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Main - SMG2.5 - World 4 - [Stormshine Galaxy] Stormshine Star 1 [a cosmo design] [Complete!] Hide post layouts | New reply

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cosmological
Posted on 07-25-13 11:01 PM (rev. 2 of 07-25-13 11:01 PM) Link | #28972
Hmm, I wonder how long its been? I think somewhere around 8 months since I claimed this design and now I finally have something to show for it.

I've had ideas for a while now but I found them to all be too bland and generic but I finally thought of a new idea that i think is pretty good. I designed this as a combination of Coastline Cavern and Sky High.

Coastline Cavern Star 1
-by cosmological

Planet 1:

[image]
Mario starts on a medium sized planet. In front of him are some mountains, behind him is a large castle spire. To his left he sees a small lake and some rivers. The weather is a nice sunny day. While exploring the planet Mario finds a cloud flower, he attempts to climb up the mountains with it but he isn't able to reach the top, even with his cloud powerup. While exploring more of the planet mario finds a weird looking switch. He presses it to find that the weather has suddenly become stormy and it rain clouds are appearing across the level.

When Mario returns to the mountains he finds that rain clouds have appears circling the mountain. Using the cloud Suit he can now get all the way up by jumping on top of the rain clouds. When Mario reaches the top of the mountain he finds another cloud flower. From the top of the mountain Mario can see a launch star on top of the castle but no way to get over to it, even with his cloud powerup. ON the second mountain Mario finds another one of the weird switches, he presses it to see that the weather has become nice again. When it gets sunny again Mario can jump across some of the clouds that appear in between the mountain and the castle and proceed.

Planet 2:

[image]
This is a bit confusing I know, I labeled all of the sides and corners like a standard 6 sided dice in which every opposite side adds up to 7
Also sorry for no color, I don't know how I want the colors to go quite yet.
After taking the launch star Mario finds himself on a cube planet (starting on the corner D). The cube is currently dry and Mario finds himself suck in an area that he cannot get out of. In the area he finds one of the mysterious switches from before. Having nothing to lose he presses it to have the cube fill with water. Mario can now swim over one of the barriers that he previously couldn't.

Once Mario has swam over the barrier he finds himself at another barrier. He tries to swim under it but there is a cage that has appeared. Mario has to find the mysterious switch in the current area to proceed. Once he presses the switch he can now walk under the barrier. After walking though some areas, while battling some enemies he reaches a staircase like structure (shown in the bottom drawing on side 6). On top (can change) of it is a switch that he presses raises the water level again allowing himself to continue onward (I might add some platforms that you can jump on when I model this to make it quicker). Then Mario finds himself at some platforms again. With a few long jumps Mario finds himself at a wall jump section (shown on side 6). Mario walljumps up it then makes a quick long jump Mario finds himself at the launch star.

Planet 3:

[image]
When Mario lands on this planet he notices something missing, the water switch. Instead he finds that the weather is continuously shifting from sunny to rainy as if on a timer of some sort. Starting on the bottom part of the planet Mario finds a small incline near a waterfall. When the timer shifts to sunny the waterfall goes away and Mario can make a longjump into a cave located behind it. Mario goes through the cave fighting a few enemies. He emerges at a large lake with a wall in the middle of it. Mario jumps in to realize that there is a small hole in the water that he can swim though. Once the weather turns stormy the lake's water level rises and Mario can swim though the small hole.

When Mario emerges on the other side of the lake he finds a cloud flower next to a mountain. Like on the first planet Mario cannot scale the mountainside with the cloud powerup, but instead he has to wait until it is sunny again for regular clouds to appear to help him up. On the first plateau Mario finds another cloud flower next to another cliff side. This time he has to wait until the rain clouds come around until he can get up it. On the second plateau he finds a third cloud flower. he needs to wait until the nice weather to get up the final cliff, but this time he has to worry about floating enemies trying to knock him off.

When Mario gets to the top of the planet he sees a large crystal with a star waiting for him inside it. He quickly breaks it and gets his star but takes in the amazing view on top of the planet first.


Well as always I hope you liked the design. This one took a lot of thinking and a lot of time drawing. I can't wait to model it though. I'm also nearly done Coastline Cavern's second star and just need to finish up one quick drawing.

I'm back! Any rumors you heard about me quitting are all 100% false, I just happened to go camping for the last week and a half.


____________________
Long live the new Kuribo64

Stygmax
Posted on 07-25-13 11:03 PM Link | #28973
This is great, cosmo! Professional quality as always. I really can't even find anything wrong with this design at all..! ._O
Status: It was really, really fun, guys - thanks for the ride!

NWPlayer123
Posted on 07-25-13 11:06 PM Link | #28974
Awesome! I love how the stone just blends in with the planets. Can't wait to create it!

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"I hate playing musical chats" ~ Quote of the month

Agent000
Posted on 07-26-13 02:45 AM Link | #29005
It's a bit short imo, but a great design nonetheless! This looks like fun for me to model!

*reads "I can't wait to model it though."*

Oh.

ok

;-;

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[image]
[image]
|AgentSplaturn| if someone uses an external hard disk to store porn on
|AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°)
|skyluigi| agent that's one of the best quotes I've ever seen on this IRC

Tahcryon
Posted on 07-26-13 06:39 AM Link | #29019
Seems fine, although it is a bit short. Another thing that bugs me is the lack of a teleporter area, planetoids to land on between launch stars, and music notes. At least include on of those.

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[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



Stygmax
Posted on 07-26-13 02:44 PM Link | #29034
Oh yeah, teleporter areas. I had completely forgotten about those. We need those in our designs.
Status: It was really, really fun, guys - thanks for the ride!

NWPlayer123
Posted on 07-26-13 05:12 PM Link | #29039
TBH they are kinda blah

____________________
"I hate playing musical chats" ~ Quote of the month

cosmological
Posted on 08-01-13 02:33 AM Link | #29366
As I mentioned in the previous post I will be making the models for this galaxy as well. As I mentioned in my new thread we need to get the progress ball rolling or at least chisel the progress cube into a ball to then roll :P.

So anyways here's my progress from today for Stormshine. I'd say the first planet is 90% done, I might make a few tweaks here and there but otherwise its good. It currently has temporary textures that either I or someone else will eventually change.

[image]


____________________
Long live the new Kuribo64

Stygmax
Posted on 08-01-13 02:43 AM Link | #29367
Lovely model! I really like the textures on the tower. They should stay IMO.
Status: It was really, really fun, guys - thanks for the ride!

Agent000
Posted on 08-01-13 04:23 AM (rev. 2 of 08-01-13 04:23 AM) Link | #29368
Posted by cosmological
chisel the progress cube into a ball to then roll :P.


lol

Anyway, very nice model! It'll look even better once it's textured with the final textures :3

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[image]
[image]
|AgentSplaturn| if someone uses an external hard disk to store porn on
|AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°)
|skyluigi| agent that's one of the best quotes I've ever seen on this IRC

gc
Posted on 08-01-13 05:07 AM Link | #29370
The model's great.
Well, if the walls are crumbling, the tower should probably also have a "worn" texture. I mean, like the bricks.

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Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...?
Bullet Base design-
Final Frontier- (collab)

There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train.

Slow and steady gets you trampled by the other guys.

Tahcryon
Posted on 08-01-13 06:27 AM Link | #29372
Those bricks look kindar weird, but other thank that it looks good

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



shibboleet
Posted on 08-01-13 06:31 AM Link | #29373
So, I can't sleep.
Had nothing to do.
Placeholder textured the little fucker.
This happened.
[image]

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a

Tahcryon
Posted on 08-01-13 06:57 AM Link | #29374
What are all those paths to the side of the planet?

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



shibboleet
Posted on 08-01-13 07:01 AM Link | #29375
Those are paths I haven't used yet. :P

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a

Agent000
Posted on 08-01-13 10:46 PM Link | #29399
Wow that looks really nice!

I'm definitely not just posting here to let MrRean double-post new pictures!

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[image]
[image]
|AgentSplaturn| if someone uses an external hard disk to store porn on
|AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°)
|skyluigi| agent that's one of the best quotes I've ever seen on this IRC

shibboleet
Posted on 08-01-13 10:49 PM (rev. 2 of 08-01-13 10:50 PM) Link | #29400
Well people were kinda tired of seeing a level in Whitehole, but not in-game.
Well, not anymore!

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a

Stygmax
Posted on 08-01-13 11:16 PM Link | #29401
Dem placeholder textures.

Anyway, great job! But I still think the edges on the top of the plateau are too sharp and not sloped enough.
Status: It was really, really fun, guys - thanks for the ride!

cosmological
Posted on 08-02-13 03:17 AM Link | #29411
I'm loving the progress, so why not more?

Today I modeled the second planet of Stormshine. Hopefully tomorrow I can make the third one. Its nice to see that MrRean already has the first planet in game and NWP is working on giving it proper textures.


[image]
[image]


As always only temporary textures. We're taking off good chunks of the progress cube, we'll be rolling in no time!

____________________
Long live the new Kuribo64

Agent000
Posted on 08-02-13 03:19 AM (rev. 2 of 08-02-13 03:19 AM) Link | #29412
> Cosmological uses the Bevel tool on foe Progress Cube!

> SMAAAAAAAAAASH!

> The Progress Cube started rolling!

> Cosmological gained 234 exp!

____________________
[image]
[image]
|AgentSplaturn| if someone uses an external hard disk to store porn on
|AgentSplaturn| is it their sex drive? ( ͡° ͜ʖ ͡°)
|skyluigi| agent that's one of the best quotes I've ever seen on this IRC
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Main - SMG2.5 - World 4 - [Stormshine Galaxy] Stormshine Star 1 [a cosmo design] [Complete!] Hide post layouts | New reply

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