Poll | |
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What do you think about this? | |
You can atleast give it a try, I think. | |
Of course! You can do it with effort! | |
No, you might just stop right now. | |
5 users have voted so far |
uTopia Productions |
Posted on 07-27-11, 12:20 am
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Shyguy
Posts: 37/82 Since: 07-22-11 Last post: 4682 days Last view: 4682 days |
What emulator did you use? |
ray |
Posted on 07-27-11, 12:34 am
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Posts: 17/65 Since: 07-17-11 Last post: 4680 days Last view: 4574 days |
No$Gba and I fixed some bugs in your model^^ |
Mega-Mario |
Posted on 07-27-11, 02:37 pm
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Kuriboss
Posts: 75/138 Since: 05-05-11 Last post: 4583 days Last view: 3006 days |
Right. Basically, replacing the model of any level with animated model textures (like the waterfall in Castle grounds), will crash the game. Because the texture animation data will reference materials that don't exist anymore. I need to work on a 'Wipe level upon importing' option to remove all the objects and texture animations... as well as texture animation editing. |
ray |
Posted on 07-27-11, 07:27 pm
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Posts: 18/65 Since: 07-17-11 Last post: 4680 days Last view: 4574 days |
I saw this optin often when I imported wrong 3D models And there was also "Add anmation" xD |
Mega-Mario |
Posted on 07-27-11, 07:41 pm
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Kuriboss
Posts: 76/138 Since: 05-05-11 Last post: 4583 days Last view: 3006 days |
huh? |
uTopia Productions |
Posted on 07-27-11, 08:09 pm
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Shyguy
Posts: 38/82 Since: 07-22-11 Last post: 4682 days Last view: 4682 days |
Oh yeah, about the object thingy. I deleted "Every single one" of the objects, and then place the entrances at the right position. Has that something to do with the crash? |
Mega-Mario |
Posted on 07-27-11, 08:20 pm
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Kuriboss
Posts: 77/138 Since: 05-05-11 Last post: 4583 days Last view: 3006 days |
Nope. I said in the very post you quoted, that the crash was caused by the texture animations referencing materials that don't exist anymore after you imported a model. |
ray |
Posted on 07-28-11, 02:09 pm
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Posts: 19/65 Since: 07-17-11 Last post: 4680 days Last view: 4574 days |
Try it yourself Get the editor crashing and you'll see xD |
uTopia Productions |
Posted on 07-28-11, 08:47 pm (revision 2)
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Shyguy
Posts: 39/82 Since: 07-22-11 Last post: 4682 days Last view: 4682 days |
I see. Oh well, thanks. AND PLEASE, make it delete all objects when importing. ITS VERY IRRITATING!!! ________________________________________________________________________________________ Edit:
Yes, I've tested it myself now. And I do have the texture problem on the dirt, that there are areas thats white.... mega-mario, have a explanation? And NO, I do not have the problem by falling through the roof.... |
Mega-Mario |
Posted on 07-28-11, 09:19 pm
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Kuriboss
Posts: 81/138 Since: 05-05-11 Last post: 4583 days Last view: 3006 days |
Yes. And an easy one: the model importer is, as its title bar says, experimental. |
ray |
Posted on 07-28-11, 09:20 pm
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Posts: 20/65 Since: 07-17-11 Last post: 4680 days Last view: 4574 days |
Jump onto the green house roof AT THE FRONT and run in the middle |
Ijah |
Posted on 07-28-11, 10:31 pm
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Posts: 1/1 Since: 05-08-11 Last post: 4895 days Last view: 4767 days |
Texture the other side the with the same texture used on the front to avoid such graphical errors. |
uTopia Productions |
Posted on 07-29-11, 01:06 am (revision 4)
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Shyguy
Posts: 42/82 Since: 07-22-11 Last post: 4682 days Last view: 4682 days |
Ah, I see. Actually, I was glad you said that =) Now I know it's only temporary. Okay, all of those texture glitches is being ignored. Also, I've created a Blog for the project; couldn't resist http://smg64-ds.blogspot.com/ I tried to make the theme as close as possible to the site =) EDIT: Still nothing. It must be a tiny graphic glitch which happens specificly where you was. Nothing to worry about though. Not that everyone is going to jump onto the roof |
ray |
Posted on 07-29-11, 10:35 am
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Posts: 21/65 Since: 07-17-11 Last post: 4680 days Last view: 4574 days |
Yeah you're rigth xD And you could open a Team section on the homepage wehere you can list all the members |
Mega-Mario |
Posted on 07-29-11, 11:43 am
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Kuriboss
Posts: 82/138 Since: 05-05-11 Last post: 4583 days Last view: 3006 days |
Nice theme however, why is that blog in some weirdass language (kommenter instead of comments)? As for an image host, Imageshack can be slow at times. There are faster image hosts like imgur or tinypic. (the latter has unreadable-recaptcha tho) |
uTopia Productions |
Posted on 07-29-11, 12:53 pm (revision 4)
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Shyguy
Posts: 43/82 Since: 07-22-11 Last post: 4682 days Last view: 4682 days |
AH.... F-! It's Norwegian I shall see what I can do with it. For now, you can use "Google Chrome's" auto language converter. And yeah, I just like image shack. Not that the others a better or worse, I'm just used to it =). I will suggest those aswell. EDIT: There, the language was set to Norwegian; probably because I am from Norway. But it's set to English now
Yeah! That's a great idea If you guys have more features you want me to add, then don't hassitate. It's allways fun having alot of features . Just like TT64 EDIT2: Ray, I'm gonna need the textures (all of them) for the " Good Egg Galaxy "... |
ray |
Posted on 07-29-11, 03:27 pm
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Posts: 22/65 Since: 07-17-11 Last post: 4680 days Last view: 4574 days |
I have to download the .iso first to extract them out of the files |
uTopia Productions |
Posted on 07-29-11, 04:51 pm (revision 1)
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Shyguy
Posts: 44/82 Since: 07-22-11 Last post: 4682 days Last view: 4682 days |
Here ray, a torrent download *LINK REMOVED -- NO LINKS TO WAREZ -- Mega-Mario* NOTE: This is PAL/Europe version. If that has to do with something... idk |
ray |
Posted on 07-29-11, 08:04 pm (revision 1)
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Posts: 23/65 Since: 07-17-11 Last post: 4680 days Last view: 4574 days |
I'm downloading it allready but thank you ^^ |
uTopia Productions |
Posted on 07-31-11, 02:02 pm
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Shyguy
Posts: 47/82 Since: 07-22-11 Last post: 4682 days Last view: 4682 days |
How long is it until it's finished? I need those textures. (I sound like a slave master ) |