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04-27-24 05:04 PM
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Arisotura
Posted on 11-06-12 10:16 PM Link | #1182
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So yeah, we have 999 objects fully documented! Almost 1000!

We also have over half of them known. Granted, the removal of many test objects that don't exist anymore in the games, helped a lot. There may still be leftovers, but there may also be a few missing objects, so guess the count should remain mostly stable now.

That must be celebrated!

So yeah, thank you all for your awesome work. Thanks mostly go to Peardian who has documented a total of 730 objects as I'm writing this, all with clean and nice descriptions. Amazing job man. But thanks to all the others who contributed too. All contributions are welcome.

Hoping that things will continue this way, and that someday the green bar will reach the end :)

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

Dirbaio
Posted on 11-06-12 10:17 PM Link | #1183
* Dirbaio goes mark another object as fully documented... YAY! 1k objects!!! (just kidding)

Nice. That's nearly 3 times the amount of sprites in NSMB. It has been FAST...

____________________
Cool Stuff: Dirbaio.net (my boring site) - The NSMB Hacking Domain - Kuribo64 - ABXD DevBoard

Arisotura
Posted on 11-06-12 10:20 PM Link | #1184
Yes. I should mention that when Kuribo64 was launched, there's been a huge ObjectDB edit boost. IIRC it ended up at ~200 objects fully documented, even after unmarking those that were erroneously marked complete.

____________________
NSMBHD - Kafuka - Jul
melonDS the most fruity DS emulator there is

zafkflzdasd

shibboleet
Posted on 11-18-12 04:24 PM (rev. 2 of 11-18-12 04:26 PM) Link | #1201
YES!
We finally did it!
We have more objects Fully Documented than Not documented at all! (Green is better than red)
This wouldn't be possible without Peardian,shibboleet,Arisotura,NWPlayer123,and Glem3
Thanks to all!
*claps*

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a


Main - Archived forums - SMG documentations and tutorials - 999 objects fully documented! Hide post layouts | New reply

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