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Posts: 21/65
Since: 07-17-11

Last post: 4680 days
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Yeah you're rigth xD
And you could open a Team section on the homepage wehere you can list all the members

 

Posts: 22/65
Since: 07-17-11

Last post: 4680 days
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I have to download the .iso first to extract them out of the files
Posted on 07-29-11, 08:04 pm in Super Mario Galaxy 64 DS [a long and time consuming process] (revision 1)

 

Posts: 23/65
Since: 07-17-11

Last post: 4680 days
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I'm downloading it allready but thank you ^^
Posted on 07-31-11, 05:45 am in Happy Birthday Thread!

 

Posts: 24/65
Since: 07-17-11

Last post: 4680 days
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Here you can write your best wishes
I'll start!

Happy Birthday uTopia Productions! Have a nice day! And a nice cake
Posted on 07-31-11, 01:45 pm in Happy Birthday Thread! (revision 1)

 

Posts: 25/65
Since: 07-17-11

Last post: 4680 days
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o0 Confusing... xD You are about a month older than me

 

Posts: 26/65
Since: 07-17-11

Last post: 4680 days
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I can only download with 350 kbs My internet is soooo slow

 

Posts: 27/65
Since: 07-17-11

Last post: 4680 days
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I would prefer NON FLAT FENCES Because then it looks more better and he did it allready xD And for the gravity... we could make a pipe that leads to another part of the model where the upside down planet half is again upside down so you can walk on it^^
Posted on 08-01-11, 12:02 pm in Introduce yourself here!

 

Posts: 28/65
Since: 07-17-11

Last post: 4680 days
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Blblabla.... I dont know what to say Welcome!

 

Posts: 29/65
Since: 07-17-11

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Mahhhn.... I tried to make the levle where you have to eat the boo or bee mushroom to get to the "moon" where the star is....FAIL
Making levels from pictures is not my thing But if you want I could make some Bonus levels

 

Posts: 31/65
Since: 07-17-11

Last post: 4680 days
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Looks really nice. I love the first picture most and the story sounds good. But just one question:
The introduction of the game will be the same, right? So you cant see Mario fainting really? And ypur levels are a bit empty

 

Posts: 32/65
Since: 07-17-11

Last post: 4680 days
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Oh cool
Posted on 08-02-11, 07:19 pm in Super Mario Galaxy 64 DS [a long and time consuming process] (revision 1)

 

Posts: 30/65
Since: 07-17-11

Last post: 4680 days
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But I want to help at SMG 64 DS
EDIT: Tomorrow or today the download will be finished Then I have to export the textures

 

Posts: 33/65
Since: 07-17-11

Last post: 4680 days
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Yes ok ... :| Yes I have a bit skill in GIMP

 

Posts: 34/65
Since: 07-17-11

Last post: 4680 days
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Didnt you said the modelling part is yours? xD Why should I do it know?

 

Posts: 35/65
Since: 07-17-11

Last post: 4680 days
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MODELLING! PS: finished downloading, have to export it

 

Posts: 36/65
Since: 07-17-11

Last post: 4680 days
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I said it because i was confused that you said I should make the Beach bowl galaxy

 

Posts: 37/65
Since: 07-17-11

Last post: 4680 days
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Ok thank you ^.^
And I have problems exporting the textures... SZS modifier cant open arc files but it should

 

Posts: 38/65
Since: 07-17-11

Last post: 4680 days
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Spriters resource ^.^
Posted on 08-04-11, 10:38 am in Super Mario Galaxy 64 DS [a long and time consuming process] (revision 1)

 

Posts: 39/65
Since: 07-17-11

Last post: 4680 days
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Umm.. What? Sorry i didnt understand
THIS: http://www.spriters-resource.com/ is spriters resource and THIS: is the site where I found the textures + model files http://www.models-resource.com/wii_gamecube/supermariogalaxy/index.html

EDIT: Screenshot of the Bowl ^.^
Posted on 08-04-11, 07:46 pm in Super Mario Galaxy 64 DS [a long and time consuming process] (revision 2)

 

Posts: 40/65
Since: 07-17-11

Last post: 4680 days
Last view: 4574 days
Hey thank you But whats the difference between both plugins?

EDIT: The sphere is complete filled I only want a half sphere which is not filled

EDIT2: @uTopia
I could also try to edit the life bar to the one of SMG or generally icon changes^^
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