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04-26-24 04:01 AM |
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Main - Posts by mustafa |
mustafa |
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Normal user Level: 26 Posts: 21/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
How do you texture without the models looking really boring. I believe it has something to do with shader, bur how is it done + |
mustafa |
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Normal user Level: 26 Posts: 22/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
Hello everyone
Every time I view my imported model in the game and in white hole it seems to be a bit dark in color compared to the original mario planet models Is there a way to fix this |
mustafa |
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Normal user Level: 26 Posts: 23/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
how do i do it in sketchup |
mustafa |
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Normal user Level: 26 Posts: 24/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
thank you. LOL |
mustafa |
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Normal user Level: 26 Posts: 25/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
I think this would be a lot easier perhaps if you made it for super mario galaxy!
But Nice work anyways! |
mustafa |
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Normal user Level: 26 Posts: 26/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
Amazing work !! Nintendo will contact you soon i KNOW IT :! |
mustafa |
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Normal user Level: 26 Posts: 27/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
"POKE" How is the progress ? |
mustafa |
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Normal user Level: 26 Posts: 28/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
Hello my friend !
Good looking galaxies you have made yourself! I would recommend experimenting try opening the camera data for "levels" that has a rond planet where you can walk around it and the same time the camera rotates. Try experimenting with the x,y,z values or just copy the whole thing! AND THIS IS IMPORTANT! If you make changes to the camera data and save the changes you won't be able to open your level in whitehole. I do not know why, but whitehole does not seem to support the format that anarchy saves it in. |
mustafa |
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Normal user Level: 26 Posts: 29/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
How do you make the models look with at least a little bit of nintendo quality. I think the the smg 2.5 levels look good, but wat is required? Any body care explaining to me ? |
mustafa |
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Normal user Level: 26 Posts: 30/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
The progress is kind of good. The level looks good, but it needs a bit of shading and lighting which i do not have any experience of yet i will be posting some pics very soon! |
mustafa |
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Normal user Level: 26 Posts: 31/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
did you model the stone platforms yourself? |
mustafa |
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Normal user Level: 26 Posts: 32/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
But how do you export the textures with the model in blender. Mine never worked when i later wanted to convert the obj to bdl. THE CMD just opens and closes fast. Therefor I was kinda stuck with Sketchup, and my models do not look that good with sketchup./ |
mustafa |
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Normal user Level: 26 Posts: 33/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
Did you model in sketchup ? I think it is a nice looking level, but perhaps you should have decorated it with custom stones, stone houses perhaps , and made the ground a bit uneven, to remove the big repetion . |
mustafa |
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Normal user Level: 26 Posts: 34/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
Yooo easy, the guy was just askin a question? No need to be a hard ass about it ? At least he is spraying the forum with a little bit of life by commenting. It has been soo freaking silent it is creepy. |
mustafa |
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Normal user Level: 26 Posts: 35/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
Hello Everybody
Can someone explain to me how I can shade my models in sketchup? The models always look plain and boring, but how do I shade and export so that obj2bdl can understand? If I most shade in blender does anyone care to explain to me how? Youtube doesn't help that much tHANKS! |
mustafa |
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Normal user Level: 26 Posts: 36/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
Very nice job Glem! The model looks almost like it came from nintendo ) |
mustafa |
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Normal user Level: 26 Posts: 37/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
Can you dump the 3d models tp an obj format? That would be difficult I guess. Eitherway nice job. |
mustafa |
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Normal user Level: 26 Posts: 38/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
That is freaking awesom rean!! Please show some more pictures :PP. HOw did you manage to do it? |
mustafa |
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Normal user Level: 26 Posts: 39/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
Can you create a tutorial so we could use those models in hacks ? |
mustafa |
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Normal user Level: 26 Posts: 40/142 EXP: 101139 Next: 1136 Since: 07-15-14 Last post: 1714 days ago Last view: 871 days ago |
How are you thinking about making shading son, just darkening textures or ? |
Main - Posts by mustafa |
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