editing in 2D mode doesn't work at the moment, you should use EFE's NKM Editor to make the choice points for your CT for the time being. (NKM stands for Nitro Kart Map). ____________________ MKDS Hacking & Modding Discord: https://discordapp.com/invite/CAktUYP |
poudink |
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Bob-Omb [sic] Level: 49 Posts: 429/616 EXP: 834215 Next: 49668 Since: 03-01-16 From: Québec (Canada) Last post: 898 days ago Last view: 832 days ago |
What are the changes in the new version? ____________________ Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m. |
SGC |
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Yellow Level: 40 Posts: 315/369 EXP: 420316 Next: 20993 Since: 09-09-14 Last post: 1548 days ago Last view: 1220 days ago |
I already went over everything in the first post.
I'll talk about changes when the next version comes around, however. ____________________ MKDS Hacking & Modding Discord: https://discordapp.com/invite/CAktUYP |
SGC |
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Yellow Level: 40 Posts: 353/369 EXP: 420316 Next: 20993 Since: 09-09-14 Last post: 1548 days ago Last view: 1220 days ago |
A New version of MKTB has been released!
New feature include: -Being able to select more than one point at once by holding shift, and clicking on them, and moving them with the left mouse button as usual. -It is now possible to automatically generate IPOI from EPOI, and make EPOI from IPOI, so now you don't have to make both manually. -There is also a new IPOI, and EPOI draw mode, you can simply click on a spot where you want to place an EPOI, or IPOI, and it will simply spawn there, then you can place the next one, plus you can link EPOI/IPOI together by having an EPOI/IPOI selected, and then holding shift, and clicking the other EPOI/IPOI you want to link it to, this is useful for creating courses with multiple routes. -Key Checkpoints are new a different color from normal checkpoints, as well. -2D Editing now works 100%, Check Points can be made in 2D mode as well. -A fix that adds CPOI distance info upon pressing the save button, fixing most issues with CPU rubber banding being a bit broken in CTs. -A built in ARM 9 Editor that allows you to change the music played on any course by changing the music slot used there. -Checkpoints can now be made in 2D mode. -Multiple other thing fixes, and changes. ____________________ MKDS Hacking & Modding Discord: https://discordapp.com/invite/CAktUYP |
HEYimHeroic |
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Lantern Ghost i'm alice Level: 52 Posts: 379/770 EXP: 1059129 Next: 24711 Since: 08-04-17 Last post: 85 days ago Last view: 85 days ago |
i seem to get this error when trying to open a level:
____________________ yeah |
SGC |
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Yellow Level: 40 Posts: 355/369 EXP: 420316 Next: 20993 Since: 09-09-14 Last post: 1548 days ago Last view: 1220 days ago |
Update: According to Gericom, you need to update your .NET Framework version, RealHeroicGamer.
I forget he always tends to use the latest when making his tool, so later versions might not always work with the same version of .NET Framework, so the tool is not behaving correctly because your .NET Framework version is outdated. I should also add that MKTB was updated a few days ago, and I've posted the latest version in the first post above. It adds MEPO support for battle courses through Enemy Point draw mode, and fixes some bugs. ____________________ MKDS Hacking & Modding Discord: https://discordapp.com/invite/CAktUYP |
SGC |
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Yellow Level: 40 Posts: 357/369 EXP: 420316 Next: 20993 Since: 09-09-14 Last post: 1548 days ago Last view: 1220 days ago |
Mario Kart Tool Box 6.1.0 has been released!
Changes & Additions: - You can now see EPOI, and IPOI point size while in 2D mode. Allowing you to adjust point size more accurately to your liking. - You can new edit more of the more essential stage settings! Such as Lap Count, and Fog settings for example. - Discord implementation has been added! People can now see what course your editing by checking your profile in Discord. This feature can be turned off or on to your liking, of course. Download link is located in the first post in this thread. ____________________ MKDS Hacking & Modding Discord: https://discordapp.com/invite/CAktUYP |
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Yellow Level: 40 Posts: 358/369 EXP: 420316 Next: 20993 Since: 09-09-14 Last post: 1548 days ago Last view: 1220 days ago |
Introducing Mario Kart Toolbox 1.6.5.0!
So, some of you might have noticed the link above has been broken for a few days now, that's because I can no longer host Mario Kart Toolbox where I used to. With that being said, I decided to upload to ROMHacking.net instead for now, and it took me a bit to come to that decision. As such, I haven't been able to post the latest versions for the pat few days, but here are all the additions, and changes since then: - You no longer need to entierly close out of the program to reload the ROM, or XML file you're editing, further more, you can click "file" top even open an entierly different ROM, or XML file altogether! - Discord Rich Presence has been added! It can be enabled, or disabled in preferences in the "General" tab. - You can now see the names that courses have on the in-game menus while selecting a course to edit, making it a bit faster to find what you're looking for. - You can now customize the color of the points in the NKM Editor from preferences in the "Display" tab! - You can now use the Auto-Y feature in 2D mode as well, by using the CTRL key while dragging a point like you would in 3D mode. - You can now toggle which sections you're viewing while editing NKM in both 2D, and 3D mode by checking, or unchecking the options in the "show" drop down menu. - CPOI a.k.a. checkpoints now have arrows on them showing you which way they go. - KCL/collision generation has finally been added to MKTB! No more reason to use EFE to generate collision. It also comes with new KCL calculator functionality, so you no longer need to keep a KCL ID List on hand! It can also pull KCL IDs from the material names in your collision model, if you name them that way. - You can even export the KCL/collision model as OBJ from MKTB, if you ever need, or want to. - You can now toggle the viewing of point size on, and off while in 2D mode! - Visual Kart Offset Data editor (with 3D models), no need for TooLazyToKeepDoingItByHand anymore. - X/Y/Z Axis movement lock (works better in XY mode for now) by pressing X, Y or Z. - Added support for MKDS Obji Database (Editor isn't available yet). Object Settings can now assume different meanings based on the data inside this said database. - MEPO doesn't have a Drifting Value anymore since that was wrongly labeled. - Changed some Course Editor UI elements to make it less cluttered. - Various other visual and functional fixes. ____________________ MKDS Hacking & Modding Discord: https://discordapp.com/invite/CAktUYP |
Main - Misc. ROM hacking - Mario Kart Toolbox a 3D MKDS Editor by Gericom. | Hide post layouts | New reply |
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