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04-26-24 05:06 AM |
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Main - Posts by legomariofanatic |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 21/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Posted by Splitwirez OK... but what do I use to edit that??? ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 22/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Posted by Rainbow Mario ...I KNOW THAT ALREADY!!! I just wanted to know how to open those files!!! ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 23/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Posted by Splitwirez ...Ummm, Nuntius Novus allows you to edit the in-game messages. I want t edit the names of the Stars. (i.e. I want to change Think Before You Shake (Flip-Swap Galaxy) to Flip-N-Spin.) How would I do that??? ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 24/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
..Well, I've been moving around the Green Stars in the game, and I came across 3 problems that I don't know how to fix:
1. In Hightail Falls Galaxy, Green Star 3 does not appear on the Star Select screen, and the game doesn't count it as a Star. (It DOES appear in the Galaxy, however.) 2. I placed a Launch Star in Stone Cyclone Galaxy with a path, but the path appears WRONG in-game. 3. Not really a problem, but, how do you add a checkpoint to a Galaxy? Thanks?! ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 25/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Posted by NWPlayer123 1. The scenariodata for BigWaterFallGalaxy is corrupted?!?!?! How do I un-corrupt it??? 2. The launch star in MadnessOnimasuGalaxy has points 0, 1, 2, 3, and 4. It leads to a secret area where the Power Star is. However, the launch star (and the Power Star) don't appear until you collect all 5 Silver Stars in the galaxy. If you want, I can show you a picture of this... 3. I know that, but, what settings does the checkpoint need?? (I'm trying to add it to the small planet between Bouldergiest and Fiery Dino Piranha in the Boss Blitz Galaxy.) ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 26/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Posted by Luigi 1: What do I do wrong? 2: Actually, I just realized that the launch star and the path for it are NOT in the same zone... Oops! 3: Thanks for the info! EDIT: How do I add gravity to a planet/zone in a galaxy??? ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 27/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Posted by Rainbow Mario I meant: What settings does the "Local Planer Gravity Point" need??? ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 28/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Posted by Rainbow Mario What do I use to extract SystemMessage.arc ??? ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 29/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Posted by Rainbow Mario Thanks!!! ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 30/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Posted by legomariofanatic Posted by Rainbow Mario Well, the gravity controller works! HOORAY!!! But, the camera in the area/zone is screwed up. How do I fix that?? ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 31/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Posted by NWPlayer123 Oh... Well, OK...? Another problem I encountered: I added a new section to Supermassive Galaxy where you have to collect Star Chips in order to create a launch star leading to the galaxy's Hidden Star. The problem is that the galaxy crashes everytime I select any Star from the menu. What do I do??? ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 32/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Posted by Splitwirez *CHANGES NAME OF THREAD* Happy now??? ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 33/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Posted by Rainbow Mario Well, I added the Star Chip (YellowChip.arc) and the Sling Star (SpinDriver.arc, SpinDriverShadow.arc, and SpinDriverPath.arc) to Supermassive Galaxy's object data... but the game is STILL crashing!!! What else is needed??? (My area/zone has the Supermassive blocks, star chips, launch stars, sling stars, a checkpoint with a starting point, and the galaxy's Hidden Star in it.) ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 34/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Hooray! The galaxy successfully loads! The problem is that when you reach the area, the camera is glitched... and I don't really want to add a new camera to the area...
NEXT PROBLEM: I have another problem... Green Star 1 of the Hightail Falls Galaxy doesn't appear on the Star Select screen... but it appears in the galaxy itself. Does anyone know what causes this??? ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 35/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Posted by NWPlayer123 The text for the Star name is "Green Star 1," and I moved the Green Stars in the game to all new locations... and all the other galaxies had no problems loading the custom Star locations. Only Hightatil Falls has an issue with it... EDIT: Does anyone have a solution for this??? ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 36/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
QUESTION: In SMG2, is there a way to have the following Star settings: 3 normal Stars, 2 Comet missions, and 1 hidden Star in any galaxy? If so, then which of these settings does each Star need?
SETTING OPTIONS a. Change each Star type to "normal"/"hidden" in the BCSV editor. b. Give each Star an intro cutscene/galaxy fly-in. c. Put a Star in each scenario, and place a Comet Medal and a hidden Star within the galaxy. d. Add 2 Comet Types. ("Comet" section in BCSV editor.) e. Have working cameras, checkpoints, and starting points. f. Play-test each mission a few times. ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 37/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Posted by Splitwirez So, do I have to keep the Green Stars in the galaxies? ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 38/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Well, what I want to do in some galaxies is this format: Have the 3 normal Power Stars on the top row, then have a prankster comet mission (gold Power Star), a second prankster comet mission (green Power Star*), and the hidden Star (gold Power Star) on the bottom row. Is there any way to accomplish this?
*The reason for a green Power Star is so that the second comet ONLY appears after defeating Bowser with 120 Stars. EDIT: Hello??? Can someone please answer my question so that I may continue editing the SMG2 files (if needed)? Please? ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 39/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
Posted by legomariofanatic Which of the above settings does each "new" Power Star need in the game? ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
legomariofanatic |
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Paratroopa Normal user Level: 27 Posts: 40/147 EXP: 106785 Next: 9374 Since: 06-28-14 From: United States Last post: 2464 days ago Last view: 2438 days ago |
I'm not replacing a galaxy... I'm just changing the Stars IN each current galaxy... I want to have 3 gold Power Stars on the top row, and I want a gold Star, a green Star (appears after collecting 100 purple coins in the galaxy), and a hidden gold Star on the bottom row. (This may not happen on the boss galaxies, but it will most likely happen on all the other galaxies in the game.
EDIT: QUESTION: How do I add a new layer to a galaxy? EDIT2: QUESTION: How do I change the PowerStarID on the actual Star item in Whitehole (not in the BCSV editor, but in the actual editor mode)? ____________________ It's a me, legomariofanatic! HACKS IN PROGRESS: Retro Super Mario Bros. Wii (v1.00) Super Mario Galaxy 2 Expansion (v1.00) The Speedy Simpsons Mod (v1.04) |
Main - Posts by legomariofanatic |
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