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04-26-24 04:35 AM
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Main - Posts by StarLand

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StarLand
Posted on 08-05-14 08:00 PM, in Kuribo64 Town Square Link | #45535
I'm back. I'm rare forming online. My internet is very bad here in sweden. I have my fast internet back in 14 days. :)

StarLand
Posted on 08-09-14 04:04 PM, in Super Mario Star Land [Released!] (rev. 2 of 09-10-14 02:50 PM) Link | #46168
I need more time. Also I'll rework/re-texturing all my exist models.

edit:

I will uplod the unfinished version of smsl.

Playable:

9 Worlds
1 Secret World
1 Slide World
+ A very big bowser world (more pieces (2))

(Some courses are almost impossible to catch a star)

StarLand
Posted on 08-12-14 08:49 AM, in SM64DS Editor Help Thread - Post your questions here Link | #46530
How can I solve my problems? The first course (Bob-omb battlefield) and also the first star works good. But if I enter the course with the second star, the screen remains white and with no graphics but with the sound.

StarLand
Posted on 08-12-14 09:06 AM, in Editor development Link | #46532
Is it possible to add a word/sentence search function in the text editor?

StarLand
Posted on 08-16-14 04:44 PM, in SM64DS Editor Help Thread - Post your questions here Link | #46723
Posted by yoshidude1212
Made this level with sketchup. Used SM64 textures because I couldn't find SM64DS ones.

[image]

and this happened when i imported the obj file:

[image]

any help?


White front face. grey back face. Also add your Textures on the front surface (White).

StarLand
Posted on 08-16-14 05:00 PM, in Editor development Link | #46724
Is that possible to manipulate cutscene? Or the cutscene paths etc?

StarLand
Posted on 08-19-14 01:47 PM, in SM64DS Editor Help Thread - Post your questions here Link | #46908
I have moved the exit / eintrance in Castle Grounds to Inside castle.
but If I start in the Castle Grounds I was teleported to the inside castle.

StarLand
Posted on 08-19-14 05:21 PM, in SM64DS Editor Help Thread - Post your questions here Link | #46919
Posted by Fiachra
Posted by StarLand
I have moved the exit / eintrance in Castle Grounds to Inside castle.
but If I start in the Castle Grounds I was teleported to the inside castle.

I can't understand what you mean, describe in detail exactly what you did.


I mean I had moved the coordinates of the exit/eintrance warp (Inside Castle).
But If I start my ROM I'll automatically warp to the inside castle.

StarLand
Posted on 08-20-14 01:08 PM, in Kirby air ride Editor Development Link | #46949
Posted by BlackYoshi485
how's the kirby air ride editor? you'll add an model exporter? because i'm working on a kirby air ride port for ds, and i need the track models.
[image]


I will try to understand the system in Kirby Air Ride.
Also my todo list is:

    - 3D Model preview
    - Text Editor
    - Add/Remove/Replace Model (In game)

But an Model Exporter? Maybe.

StarLand
Posted on 08-20-14 01:25 PM, in SM64DS Editor Help Thread - Post your questions here Link | #46951
Here's the Example:


StarLand
Posted on 08-21-14 01:23 PM, in Kirby air ride Editor Development (rev. 2 of 10-18-14 08:51 AM) Link | #47020
Posted by m00se
Posted by StarLand
Posted by BlackYoshi485
how's the kirby air ride editor? you'll add an model exporter? because i'm working on a kirby air ride port for ds, and i need the track models.
-snip-


I will try to understand the system in Kirby Air Ride.
Also my todo list is:

    - 3D Model preview
    - Text Editor
    - Add/Remove/Replace Model (In game)

But an Model Exporter? Maybe.
I thought because there were no updates for at least a month you gave up on this editor.


Yes that's true. I'm slow.
But I need a interface for 3D representation.
Best in C++. Or I will try to use the 3D Preview source code from the
Level Importer (SM64), also the Irrlicht Engine.

edit:

Currently I can't debugging or disassembly, hardware is missing.
And I had no found an right 3D bibliothek for my Compiler.

StarLand
Posted on 08-26-14 04:41 PM, in SM64DS Editor Help Thread - Post your questions here Link | #47240
How Can I change the eintrance zone from Inside Castle to an another Course?
After Exit from an Level? Or if the player leave the Level?

I would like change from Inside Castle to Castle Grounds ot Tox box test map.

StarLand
Posted on 08-26-14 04:51 PM, in SM64DS Editor Help Thread - Post your questions here Link | #47243
Thank you.

Next:

If I add a Door with Exit.

(P2: 10FF)
(Destinition Eint. 1)
(Target: General Purpose test map)

And I set an Eintrance to Purpose test map
(P2: 700)

And I enter the Course with the Door, will freeze DeSmuMe.

(Can I skip the star select? Also How Can I make General Purpose test map from an course to an Normal eintrance (Also How as Inside Castle?))

StarLand
Posted on 08-29-14 05:47 PM, in Super Mario Sunshine 64 DS Link | #47460
May I translate your hack in an another language than EN?

StarLand
Posted on 08-30-14 10:55 AM, in Super Mario Sunshine 64 DS Link | #47539
Posted by Fiachra
Posted by StarLand
May I translate your hack in an another language than EN?

You mean into German? Yes, that would be fine. I'll contact you when the hack's text is done.


Of course, I would like translate it. :)

StarLand
Posted on 09-12-14 05:39 PM, in Mario Party 3 Online Link | #48099
You know you can play every n64 game online.

StarLand
Posted on 10-07-14 07:23 PM, in Super Mario Star Land [Released!] (rev. 2 of 10-07-14 07:27 PM) Link | #49406
I think smsl is done. I'll upload the patch.
Download: https://kuribo64.net/?page=thread&id=1178#post36830

StarLand
Posted on 10-09-14 06:30 PM, in Sample Yoshi (GBA SDK 3.0) Link | #49474
Posted by Hiccup
It's not a port.

It is just a demo, a sample.


It was a port. But aborted by Nintendo.
It's only a quick sample on the SDK.

StarLand
Posted on 10-12-14 08:05 PM, in Windows 10 Link | #49585
I heard about that. It exist a "Technical Preview" of Windows 10.

StarLand
Posted on 10-17-14 06:23 PM, in Super Mario Star Land [Released!] Link | #49805
Posted by SuperMario2
what rom does this hack nead to be patched to?


You need to patch: 0022 - Super Mario 64 DS multi5 (EU).nds
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Main - Posts by StarLand

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