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04-23-21 06:39 AM |
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0 users reading Super Mario 3D Land Custom Levels! | 1 bot |
Main - 3DS game hacking and emulation - Super Mario 3D Land Custom Levels! | New reply |
FireMario74 |
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![]() Red Paratroopa Setting fire to the rain since 1756 Level: 27 ![]() Posts: 173/179 EXP: 106278 Next: 9881 Since: 12-01-15 From: Melty Molten Mountains Last post: 1331 days ago Last view: 1305 days ago |
It looks really good so far. Any reason the particles are so messed up? Also why did you feel the need to show the same video 3 times? Just curious, other than that though it looks great! |
mustafa |
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Normal user Level: 25 Posts: 130/142 EXP: 84162 Next: 5458 Since: 07-15-14 Last post: 615 days ago Last view: 477 days ago |
I am using citra emulator therefor! But I always test my levels on my 2d and they all work. Alsoo there was a glitch in sony vegas and I did not notice it lool |
SuperMario64DS |
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Normal user Level: 26 Posts: 138/141 EXP: 91723 Next: 10552 Since: 02-02-13 Last post: 1567 days ago Last view: 1452 days ago |
Posted by mustafa I'd say it's a very good rendition of Whomp's Fortress, and I'm surprised just how well th egame handle's Mario 64 levels. I do think you could put Prongos in place of Whomps. I also think you should restore the stairs found in the northern most slope with the Twhomps. I'm also pretty sure you could get the retractable platforms on the center tower working? Other than that, perhaps you could replace the Star Coin spawn in the west with a note trail as in Super Mario Galaxy 2. And maybe there's an opportunity to place a warp box at the top of the tower, and introduce a fight with Boom Boom either "inside" the fortress, or on its "underside" as in Super Mario Galaxy 2? And for completely unnecessary additions, you could include the side sections from Super Mario 64 DS (or the cloud platforms Galaxy used), and SMG2's bonus island. Regardless, it's a very good level. I love it. |
Louiskovski |
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![]() Koopa Normal user Level: 23 ![]() Posts: 53/116 EXP: 62727 Next: 4996 Since: 05-29-14 From: Germany Last post: 481 days ago Last view: 481 days ago |
While working for Beat Block Galaxy and finishing Shifting Sand Land, i wanted to do some different. So i thought, why not?
Here it is, a remake of SUPER MARIO BROS 1-2. (Very) Early screenshots: ![]() ![]() ![]() ![]() |
MK7tester |
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![]() Magikoopa I'm back Level: 99 ![]() Posts: 3113/3145 EXP: 9995358 Next: 4641 Since: 07-07-12 From: Dolphic Island Last post: 1500 days ago Last view: 1498 days ago |
That looks incredible! I like the way those platforms turn around. |
Louiskovski |
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![]() Koopa Normal user Level: 23 ![]() Posts: 105/116 EXP: 62727 Next: 4996 Since: 05-29-14 From: Germany Last post: 481 days ago Last view: 481 days ago |
I know it's been almost 2 years when i started this. Finally I finished it ![]() |
VincentHua2019 |
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Newcomer Normal user Level: 2 Posts: 1/1 EXP: 27 Next: 19 Since: 03-01-19 Last post: 783 days ago Last view: 783 days ago |
Can anyone make New Super Mario Bros. Wii World 1-1 in Super Mario 3D Land? |
Mari0 |
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Newcomer Normal user Level: 5 ![]() Posts: 7/7 EXP: 308 Next: 221 Since: 07-20-20 Last post: 37 days ago Last view: 11 hours ago |
I made my first custom level for 3D Land, I call it Cloudtop Mountains.
____________________ We all make decisions, and some of us... don't. |
Main - 3DS game hacking and emulation - Super Mario 3D Land Custom Levels! | New reply |
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