Description: |
Adds 1 star to the player's star counter when collected. Only appears on the minimap if Y matches the current star.
Parameter 1:
XXTI where:
XX - Nothing?
T: [T]ype
0 - Normal
1 - Jumping around (Like if you defeat an enemy with a Silver Star)
2 - 100-Coin Star
3 - VS Mode star. If matched to a Star Marker with T set to 1, the Star is still and uncollectable until the Star Marker (in Star Sphere form) is smashed, then it becomes collectable, starts spinning and starts jumping about.
4 - Upon spawning, fly in an arch whilst sparkling to the location of the Star Marker with the corresponding Star ID (used when another object spawns a Star)
5 - Always yellow, but not collectable if already collected?
6 - Appears as glass sphere, can be spawned by silver stars
7 - Only appears on minimap. Used to mark the location of warps that bring you to a star in another map, and also used in mission 3 of Shifting Sand Land - pyramid for unknown reasons.
I - Star ID. Setting it to 0 makes it the 100 Coin Star. Only values 0-7 (inclusive) actually contribute to the star count and trigger saving/exiting. |