Kuribo64
Views: 7,908,083 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
01-19-18 04:17 PM
Guest:

0 users reading Super Mario 3D Land Custom Levels! | 2 bots

Main - 3DS game hacking and emulation - Super Mario 3D Land Custom Levels! New reply

Pages: 1 2 3
Hiccup
Posted on 08-25-16 04:55 AM Link | #76460
1. How did you do that?
2. Do you think you could get it working in the E3 demo?

SunakazeKun
Posted on 08-25-16 05:00 AM Link | #76461
1. I took the files from the E3 build and edited them with TheFourthDimension.
2. No.

Also, I made a small video on the level:




Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


Hiccup
Posted on 08-25-16 05:31 AM Link | #76462
Why not? :P

SunakazeKun
Posted on 08-25-16 05:36 AM (rev. 3 of 08-25-16 09:43 AM) Link | #76463
Because a lot of data for objects is missing. Also, copy-pasting ObjectData files doesn't work, because the files in the E3 version use an earlier ActorInfo format.
EDIT:
Also, as a little bonus, the following screenshots show the early World 2-1 ported to the final game:
[thumbnail] [thumbnail]
[thumbnail] [thumbnail]
[thumbnail] [thumbnail]

For this, I copy-pasted the old StageData files and patched the stage models. This took a while, because, you know, early ActorInfo format. :P



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


SunakazeKun
Posted on 09-15-16 01:25 PM Link | #77371

SunakazeKun
Posted on 09-25-16 02:29 PM Link | #77981
This is a port of Flip-Swap Galaxy from Super Mario Galaxy 2 in Super Mario 3D Land. It's almost finished. I'll release it as soon as possible! Here are some screenshots:
[thumbnail] [thumbnail]
[thumbnail] [thumbnail]



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


SuperGoomba4357
Posted on 09-26-16 08:28 PM Link | #78011
HOW 2 MAKE CUSTOM LEVELS?!

maor322
Posted on 09-26-16 09:43 PM Link | #78015
You need thefourthdimention.

To play them, look up homebrew & HANS or CFW.

I'd recommend the later
3DS Hacks

SunakazeKun
Posted on 09-28-16 02:01 PM Link | #78056
[thumbnail] [thumbnail]
[thumbnail] [thumbnail]
[thumbnail] [thumbnail]

Just finished the Flip-Swap level. Sadly, there are no electric fences in SM3DL. Some people suggested that I should use a Blokkablock / Block Dragon instead, but it looks awful. You can download it here.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


Hiccup
(post deleted) #78062

mustafa
Posted on 10-05-16 11:56 AM Link | #78241
I will just leave this here ;)


Platinatic
Posted on 10-05-16 12:40 PM Link | #78242
Really nice texturing, Nice colour schemes and good level design.
I liked everything that I saw except for the graphical glitches.
(but you're probably still searching for a way to get rid of those).

Question: Will this hack include some Kaizo-ish levels, that will make you go mad?
(I would really like that personally.)

Louiskovski
Posted on 10-05-16 02:00 PM (rev. 2 of 10-05-16 02:10 PM) Link | #78243
As i said on gbatemp and neomariogalaxy, AMAZING HACK!! ;D

Here is my remake of Shifting Sand Land from Mario 64 :D

[image] [image] [image] [image] [image]

Older screenshoots:

[image] [image]

It's not 100% finished yet, the models need some vertex collours and the quicksand needs to be animated, and i don't know, how to make that o.O
Also i'm searching for an idea, how to get the quicksand working, that it can push Mario to the middle. Oh and i want to add a boss, but it crashes everytime, and i don't know why :/

SunakazeKun
Posted on 10-05-16 02:15 PM Link | #78244
You shouldn't place those burners inside the wall. It looks weird. Also, the texture that you're using for the wall looks a little bit out of place.



Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding


Louiskovski
Posted on 10-27-16 05:49 PM Link | #79215


It is now near completeness!! Uff, it was hard to make that video o.O

MK7tester
Posted on 10-27-16 09:50 PM Link | #79220
Phenomonal remake! Especially the new bonus area, that was really creative.

But the video sucked. The audio is so weird and crappy.

TheKoopaKingdom
Posted on 10-27-16 10:02 PM Link | #79221
I think it's actually a very good video, there's barely any lag, and it's recorded at an upscaled resolution.

The audio glitches are just a problem with Citra, and nothing can be done about it ATM, AFAIK.

____________________
Website | Twitter


MK7tester
Posted on 11-08-16 06:49 PM Link | #79575

mustafa
Posted on 11-11-16 12:58 PM (rev. 2 of 11-11-16 12:59 PM) Link | #79645
Alright guys here is a demo preview of whomps fortress. It is not a precise remake as they are two different games :-)

This level contains tons of exploration though. Not everything is shown in video...

I still need to fix clipping and camera precision :D

You may give critiscism so I can make it better :D


Platinatic
Posted on 11-11-16 07:12 PM Link | #79648
Overall, I think it's pretty good!
I think you could replace the cog with another object used in the game.
It rotates every few seconds and is bit similar to the object used in SM64.
It can be found in Special World 7-3.
Pages: 1 2 3

Main - 3DS game hacking and emulation - Super Mario 3D Land Custom Levels! New reply

Page rendered in 0.028 seconds. (2048KB of memory used)
MySQL - queries: 27, rows: 232/232, time: 0.015 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2017-11-20)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.