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04-26-24 05:33 AM |
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Main - Posts by KoopaTroopaMan |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1141/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
What if I rename the name in the BCSV? |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1142/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
Oh no, I tried, but it STILL messed up the particles! |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1143/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
Set the SW_A to the SwitchArea to something (e.g 10) and set the SW_Appear to the same to the object that you want to appear. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1144/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
Did you put the zone on your SD card where you added them or just the galaxy? |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1145/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
Anywhere you want. Make sure you can walk through it.
No, I think it can use any switch. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1146/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
Don't give up, don't make the same mistake as me. If BMDView supports the colors, then it's in the source code. You can look into it. But if you don't understand coding you have to ask Thakis (the creator of BMDView), wherever he is. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1147/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
(you can Google "thakis" and you might find a place there he is, but I know a place he's active on: Twitter) |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1148/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
Is it even working? |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1149/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
Is the color stored as RGB or RGBA? And yeah, the Powerup models are simple. They work fine when changing. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1150/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
Which is your political ideology?
Where would you live between North Korea and Syria if you had to choose? |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1151/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
Cool. Another idea: Retexture Fire Mario and make his Fireballs icy. And replace the Fire Flower model with the Ice Flower. Then it would look like a real Ice Mario who can throw Ice Balls! And with a small ASM hack you can do so the Iceballs has freeze collision! |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1152/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
You can get help from others to do the ASM, like Blue did. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1153/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
You should edit the original model, yes. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1154/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
Replace the BDL in the archive. Note that the new BDL need to be named EXACTLY as the old, MiniRedBlueExGalaxy. Decide self if you want to extract and repack or just edit the archive with WiiExplorer. Both ways work. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1155/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
Delete it. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1156/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
Did you Yaz0 compress it? |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1157/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
What is the BDL named? |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1158/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
Try to do the same with another BDL. If that works, then it means that there was something wrong with your BDL and you weren't doing anything wrong. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1159/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
Try to place your model in a level and look if the game can load it. |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 1160/1217 EXP: 2576672 Next: 16200 Since: 03-26-14 Last post: 2666 days ago Last view: 1386 days ago |
That is really weird. Try to edit the worldmap and scale it down in ScaleMin and ScaleMax. |
Main - Posts by KoopaTroopaMan |
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