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04-26-24 04:17 PM
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Main - Posts by PablosCorner

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PablosCorner
Posted on 04-17-15 11:24 PM, in Super Mario 64: Superstar Saga - Progress Thread Link | #59093

[image]

Preview of Hoohoo Mountain, all stages will be connected to each other so you must travel to wherever you want to go, just like in the original game.

PablosCorner
Posted on 06-15-15 09:39 PM, in Sonic Adventure 64 - [Demo Download || Progress Thread] (rev. 5 of 08-05-17 07:02 PM) Link | #61035



The Team:
-PablosCorner
-DobieMeltfire
-BlackStone187
-LuigiXHero


UPDATE:
-Added a german translation
-Fixed some inconveniences, such as warps.


DOWNLOAD:
SMWCentral Mirror (Patching Required)
orimagi64 Mirror

This is Sonic Adventure 64! A mod of Super Mario 64 where you can play Sonic Adventure stages in Super Mario 64 and you can even play as Sonic!

More details to come soon as the mod is developed.

Trailer:

PablosCorner
Posted on 06-23-15 04:18 AM, in Sonic Adventure 64 - [Demo Download || Progress Thread] (rev. 2 of 06-24-15 02:18 AM) Link | #61328
[image]
Download:
SMWCentral Mirror

Welcome to the Summer C3 2015 demo of Sonic Adventure 64!

It's been an interesting time developing this demo with LuigiXHero, BlackStone187 and DobieMeltfire. A lot of ideas thrown around and well, here it is! We hope you enjoy the demo and write what you think.

In this demo, you'll explore Emerald Coast and beat the Whomp King,
Collect 8 Red Rings, and collect 100 rings.

More to come soon!

PablosCorner
Posted on 06-24-15 02:18 AM, in Sonic Adventure 64 - [Demo Download || Progress Thread] Link | #61359
Posted by ToadKidGaming
So 108 Red rings

Typo, lol. I meant 100 normal rings.

PablosCorner
Posted on 07-13-15 10:52 PM, in Nintendo News : Where Does Iwatas Death Leave Nintendo? Link | #62221
Posted by ToadKidGaming
What if they use the Europe president for the directs 0_0 I WANT IWATA

If anything, Reggie will probably host the US Nintendo Directs now, and maybe they'll have a tribute to him.

PablosCorner
Posted on 08-30-15 07:14 PM, in [SSEQ] SM64DS Custom Music Imports (rev. 3 of 01-23-22 04:39 AM) Link | #63783
This is a thread to post SM64DS music imports. Be sure to include the SSEQ and Soundbank for easy importing.


PREVIEW:
SoundCloud
(ignore percussion, as the download does not have it)

DOWNLOAD:
Google Drive Mirror



PablosCorner
Posted on 09-12-15 06:18 PM, in (Cancelled) Super Mario 64 DS: Superstar Saga (DS Port) Link | #64075
Posted by GreenThunder1337
I don't think this is being worked on anymore. :I

It's on hold, I'm currently working on the 64 version and when that's finished, work on the DS remake will resume.


(tldr; It's not cancelled)

PablosCorner
Posted on 10-01-15 08:10 PM, in (Cancelled) Super Mario 64 DS: Superstar Saga (DS Port) Link | #64614
Posted by PSISly
I might could help with textures if you still needed help with those. I'd be happy to design some custom tiles if it's needed.

Make some sample textures and I might definitely consider it.

PablosCorner
Posted on 10-02-15 08:17 PM, in (Cancelled) Super Mario 64 DS: Superstar Saga (DS Port) (rev. 2 of 10-02-15 08:17 PM) Link | #64660
Posted by PSISly
Anything in particular you had in mind?

Try recreating some of M&L:SS's terrain sprites into higher quality textures. (Try some from Stardust Fields, etc)

(Limitations for N64 textures are either 32x32, 64x32 or 32x64)

PablosCorner
Posted on 05-18-16 10:27 PM, in Music Importation Explained Link | #70820


I created a little tutorial for an easier approach to music modding for the Nintendo DS. (Yes, this method is universal to almost any DS game.)

PablosCorner
Posted on 06-02-16 06:30 PM, in [SSEQ] SM64DS Custom Music Imports Link | #71338
Here's a port of Dr. Robotnik Mean Bean Machine - Stages 1-4.

(If you import the SSEQ through DS Sound Studio, be sure to change the bank to 124)
Google Drive Mirror

PablosCorner
Posted on 07-10-16 02:29 AM, in Super Mario 64: Partners in Time DEMO - Summer C3 2016 (rev. 2 of 01-01-17 09:51 PM) Link | #73238
[image]
UPDATE: The Fix Patch has been released, you can also patch it to your existing ROM.



DEMO DOWNLOAD:
Full patch, patch to unmodified 8mb rom (10.9mb)

Hotfix patch, apply to patched rom of the old version (510kb)

Welcome to the Summer C3 2016 demo of Super Mario 64: Partners in Time! In this demo, you will  be entering into Yoob's Belly where you can complete up to 6
mission!
------------------
Credits:
Pablo's Corner
Quasmok
Kazeshin
LuigiXHero
------------------
Hope you enjoy and there will be more to come soon!

Screenshots:

[image][image]
[image][image]
Shoutout to SimpleFlips

PablosCorner
Posted on 08-09-16 08:19 PM, in Super Mario 64: Partners in Time DEMO - Summer C3 2016 Link | #75913
Posted by NoSkinnedKoopa
Please tell me you're still making this lol

Yes I am, I'm also working on Superstar Saga 64 as well.

PablosCorner
Posted on 01-01-17 09:23 PM, in Super Mario 64: Partners in Time DEMO - Summer C3 2016 Link | #80702
Posted by MrNiki09
Hello fellow time-travelers!
I just want you to know that I just finished modeling the main area of Vim Factory with about 10k Polys. I hope I have enough space left to add 2 more small areas: The boss room and a small secret area used for one of the stars. I'm pretty happy that I came up with enough ideas for this level so now it can be a full 7-Star-Course!



Make sure to tell us anything you don't like or any recommendations and ideas. The more opinions there are on this the more we can improve this game!

Stay crispy

- Quasmok

PablosCorner
Posted on 03-14-17 07:39 PM, in Uploader update. Beware of EXIF metadata. (rev. 2 of 03-14-17 07:44 PM) Link | #81992
Oddly enough I think this video I made (which actually happened) gives context to how he knows about this.


PablosCorner
Posted on 04-03-17 08:23 PM, in Uploader update. Beware of EXIF metadata. Link | #82281
Is this Hall of Shame material? Lol.

PablosCorner
Posted on 04-05-17 08:16 PM, in Uploader update. Beware of EXIF metadata. Link | #82334
Posted by StapleButter
SmithJrBakaLuigi is too much for the regular HoS, it would need its own page.

So, the Hall of Smith.

PablosCorner
Posted on 06-12-17 07:22 PM, in The SmithJrBlaquaLuigi Saga, ep III -- The Asploding Parcel Link | #83709
This is quite fitting, lol.



PablosCorner
Posted on 08-01-17 11:45 PM, in Kuribo64 Mosts 2017 -- Results! Link | #85481
[thumbnail]
I'd like to thank the Academy for this lovely award.

PablosCorner
Posted on 08-02-17 12:00 AM, in Sonic Adventure 64 - [Demo Download || Progress Thread] Link | #85483




Designed box art for the hack, what do you guys think?

(Also, Emerald Coast is still being worked on. Was able to reduce a lot of polys, but more work needs to be done.)
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Main - Posts by PablosCorner

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