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04-27-24 07:00 AM |
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Main - Posts by TheSunCat |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 1/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
What do I do after it says the file was saved? Do I replace something on WiiScrubber? |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 2/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
I can't find it... I can find My Documents/Dolphin Emulator, but there is no User folder... D: Also, when I try to load main.dol from Dolphin (without the User folder part), I get a long wait on a black screen, then "Dolphin has stopped working". What do I do? |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 3/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
What about Fast Running Area? For speed boosts? This area speeds up Mario and wears off slowly after you exit it.. Also... Mario is YELLOW! xD |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 4/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
I am serious. I was testing out areas and found that. Why does it make mario yellow though? Also if you spin there is a weird effect.
Talking about spins... There is an area that prevents Mario from spinning. And if you want the little spin tutorial thing, where it makes a sound and shows how to spin, it is also an area... |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 5/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
How? This would be useful for one of my hacks. Also, it may be too late, but if you want to force the player to die, so he can continue on the stage, make the fly-in go somewhere that is not the spawn point. Then when the player dies it will spawn him at spawn. The only problem I see is that when you revisit a galaxy (you completed the star, then when you select it again, you can press A to skip it), it will spawn you at spawn. D: |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 6/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
I do not know.. D:
BUT! Do you have an SMG2 ISO (unmodified?)? You can use an app called WiiScrubber to replace the needed files (this depends on what you edited). Generally you want to replace RedBlueExGalaxyMap.arc... There is a thread somewhere on how to run SMG on Dolphin with no ISO, but I never got it to work... |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 7/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
Examples of files to replace:
For an edit in whitehole, StageData/ Edits to the worldmap with World Map Editor, ObjectData/WorldMap0 For a model import over an existing model, ObjectData/<ObjectBeingOverwritten>.arc Also, you could just not replace anything on WiiScrubber, but instead run SMG with no ISO |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 8/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
Use Whitehole's BCSV editor. It is easy to use and does the packing of the arc's |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 9/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
This would be extremely useful.... IF I could complete step 1 xD. |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 10/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
I have 1.4.2.3. Is this ok? |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 11/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
Dolphin crashes when I load main.dol... D:
I have the EU version of SMG2... |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 12/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
We will finally be able to make animated WorldMap icons!
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TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 13/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
Custom powerups? HOW??? |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 14/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
I can help with level design, unless you don't need more people. I am figuring out the SMW pipes right now, and I can help with custom tilesets, too. |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 15/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
Does that mean I'm in??? |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 16/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
ohgosh im part of a project yayayyayay
So what should I work on? I have ideas for hard levels (for World 9?) and have started one, but I can make something else, too. If you want tilesets, I can make the textures, but... |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 17/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
Here? https://www.models-resource.com/nintendo_64/papermario/ |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 18/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
Is it planned for Whitehole to render gravity as areas? It would be much easier to create levels that have different sized planets... |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 19/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
I have been taking a look at Whitehole's code, to see if I could implement this for my own purposes (and if I get permission, release it), but it's been a while since I last made a java game and I need to familiarize again. D: |
TheSunCat |
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Bullet Bill Passively Working on a Mod Since 1998 Level: 44 Posts: 20/502 EXP: 566890 Next: 44395 Since: 05-13-17 Last post: 1860 days ago Last view: 289 days ago |
So excited for this to come out!!
YES! (timer switches + a bunch of sky models appearing and disappearing could work maybe) |
Main - Posts by TheSunCat |
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