Views: 20,069,405 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
04-27-24 04:49 PM |
Guest: |
0 users reading Finishing the One World SMG2.5 Hack | 1 bot |
Main - Archived forums - Custom SMG levels - Finishing the One World SMG2.5 Hack | Hide post layouts | Thread closed |
Glem3 |
| ||
Retired staff Level: 39 Posts: 312/322 EXP: 379415 Next: 25356 Since: 07-07-12 Last post: 2904 days ago Last view: 2835 days ago |
I'm on summer break. Since I have some free time and need to practice my 3D modeling for school anyway, how about we revive that One World SMG2.5 hack? That is, if anyone's still here.
Edit: Or alternatively simply making a Super Mario 64 remake in SMG2. Sounds like a ton of fun to me, I'd love to reimagine the SM64 worlds with better graphics, and I'm sure people would get a kick out of it. |
SquidEmpress |
| ||
Faking your suicide is a terrible thing to do. Get out. Level: 100 Posts: 2872/2912 EXP: 10067643 Next: 286753 Since: 01-30-13 Last post: 3200 days ago Last view: 3199 days ago |
I haven't been part of SMG2.5 since the first iteration died in late 2013. Never did join the One World hack because I wasn't too interested anyway. You see, SMG hacking is pretty much dead right now, as depressing as that sounds. :/
Meanwhile, there's Super Mario Sunshine hacking slowly on the rise and a potential Super Mario 3D World hacking scene potentially brewing up. ____________________ Super Mario LOLand Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064! |
Glem3 |
| ||
Retired staff Level: 39 Posts: 313/322 EXP: 379415 Next: 25356 Since: 07-07-12 Last post: 2904 days ago Last view: 2835 days ago |
Trust me, it was even more dead before I started SMG2.5 |
PaperplateismGuy |
| ||
Member Shpayshe Toads: YAY! Level: 52 Posts: 584/654 EXP: 1046270 Next: 37570 Since: 08-10-13 From: Paperplate Land Last post: 1589 days ago Last view: 1601 days ago |
Sure, Im for it I haven't done much for a while and Im ready to start getting back into it. ____________________ Remember, every user has to start out somewhere,- Every time I look back at my old posts, I cringe. |
Glem3 |
| ||
Retired staff Level: 39 Posts: 315/322 EXP: 379415 Next: 25356 Since: 07-07-12 Last post: 2904 days ago Last view: 2835 days ago |
Your wood block galaxy should be in it if we make the one world SMG2.5. It's already textured and designed, all it needs is vertex shading and object placement in anarchy. |
SunakazeKun |
| ||
Boss Bass Normal user Level: 75 Posts: 1117/1551 EXP: 3667156 Next: 159748 Since: 06-15-14 From: Germany Last post: 2288 days ago Last view: 2261 days ago |
Hmm, maybe I can help if I find some time. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Jesse |
| ||
Member Normal user Level: 53 Posts: 576/688 EXP: 1125156 Next: 31963 Since: 09-05-13 Last post: 2380 days ago Last view: 1942 days ago |
Dammit again
> its death > thus we cannot work on it --------------------------------------- anyway, I could help with modelling but I need designs. Otherwise I cannot do much, however I invented a way to design better models with blender. but still a drawing wouldn't be luxery. (I also got that one flower planet which is eating dust right now) |
skyl |
| ||
Keep Calm and Inject Some Lysol Level: 50 Posts: 528/613 EXP: 945240 Next: 2077 Since: 09-13-13 Last post: 228 days ago Last view: 221 days ago |
I am in support of reviving it.
I seem to have spontaneously become interested in music. Maybe I'll try that... ____________________ Can you burn a Luigi board? |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 3714/4661 EXP: 20896059 Next: 335207 Since: 07-07-12 Last post: 1351 days ago Last view: 364 days ago |
I'll do it, sure.
I guess it's time to shake the dust off of my disc...but one thing. Can this hack please go on the 2.5 channel to be more popular Oh, and have fun with water if that happens. Water is the biggest bitch anybody would imagine. ____________________ a |
Anthe |
| ||
Member I have found a basket to put in my SD card reader so I never lose it Level: 66 Posts: 807/1099 EXP: 2380969 Next: 80882 Since: 08-17-12 From: Belgium Last post: 770 days ago Last view: 360 days ago |
There needs to be posted more to that channel indeed. I'll see what I can do when my vacations start. ____________________ |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 1193/1217 EXP: 2577185 Next: 15687 Since: 03-26-14 Last post: 2667 days ago Last view: 1387 days ago |
I haven't done anything with SMG the last 2 months, but I think I should go back to SMG hacking. I hope I haven't forgot anything about SMG hacking while being inactive. Anyway what can I help with if I'm not good with making music, modelling and cameras? I mean, is there anything I can do? |
cosmological |
| ||
Supreme Dictator Level: 28 Posts: 130/154 EXP: 125480 Next: 5858 Since: 07-08-12 Last post: 2083 days ago Last view: 171 days ago |
I'll do it as well. One problem though, I've been doing a lot of high poly renders and projects in Blender recently so it will be a bit difficult to go back to hacking SMG.
I'd much rather return to the One World hack than do a SM64 remake, just because originality is fun. I'll try to evaluate everything that went wrong with the last One World Hack attempt so we can fix it. Assuming we've got you the whole way through Glem, I think we'd be able to get more of it done. Although this might just kill us instead of helping us, we definitely should get water working, just assigning one person to do that while the rest of us model/texture should allow us to get that feature. Also reiterating what others have said, we need this to go on the original 2.5 channel. More publicity is always good. Right now, assuming we get everyone. I think everyone could work on their own galaxy for this hack. For modelers we've got me, Stomatol, PaperplateismGuy, Glem3, and Jesse. Given that Sky High is already done??? that leaves a galaxy for each of us to do. Also responding to Jesse I can whip up a quick design for you to model if we decide to go through with this. ____________________ Long live the new Kuribo64 |
Mixlas |
| ||
Cheep-cheep Normal user Level: 30 Posts: 180/192 EXP: 160187 Next: 5682 Since: 05-25-14 From: Germany Last post: 1743 days ago Last view: 645 days ago |
Uhm... I... would help too. It's sad that there isn't any finished SMG hack in this world and I think, before other hacks like NMG or SMGPM could be finished, a good acces like this may be a nice motivation for other people to hack this game. The community would become bigger and bigger... so why not? |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 3717/4661 EXP: 20896059 Next: 335207 Since: 07-07-12 Last post: 1351 days ago Last view: 364 days ago |
Sky High star 2 was never finished -- the 1st and 3rd were.
Also I'm all for originality. ____________________ a |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 1194/1217 EXP: 2577185 Next: 15687 Since: 03-26-14 Last post: 2667 days ago Last view: 1387 days ago |
What happened to your Blender tutorials cosmological? They would help people like me a lot. And more people would know how to use Blender and SMG2.5 can hopefully get new modellers. |
Mixlas |
| ||
Cheep-cheep Normal user Level: 30 Posts: 181/192 EXP: 160187 Next: 5682 Since: 05-25-14 From: Germany Last post: 1743 days ago Last view: 645 days ago |
I think it's better if we define a timeline in which 2.5 has to be finished. |
Glem3 |
| ||
Retired staff Level: 39 Posts: 317/322 EXP: 379415 Next: 25356 Since: 07-07-12 Last post: 2904 days ago Last view: 2835 days ago |
It's fine to have goals but having deadlines have never really worked for us. What I want right now is a list of what we have completed and what we still need to do, and then a list of who will do what. |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 3718/4661 EXP: 20896059 Next: 335207 Since: 07-07-12 Last post: 1351 days ago Last view: 364 days ago |
The only real thing almost done is Sky High. I have to do the 2nd star and all that, but it's probably getting a redesign. ____________________ a |
Agent000 |
| ||
Member mah kitty Level: 74 Posts: 1384/1426 EXP: 3535929 Next: 117615 Since: 07-07-12 Last post: 2321 days ago Last view: 886 days ago |
We've still got that google doc with all the files and the progress chart. Her'e's how it looks now:
Green is finished, yellow is in progress (or it was..) and red is no progress ____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
cosmological |
| ||
Supreme Dictator Level: 28 Posts: 131/154 EXP: 125480 Next: 5858 Since: 07-08-12 Last post: 2083 days ago Last view: 171 days ago |
For that chart, I'm not sure if we should keep everything we did on that. I know some of those levels ended up discouraging me which led to the demise of the One World Galaxy Hack.
Personally Coastline isn't all that special and could be replaced with the really cool desert level that Stomatol has some old progress on. Also Solar Coaster seems really short to me and way too complex gravity wise. I think I'd like to replace it with a new Yoshi based galaxy, castle themed. Sky High Star 2 will be redesigned, by myself, to have a 2D rocket interior which Jesse will model and texture for us. This will allow for camera angles that work and still have the rocket interior. Whitehot can stay or it can go. I personally like it and it is so close to being done that I say we just keep it. Toxic Terror is sort of on the fence for me. It has the really nice model that Stomatol made, but that's about it. Also we can decide whether it stays or goes. This is just my opinion. Nothing is final of course. This all depends on who wants to model what and what they think will allow them to be most excited, which usually translates to faster progress. ____________________ Long live the new Kuribo64 |
Main - Archived forums - Custom SMG levels - Finishing the One World SMG2.5 Hack | Hide post layouts | Thread closed |
Page rendered in 0.027 seconds. (2048KB of memory used) MySQL - queries: 31, rows: 237/237, time: 0.011 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |