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08-17-17 05:52 AM
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Main - General SM64DS hacking - Super Mario 64 DS feezing after level edit New reply


FFIVGUY
Posted on 10-10-16 03:01 PM Link | #78495
Whenever I edit the water level for the castle grounds or add an abject to a level with Super Mario 64 DS editor and save it, the game always freezes when I do that. Can somebody help me figure this out?

Sparsite
Posted on 10-10-16 05:34 PM (rev. 2 of 10-10-16 05:35 PM) Link | #78498
First, questions like these go on the help thread.

Second, can you confirm that you have looked at the errors on the "Getting Started" thread?

Ensure that the object you have added is in the correct object bank in the level settings tab. (I.e adding the castle grounds water in Shifting Sand Land will crash because both levels have a different setting for bank 7)

Custom levels usually crash if you don't remove the previously existing texture animations. To remove them, go to the texture animation window (button is near the top), click remove all, and then save changes.

____________________
ASMR:
*quietly whispers*
move r0 r7
push r4 to r14
load register r4 into r0
POP


Main - General SM64DS hacking - Super Mario 64 DS feezing after level edit New reply

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