Views: 8,986,951 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
12-12-18 09:17 AM
Guest:

0 users reading Super Mario Odyssey | 1 bot

Main - Gaming - Super Mario Odyssey New reply

Pages: 1 2 3 4 5
LeftyGreenMario
Posted on 03-08-17 11:42 PM Link | #81857
They could've done that with Mario and Luigi 4 but we got Luigi's psyche instead. Consider that an opportunity wasted.

RicBent
Posted on 08-24-17 07:51 PM Link | #87116

So, let's warm this thread up again, shall we?

I was at gamescom on wednesday and was able to play Odyssey early. While it was exactly demo as at E3 stuff still feels different when you can play it yourself.


I mainly noticed 3 things I didn't particularly like or I am worried about for the final game:

The music: There seem to be a lot of areas with no music at all or with music/only sfx like in breath of the wild. And the music I heard was never as catchy as in previous games as in for example 3d world. IMO music was allways an essential part of the atmosphere of Mario games and it feels kinda strage not having the music supporting the gameplay that well as in previous games.

The controls: Yeah, I know, it takes a bit to get used to controls. But still, the controlls felt surprisingly unfamilliar. I can't even describe why they feel strange, but IMO they felt even harder to get used to as in SMG. Also the cap throwing thinq is a ton harder in handheld mode as you cannot really move the joycons unless you really want to swing the entire console arround. The controlls kinda feel as unfamillar as the ones from Sunshine. I don't quite get why they changed that much from the controlls from 3d world as these'd fit this game perfectly as well. Also not being able to run properly in a such big worlds is also kinda strange. To travel arround fast you'll end up rolling or long jumping across. Not sure if that feels very nice. I just hope I am totally wrong about this as I was only able to play in handheld mode and everything feels nice with a pro controller.

The moons: Everybody is excited for this game as it is comparable to SM64/Sunshine in it's open world style. The I really have the feeling from the demo that there is only one real mission per world/kingdom. All the side moons seem to be pretty radomly scattered arround the world and don't even seem fun to discover like the ones randomly and very obvoisly hidden in wooden boxes on the path to the main moon where the boss is. Other moons are also pretty often hidden behind challanges whcih are basically typical 3d linear levels. And I really doubt that they will change that in the final game as there didn't seem to be any more spots to hide a main mission. I just hope Nintendo'll suurprise us and put additional main missions in the game as in SM64/Sunshine anyways. Another option to tackle this'd be having a few more main worlds/kingdoms instead of having many main missions in one kingdom. I doubt that there will be that many kingdoms in the game tho. I kinda expect a count comparable to Sunshine?


Well, I guess this sounded really negative. Tho I still don't doubt that Odyssey will be a good game. Tho I somply doubt that the game will be able to stand the huge expectations a lot of people have for it. What do you think about this?

____________________
GitHub - YouTube - NSMBHD

Hiccup
Posted on 08-25-17 02:54 PM Link | #87191
I think there are multiple main missions per kingdom, but you have to do them in order a la Sunshine/Galaxy. The small moons are kind of like the SM64 Stars or Sunshine Blue Coins as in you can do them in different orders.

JakoNintenCraft
Posted on 08-25-17 05:57 PM Link | #87211
Just wanted to put this out there, but that Forest Kingdom place (if I remember correctly, I think its local name is "Kogswold") looks a lot like Planet Wisp from Sonic Colors. The resemblance is uncanny.

____________________
Irony is the spice of life.

You're inside a simulation, of a simulation, inside a simulation, of a simulation, inside the Matrix, inside a taco, inside a taco, within a Taco Bell, that's inside a KFC, within a mall, that's INSIDE YOUR BRAIN!; inside another giant simulation!


LeftyGreenMario
Posted on 09-18-17 09:22 PM Link | #88810
I'm going to look forward to the lack of music.

If I had control over the sound settings, I'd turn the music off.

It's a different experience if anything.

Belsaw
Posted on 09-19-17 08:27 PM (rev. 3 of 09-20-17 10:05 AM by RicBent) Link | #89181
So there's at least 11 Kingdoms now:


Mushroom, Metro, Sand, Wooded, Cap, Luncheon, Cascade, Seaside, Snow, Lake, and probably Tropical.

Only the Lake Kingdom we haven't seen. Nintendo decided to show what they referred to as "tropical islands" instead. ...Anc why is everyone so shocked Mario has nipples? What I find shocking is he has no navel and no chest and abdomen muscles.

Here is some leaked gameplay:



Edit: Let's keep this spoiler free.

RicBent
Posted on 09-20-17 10:03 AM Link | #89225

Dunno if it's anything leaked. Nintendo had events shortly before the direct where some people were allowed to play and and alsp capture gameplay from the final game.



Finally! A real use for the spoiler tag!

____________________
GitHub - YouTube - NSMBHD

GalacticPirate
Posted on 09-20-17 10:10 AM Link | #89227
Not leaked apparently, All Ninty reviewers flooded YT with these

Belsaw
Posted on 09-20-17 11:40 AM Link | #89234
Apologies for the uncovered spoilers. When you get used to openly talking to other people about the spoilers, you can forget that people outside those groups may not want to to read spoilers. :P

Back on top, here are more spoilers:

Reviewers' recently released footage of Bubblaine like the video above showed some cool new features. When you possess that purple octopus in the water sphere you can clean up lava like how you can clean up graffiti in Super Mario Sunshine. And yes, this is lava that looks the one from Super Mario Galaxy 1/2 and not the pink one in Mount Volbono. Also like in Super Mario Sunshine, there are Cappy-less levels akin to the FLUDD-less levels.

In other words, Super Mario Odyssey will literally be a blast.

LeftyGreenMario
Posted on 09-20-17 03:16 PM Link | #89295
Posted by RicBent
Dunno if it's anything leaked. Nintendo had events shortly before the direct where some people were allowed to play and and alsp capture gameplay from the final game.

pun intended?

BK138
Posted on 09-21-17 05:26 AM Link | #89363
To be honest, this game looks great (In My Opinion). I think it's about time Nintendo made another free roam game and there is no better console than the Switch.

LeftyGreenMario
Posted on 09-21-17 02:33 PM Link | #89371
it's not really free-roam

MarioFanatic64
Posted on 09-22-17 03:16 AM Link | #89400
Nothing was leaked, Nintendo held a media event where you got 90 minutes with the game. I had the misfortune of being unavailable for the event.

Belsaw
Posted on 09-22-17 03:06 PM Link | #89413


Also, SMO is technically kinda free-roam. Is it as open as BOTW or GTA? Of course not. But it's more open than 64 and definitely more open than 3D World.

Jamie
Posted on 10-02-17 11:29 AM Link | #89836
I was talking about Odyssey with a friend and saying it (and the Switch in general) is definitely overhyped, not saying that it isn't a bad game, though. It just feels like to me there is a lot of hype over it, though I tend to ignore the latest gaming news and games so maybe I'm just being cynical...

GalacticPirate
Posted on 10-02-17 12:23 PM Link | #89840
Hype doesn't hurt in the Nintendo world, especially after the Wii U days :P We'll see how it turns out to be, but for now it definitely looks good. Also remember the Switch is among the devices with the highest power/volume factor ever made.

Belsaw
Posted on 10-02-17 07:34 PM Link | #89887
As long as you don't have your expectations set too high Super Mario Odyssey will probably not be a disappointment for you.

LeftyGreenMario
Posted on 10-05-17 03:20 PM Link | #90050
Posted by GalacticPirate
Hype doesn't hurt in the Nintendo world, especially after the Wii U days :P

Well, this is another topic, but people are still talking about Sticker Star today.

But yeah, you're right, there isn't a terrible pre-order culture with Nintendo as it is with Ubisoft and Nintendo is very straight-forward with showing off their games while other companies tend to rely on dishonest CG trailers and edited voice-overs on their gameplay.

Jamie
Posted on 10-06-17 02:22 AM Link | #90086
Posted by LeftyGreenMario
But yeah, you're right, there isn't a terrible pre-order culture with Nintendo as it is with Ubisoft and Nintendo is very straight-forward with showing off their games while other companies tend to rely on dishonest CG trailers and edited voice-overs on their gameplay.

Out of all the good things about Nintendo, this is one I never bothered to notice properly but definitely appreciate about them. I mean I don't like their business decisions - hence why I sort of refuse to buy a Switch (other than the fact no F-Zero NX will ever come out) - but they do make good decisions sometimes and actually being open about gameplay is a good thing, it shows they're being more honest than some devs.

XenonNSMB
Posted on 10-07-17 09:17 AM Link | #90136

New official trailer!





• Nadia: makes her BQFX file an AJ7
• SuperHackio: questions what that is
<~StapleButter> the AJ7 is an automatic rifle model based on the well-known AK47
Pages: 1 2 3 4 5

Main - Gaming - Super Mario Odyssey New reply

Page rendered in 0.028 seconds. (2048KB of memory used)
MySQL - queries: 28, rows: 232/232, time: 0.016 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2018-07-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.