Kuribo64
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07-20-18 08:15 PM
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Main - 3DS game hacking and emulation - [WIP] Box Buddy 3DS New reply


Spacey
Posted on 02-11-16 07:15 PM Link | #67697
I decided I was finally going to make a little game for the 3ds and I came up with this idea. You have a little box friend whom you can feed and play with. I only started working on this game last weekend. Because of this I don't have the entire thing planned out yet, things like the happiness and money systems are things im still working out. Another thing to keep in mind is that my c++ knowledge is still somewhat limited, im still learning a lot of things, so if you want to offer any tips and suggestions im open to them. I'll be working on this thing at hopefully a steady pace unless school surprises me with something, or if I get tired of it (bit of awkward wording).
Github

Screen shot of the game so far (console on the bottom just for debug purposes)
[thumbnail]

StapleButter
Posted on 02-11-16 08:03 PM Link | #67699
hah, interesting, reminds me of those Tamagochi things

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NSMBHD - Kafuka - Jul

what do you use to measure bolts? a boltmeter

shibboleet
Posted on 02-11-16 08:04 PM Link | #67700
he looks pretty bored

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a

Spacey
Posted on 02-11-16 08:12 PM Link | #67701
Im not much of an artist, lol, the only reason the backdrop looks good is because it was done by an artist friend of mine who thought the old one looked terrible (and it did :P).

GalladeGuy
Posted on 02-11-16 11:04 PM (rev. 2 of 02-11-16 11:07 PM) Link | #67703
Am I the only one who thinks the box buddy looks like the square from Geometry Dash? No? Okay, I'll leave now...
Anyways, good luck with this! Also, if you want more attention drawn to your homebrew, I recommend posting here: https://gbatemp.net/forums/3ds-homebrew-development-and-emulators.275/. Tell them I sent ya. ;)

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:^)

StapleButter
Posted on 02-11-16 11:12 PM Link | #67704
more attention, but also more idiots...

____________________
NSMBHD - Kafuka - Jul

what do you use to measure bolts? a boltmeter

Spacey
Posted on 02-12-16 04:35 AM Link | #67708
I know about the homebrew section on gbatemp, and I didn't post it there for a very specific reason. That reason being this game isn't even close to done, like, at all. The reason I posted it here is because kuribo64 has a generally smaller community, meaning that I can make progress and talk to others with out sifting through 20 posts asking why the game doesn't work or why they're getting a console on the bottom screen instead of graphics (which would be because its not done). Essentially what staplebutter said but with a few more reasons.

Anthe
Posted on 02-12-16 07:02 AM Link | #67709
The Homebrew Section on GBA hasn't been about Homebrew ever since downgrading became a thing.

I applaud you for using C++. Hope it'll work out.
And yes, you might want to try improve the sprites :p

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[image]

GalladeGuy
Posted on 02-12-16 03:59 PM Link | #67719
Posted by StapleButter
more attention, but also more idiots...

That's for sure. 95% of the homebrew community on GBAtemp are 9 year olds who want to install CIAs on 10.5.

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:^)

Hiccup
Posted on 02-12-16 05:34 PM (rev. 2 of 02-13-16 02:01 PM) Link | #67721
The thing I hate most about gbatemp is the lack of moderating crappy posts. They are just left there, clogging up the forum. [/offtopic]

EDIT: yes, not always true. but more true than I'd like.

StapleButter
Posted on 02-12-16 06:36 PM Link | #67723
not always true


but yeah, back on topic, this isn't "bash GBAtemp"

____________________
NSMBHD - Kafuka - Jul

what do you use to measure bolts? a boltmeter

Spacey
Posted on 02-12-16 09:13 PM (rev. 2 of 02-12-16 09:17 PM) Link | #67727
Update on graphics stuff, I commissioned the artist friend of mine for a few more sprites to update my old ones and we even brain stormed a few ideas, such as little costumes. Costumes are a nice thing because they shouldn't be too hard to add, so they won't distract from getting the main stuff working, and if they don't get implemented for whatever reason, no harm no foul.

Speaking of main stuff, I decided that to get money, you are going to have to play mini games and im starting with a Simon like game that generates a random set of buttons you have to memorize and press.

EDIT: Forgot this, just want to ask if anyone knows if ctrulib has some sort of "wait for keypress" function. I've looked through some of the examples and haven't found anything about it, if there isn't one i'll try to make my own.

8PurpleThief
Posted on 02-21-16 05:36 PM Link | #67953
that's kinda cool.


keep up the good work.

____________________
Man, the mods SURE are strict around here.
(that doesn't mean i despise them, i just think they should just ban people
for REAL reasons)
(also, they banned one of my machiminist buddies, seanklaskyn64)
DON'T KILL ME BUTTER


Main - 3DS game hacking and emulation - [WIP] Box Buddy 3DS New reply

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