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04-26-24 12:00 PM
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Main - Posts by CodingKoopa

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CodingKoopa
Posted on 10-02-15 01:27 AM, in Kuribo64 Town Square Link | #64646
[image]
(just kidding :3)

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CodingKoopa
Posted on 10-03-15 12:52 AM, in Spoiler styles (rev. 2 of 10-03-15 12:52 AM) Link | #64666
Not gonna lie, the first two are kinda retarded IMO (not as much Kafuka), as they're finicky on mobile, or even on desktop.

I like the new style better, since people won't be cramming several paragraphs and images into spoilers (well, you could, but it would leave a big gap when unopened).

Plus, having the 7 spoiler limit removed would be nice, cuz bios and hack showcases (see: Super Mario Sunshine 64 DS first post).

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CodingKoopa
Posted on 10-03-15 02:34 AM, in Spoiler styles Link | #64669
Old:

This
is
a
spoiler
with
a
lot
of
crap
in
it.
New:

This
is
a
spoiler
with
a
lot
of
crap
in
it.
There is a gap in the post with the new spoiler when it is closed and opened (as opposed to expanding the post), which discourages putting a huge section of your post in there.


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CodingKoopa
Posted on 10-05-15 09:49 PM, in SM64DS Editor Help Thread - Post your questions here Link | #64779
When using the img tag, you need the picture url.
Wrong:
http://imgur.com/ZoFbOUU
Right:
http://i.imgur.com/ZoFbOUU.png

[thumbnail]
[thumbnail]

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CodingKoopa
Posted on 10-06-15 08:07 PM, in WiiU emulator in the works (rev. 2 of 10-06-15 08:08 PM) Link | #64792
As of right now, the emulator will not boot any games. It can run a few functions in a few games, but will not render anything.

But, there is actually another emulator by Exzap(not exjam), written from scratch. It's currently nameless, and is being developed privately.
In short, I believe the project does not profit from being open-sourced. Not at this stage at least. We are trying to take a different approach which will hopefully lead to more speedy development. I'll share more details in the future. At present, getting the emulator ready for the release is the top priority.

Video:
https://imgrush.com/W5-NSoXo2EQs
There are a lot more graphical glitches compared to the current build. Also, speed was increased to 30 FPS. The original capture ran at 5-8 FPS.

Screenshots (via exjam of GBATemp.net):
[image]
[image]
[image]
Note that these screenshots were "cherry picked from the few games that actually run through the intro", and none go ingame yet.

This new emulator will be released later this month, hopefully :D
now, if only we could easily dump our games...
Sources:
http://gbatemp.net/threads/question-about-wii-u-emulation.398838/#post-5709443
http://gbatemp.net/threads/question-about-wii-u-emulation.398838/page-3#post-5711361
http://gbatemp.net/threads/question-about-wii-u-emulation.398838/page-5#post-5714033

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CodingKoopa
Posted on 10-08-15 11:51 PM, in Kuribo64 Town Square Link | #64822
I just found a spider right under my mic, complete with web.

[image]
(ignore the white bars, that's twitter)
Thank god I'm not scared of spiders :P

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CodingKoopa
Posted on 10-09-15 02:00 AM, in Kuribo64 Town Square Link | #64827
Why? Wouldn't it be hard to play with the crappy internet capabilities and screen size?

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CodingKoopa
Posted on 10-09-15 11:07 AM, in Kuribo64 Town Square Link | #64845
Splatoon.

TBH, I don't think a 3D multiplayer online shooter would go very well on a handheld.

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CodingKoopa
Posted on 10-09-15 07:33 PM, in Kuribo64 Town Square Link | #64866
I suppose NSFW wouldn't be the right word for it, but some people are deathly scared of spiders, and wouldn't want to see them.
Posted by GreenThunder1337
1. It was a rhetorical question.

DERP, sorry :P
Posted by GreenThunder1337
2. Call of Duty: Black Ops on DS??

Never heard of it, but it apparently got good reviews.

Still though, Splatoon will probably stay on console for now.

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CodingKoopa
Posted on 10-12-15 08:22 PM, in Editor development Link | #64930
The link is broken.
Fixed

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CodingKoopa
Posted on 10-13-15 08:50 PM, in WiiU emulator in the works (rev. 3 of 10-14-15 07:21 PM) Link | #64957
The emulator by Exzap, now called Cemu, has been released, and is capable of strting and rendering commercial games!

Exzap has also released the source code, which you can find here.
No source code :(

Here's the brief rundown:
- Can run encrypted Wii U images (WUD) and RPX/RPL files
- Internal resolution is 1920x1080 (if supported by game)
- For controller input see here.
- Only gamepad is supported
- Contains basically no optimizations. Expect slow framerates and long load times.
- Windows x64 only (other platforms may be supported later)

Screenshots
Videos:
https://www.youtube.com/watch?v=FKgTRTxbAtw
https://www.youtube.com/watch?v=Qfs6qiSrQHw
https://www.youtube.com/watch?v=WyE5fMa0jI8
https://www.youtube.com/watch?v=twQ6hYcr2Ek

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CodingKoopa
Posted on 10-13-15 09:06 PM, in ask shit to StapleButter, get answer 3 months later Link | #64958
0/0. Crunchy cheetos or puffy?

3.14159265358. Is the kuribo shoe a good shelter, for when the deathclock explodes?



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CodingKoopa
Posted on 10-13-15 09:10 PM, in WiiU emulator in the works Link | #64960
You're right, that's weird o.0

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CodingKoopa
Posted on 10-14-15 10:49 PM, in Kuribo64 Town Square Link | #65021
Seems a bit overkill, and embarrassing for GT1137 and Splitwirez, but then again, they were shitposting.

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CodingKoopa
(post deleted) #65023

CodingKoopa
Posted on 10-16-15 10:50 AM, in The Birthday Wishes Thread Link | #65053
Happy actual birthday Marionumber1 :)

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CodingKoopa
Posted on 10-17-15 01:37 AM, in Ranksets! Link | #65077
If this is animated, then you're good:
[image]
If it isn't, and you're on chrome, download this:
https://chrome.google.com/webstore/detail/apng/ehkepjiconegkhpodgoaeamnpckdbblp?hl=en

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CodingKoopa
Posted on 10-19-15 11:16 AM, in Kuribo64 Town Square Link | #65116
Man, that really sucks :/
Good luck on fixing it.

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CodingKoopa
Posted on 10-19-15 11:56 PM, in [Concept] Windows 10nghorn Link | #65128
Unfortunately, the creator has been banned, so he can't post updates here.

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CodingKoopa
Posted on 10-25-15 04:29 PM, in Super Mario Land 64 - The Super Mario 64 Prologue Link | #65165
I think that he is focusing on Project Galaxy for now.
From SMSRealm:
Posted by CyberTanuki on SMSRealm
As for Super Mario Land 64... I am not sure what to do with it anymore, or at least right now. I might get back to it eventually.


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Main - Posts by CodingKoopa

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