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04-26-24 08:55 AM |
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0 users reading [Stormshine Galaxy] Stormshine Star 1 [a cosmo design] [Complete!] | 1 bot |
Main - SMG2.5 - World 4 - [Stormshine Galaxy] Stormshine Star 1 [a cosmo design] [Complete!] | Hide post layouts | New reply |
cosmological |
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Supreme Dictator Level: 28 Posts: 77/154 EXP: 125461 Next: 5877 Since: 07-08-12 Last post: 2082 days ago Last view: 170 days ago |
Hmm, I wonder how long its been? I think somewhere around 8 months since I claimed this design and now I finally have something to show for it.
I've had ideas for a while now but I found them to all be too bland and generic but I finally thought of a new idea that i think is pretty good. I designed this as a combination of Coastline Cavern and Sky High. Coastline Cavern Star 1 -by cosmological Planet 1: When Mario returns to the mountains he finds that rain clouds have appears circling the mountain. Using the cloud Suit he can now get all the way up by jumping on top of the rain clouds. When Mario reaches the top of the mountain he finds another cloud flower. From the top of the mountain Mario can see a launch star on top of the castle but no way to get over to it, even with his cloud powerup. ON the second mountain Mario finds another one of the weird switches, he presses it to see that the weather has become nice again. When it gets sunny again Mario can jump across some of the clouds that appear in between the mountain and the castle and proceed. Planet 2: Once Mario has swam over the barrier he finds himself at another barrier. He tries to swim under it but there is a cage that has appeared. Mario has to find the mysterious switch in the current area to proceed. Once he presses the switch he can now walk under the barrier. After walking though some areas, while battling some enemies he reaches a staircase like structure (shown in the bottom drawing on side 6). On top (can change) of it is a switch that he presses raises the water level again allowing himself to continue onward (I might add some platforms that you can jump on when I model this to make it quicker). Then Mario finds himself at some platforms again. With a few long jumps Mario finds himself at a wall jump section (shown on side 6). Mario walljumps up it then makes a quick long jump Mario finds himself at the launch star. Planet 3: When Mario emerges on the other side of the lake he finds a cloud flower next to a mountain. Like on the first planet Mario cannot scale the mountainside with the cloud powerup, but instead he has to wait until it is sunny again for regular clouds to appear to help him up. On the first plateau Mario finds another cloud flower next to another cliff side. This time he has to wait until the rain clouds come around until he can get up it. On the second plateau he finds a third cloud flower. he needs to wait until the nice weather to get up the final cliff, but this time he has to worry about floating enemies trying to knock him off. When Mario gets to the top of the planet he sees a large crystal with a star waiting for him inside it. He quickly breaks it and gets his star but takes in the amazing view on top of the planet first. Well as always I hope you liked the design. This one took a lot of thinking and a lot of time drawing. I can't wait to model it though. I'm also nearly done Coastline Cavern's second star and just need to finish up one quick drawing. I'm back! Any rumors you heard about me quitting are all 100% false, I just happened to go camping for the last week and a half. ____________________ Long live the new Kuribo64 |
Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 1332/2178 EXP: 6557989 Next: 92675 Since: 12-02-12 Last post: 398 days ago Last view: 398 days ago |
This is great, cosmo! Professional quality as always. I really can't even find anything wrong with this design at all..! ._O Status: It was really, really fun, guys - thanks for the ride!
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NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 2463/3604 EXP: 14205525 Next: 203361 Since: 07-07-12 From: Colorado Last post: 3103 days ago Last view: 1260 days ago |
Awesome! I love how the stone just blends in with the planets. Can't wait to create it! ____________________ "I hate playing musical chats" ~ Quote of the month |
Agent000 |
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Member mah kitty Level: 74 Posts: 903/1426 EXP: 3535384 Next: 118160 Since: 07-07-12 Last post: 2320 days ago Last view: 885 days ago |
It's a bit short imo, but a great design nonetheless! This looks like fun for me to model!
*reads "I can't wait to model it though."* Oh. ok ;-; ____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 3336/5087 EXP: 23822026 Next: 559674 Since: 07-07-12 Last post: 2205 days ago Last view: 767 days ago |
Seems fine, although it is a bit short. Another thing that bugs me is the lack of a teleporter area, planetoids to land on between launch stars, and music notes. At least include on of those. ____________________
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Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 1341/2178 EXP: 6557989 Next: 92675 Since: 12-02-12 Last post: 398 days ago Last view: 398 days ago |
Oh yeah, teleporter areas. I had completely forgotten about those. We need those in our designs. Status: It was really, really fun, guys - thanks for the ride!
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NWPlayer123 |
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Member Imma Snuggle You Level: 110 Posts: 2464/3604 EXP: 14205525 Next: 203361 Since: 07-07-12 From: Colorado Last post: 3103 days ago Last view: 1260 days ago |
TBH they are kinda blah ____________________ "I hate playing musical chats" ~ Quote of the month |
cosmological |
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Supreme Dictator Level: 28 Posts: 79/154 EXP: 125461 Next: 5877 Since: 07-08-12 Last post: 2082 days ago Last view: 170 days ago |
As I mentioned in the previous post I will be making the models for this galaxy as well. As I mentioned in my new thread we need to get the progress ball rolling or at least chisel the progress cube into a ball to then roll .
So anyways here's my progress from today for Stormshine. I'd say the first planet is 90% done, I might make a few tweaks here and there but otherwise its good. It currently has temporary textures that either I or someone else will eventually change. ____________________ Long live the new Kuribo64 |
Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 1369/2178 EXP: 6557989 Next: 92675 Since: 12-02-12 Last post: 398 days ago Last view: 398 days ago |
Lovely model! I really like the textures on the tower. They should stay IMO. Status: It was really, really fun, guys - thanks for the ride!
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Agent000 |
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Member mah kitty Level: 74 Posts: 906/1426 EXP: 3535384 Next: 118160 Since: 07-07-12 Last post: 2320 days ago Last view: 885 days ago |
Posted by cosmological lol Anyway, very nice model! It'll look even better once it's textured with the final textures ____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
gc |
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Member Normal user Level: 55 Posts: 621/721 EXP: 1246705 Next: 67484 Since: 12-18-12 Last post: 3778 days ago Last view: 3739 days ago |
The model's great.
Well, if the walls are crumbling, the tower should probably also have a "worn" texture. I mean, like the bricks. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 3362/5087 EXP: 23822026 Next: 559674 Since: 07-07-12 Last post: 2205 days ago Last view: 767 days ago |
Those bricks look kindar weird, but other thank that it looks good ____________________
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shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 1806/4661 EXP: 20892839 Next: 338427 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
So, I can't sleep.
Had nothing to do. Placeholder textured the little fucker. This happened. ____________________ a |
Tahcryon |
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Embodiment of Time Can someone lead me to a non-capitalist clothing store? Level: 128 Posts: 3363/5087 EXP: 23822026 Next: 559674 Since: 07-07-12 Last post: 2205 days ago Last view: 767 days ago |
What are all those paths to the side of the planet? ____________________
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shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 1807/4661 EXP: 20892839 Next: 338427 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
Those are paths I haven't used yet. ____________________ a |
Agent000 |
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Member mah kitty Level: 74 Posts: 908/1426 EXP: 3535384 Next: 118160 Since: 07-07-12 Last post: 2320 days ago Last view: 885 days ago |
Wow that looks really nice!
____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 1808/4661 EXP: 20892839 Next: 338427 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
Well people were kinda tired of seeing a level in Whitehole, but not in-game.
Well, not anymore! ____________________ a |
Stygmax |
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SMG2.5 Cartographer Level: 88 Posts: 1374/2178 EXP: 6557989 Next: 92675 Since: 12-02-12 Last post: 398 days ago Last view: 398 days ago |
Dem placeholder textures.
Anyway, great job! But I still think the edges on the top of the plateau are too sharp and not sloped enough. Status: It was really, really fun, guys - thanks for the ride!
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cosmological |
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Supreme Dictator Level: 28 Posts: 80/154 EXP: 125461 Next: 5877 Since: 07-08-12 Last post: 2082 days ago Last view: 170 days ago |
I'm loving the progress, so why not more?
Today I modeled the second planet of Stormshine. Hopefully tomorrow I can make the third one. Its nice to see that MrRean already has the first planet in game and NWP is working on giving it proper textures. As always only temporary textures. We're taking off good chunks of the progress cube, we'll be rolling in no time! ____________________ Long live the new Kuribo64 |
Agent000 |
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Member mah kitty Level: 74 Posts: 910/1426 EXP: 3535384 Next: 118160 Since: 07-07-12 Last post: 2320 days ago Last view: 885 days ago |
> Cosmological uses the Bevel tool on foe Progress Cube!
> SMAAAAAAAAAASH! > The Progress Cube started rolling! > Cosmological gained 234 exp! ____________________ |AgentSplaturn| if someone uses an external hard disk to store porn on |AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°) |skyluigi| agent that's one of the best quotes I've ever seen on this IRC |
Main - SMG2.5 - World 4 - [Stormshine Galaxy] Stormshine Star 1 [a cosmo design] [Complete!] | Hide post layouts | New reply |
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