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03-19-24 02:25 AM
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Main - Misc. ROM hacking - NSMB5: Clone Tag Team 1+2 (Full Length Hacks! 150+ Levels!) Hide post layouts | New reply


MarioFanatic64
Posted on 08-04-14 10:55 AM (rev. 3 of 11-17-14 11:27 AM) Link | #45378
I was having mixed feelings of posting this here as this board is basically a sister-site to NSMBHD where this hack is already well-known and more relevant, but I just thought I might be able to reach more people the more I spread the info.

So, this is a compilation of two hacks that I produced throughout a 4-year span. In 2012 I released my second NSMB hack, New Super Mario Bros. 5: Clone Tag Team which introduced a new feature into the game (controlling two Mario’s at once). It was a fairly succesful project so shortly after finishing that project I put my other projects aside to work on a sequel that was fresher and funner. Clone Tag Team 2 is absolutely packed with content, features more creative and daring level design, new features, and a beautiful new graphic art style with a plethora of themes. In Clone Tag Team 2, everything is bigger and better and there is a new musical soundtrack.



These hacks are complete and available for download now. In Clone Tag Team, there are 69 new, original levels with 11 remade from past Mario games. Of these levels, 19 of them include a Clone which acts like a second playable character. In Clone Tag Team 2, there are 81 brand-new levels, and 36 of which contain a Clone. The catch is if one Mario dies, so does the other, which makes you rethink how you play the game. Of course, the Clone is not for everybody. That's why if you play as Luigi (By holding L+R on the File Select screen), the Clone will not appear (which was totally by design, it took SO much ASM hacking to pull that off.)

Anyway, enough rambling. Here's the download link for the double pack. Enjoy these hacks. I was developing these from March 2010 until July 2014, and they are my children.

kaj
Posted on 08-04-14 10:58 AM Link | #45379
Wasn't really expecting to see this pop up here, but nice!

mustafa
Posted on 08-04-14 12:00 PM Link | #45380
Amazing work !! Nintendo will contact you soon i KNOW IT :! :D

MarioFanatic64
Posted on 10-31-14 08:01 AM Link | #50491
Bumping this thread because of an update.



Here's a Download Link to the new updates:

https://kuribo64.net/get.php?id=AiR4ZagmDiRXWZ7Z

And a changelog:

Clone Tag Team 1
Small changes here and there, nothing particularly special.
Scrolling left on Clone levels have been re-enabled after it's implementation in v1.3. If you don't like this, then there aren't any major changes between this version and v1.3 so just stick to v1.3 for now.
The opening cutscene no longer plays if you wait on the Title Screen.
Patch have been changed to .xdelta for Mac users. This also allows more advanced ROM modifications for future updates.

Clone Tag Team 2
1-2: You can no longer be pushed through the ceiling by moving platforms.
1-Tower: Fixed a camera issue with the Secret Exit.
2-2: You can no longer get stuck by jumping over the ceiling of the cave. Values of Star Coins 1 and 2 have been swapped accordingly.
2-4: Getting to the Secret Exit with Mario will no longer cause a Time Up instadeath.
2-Castle: A third Clone no longer spawns if you linger near the exit from the first Sky Area, fixes random instadeaths and audio errors.
2-A: Tile misplacement corrections, small change in level design with how Star Coin 1 is acquired.
5-Tower: You can no longer be pushed through the ceiling with Mini Mario.
Patch have been changed to .xdelta for Mac users. This also allows more advanced ROM modifications for future updates.

Russmarrs2
Posted on 10-31-14 07:05 PM Link | #50509
Cool, I played the first Clone tag team awhile back.

MPG
Posted on 11-01-14 02:36 PM Link | #50521
Looks really nice! Keep it up.

____________________
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Main - Misc. ROM hacking - NSMB5: Clone Tag Team 1+2 (Full Length Hacks! 150+ Levels!) Hide post layouts | New reply

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