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04-26-24 10:49 PM |
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Main - Posts by Fiachra |
Fiachra |
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Local moderator Level: 65 Posts: 1061/1065 EXP: 2238997 Next: 96631 Since: 12-15-12 From: Ireland Last post: 2161 days ago Last view: 111 days ago |
I'll see about adding it in, will have to think about how it'll work. |
Fiachra |
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Local moderator Level: 65 Posts: 1062/1065 EXP: 2238997 Next: 96631 Since: 12-15-12 From: Ireland Last post: 2161 days ago Last view: 111 days ago |
SM64DSe R105 v2.4.0 2017/08/28
Changes: - Merge many level editor improvements by juhape64 - Fix bug whereby texture animation material names were not 4 byte aligned causing some levels to crash when loaded by SM64DS Download in SM64DSe Git repo and last download thread. |
Fiachra |
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Local moderator Level: 65 Posts: 1063/1065 EXP: 2238997 Next: 96631 Since: 12-15-12 From: Ireland Last post: 2161 days ago Last view: 111 days ago |
SM64DSe R106 v2.4.1 2018/05/17
Changes: - Fix bug where the raw parameter editor was updating the wrong object parameters Download in SM64DSe Git repo and last download thread. |
Fiachra |
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Local moderator Level: 65 Posts: 1064/1065 EXP: 2238997 Next: 96631 Since: 12-15-12 From: Ireland Last post: 2161 days ago Last view: 111 days ago |
I have uploaded the level models to the github repo: https://github.com/Fiachra1993/SuperMarioSunshine64DS
Edit: Have just uploaded all custom objects, SM64DSe level maps and all source code as well. Everything's there if any else wants to continue this project. |
Fiachra |
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Local moderator Level: 65 Posts: 1065/1065 EXP: 2238997 Next: 96631 Since: 12-15-12 From: Ireland Last post: 2161 days ago Last view: 111 days ago |
Posted by linkchidori Have you made any code changes (ASM hacking)? If so, the debug screen should tell you where the problem is: Hold L, R, left and A then let go Hold down and B then let go Hold start and select |
Main - Posts by Fiachra |
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