Description: |
Makes Blue Coins appear for a limited time.
Parameter 1:
LTXM where:
L: When the time remaining is [l]ow, start ticking faster
0,F - Yes
Other - No
T: [T]ime limit
F - Short
X - Unknown, 0
M - Match this with the M of the Blue Coins you want to trigger. Using the same number with multiple switches won't work.
Josh65536:
"param >> 8 & 0xff is the number of 1/3 seconds at 30 FPS. (Ex: If it's 60, then the time lasts for 20 seconds.)
param >> 0 & 0xf is the event ID to trigger when the switch is pressed. Blue coins with that event ID will then appear."
==Misc. Info==
===Files===
** /data/normal_obj/
*** b_coin_switch.bmd
*** b_coin_switch.kcl
===VS Mode Practice Behaviours==
* On use: only plays "running out of time" ticking sound part, not the main part |