Description: |
That green warp pipe from every Mario game.
Does nothing if placed alone. For it to act as an entrance or an exit, the corresponding objects must be placed inside it.
Entrance configuration:
Type: "like jumping out of a pipe"
X: pipe x coordinate
Y: pipe x coordinate
Z: pipe z coordinate
Y rotation: any - whatever direction you want the player to jump out
note that if the level id is 24, sfx id 22 plays when mario appears from this entrance, and if its 25, sfx id 23 plays
Exit configuration:
X: pipe x coordinate
Y: pipe x coordinate + 0.05
Z: pipe z coordinate + 0.05
X rotation: 270.000 (if this has a non 0 value and a warp pipe is within 300 fxu of the exit, the warp pipe sound will play. you could use 359,995 for sideways warps, if you have a custom pipe that is sideways)
Height: 0
Width: 0 |