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04-27-24 11:48 AM |
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Main - Posts by RicBent |
RicBent |
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Administrator Level: 45 Posts: 201/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
RicBent |
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Administrator Level: 45 Posts: 202/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
RicBent |
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Administrator Level: 45 Posts: 203/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
RicBent |
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Administrator Level: 45 Posts: 204/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
Uhm, uploading the code.bin isn't a that good idea. You are basically distributing the whole games code. I suggest you remove the files. I guess you just changedsome strings from Mario to Luigi? Then you could just tell the offsets where you cahnged what or make xdelta patches. ____________________ GitHub - YouTube - NSMBHD |
RicBent |
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Administrator Level: 45 Posts: 205/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
Some weeks ago I felt that my good old SNES controller needs to be a bit more played on. So last week I made a little Arduino/C# programm that let's you use your SNES gamepad with your PC! As you can see it updates really fast so you don't have to worry about any slowdown Connect the GND and 5V to the corresponding pins of your Ardiono and put Data, Latch and Clock on three different Digital pins. ________________________
/ | | G N N | D L C 5 | \________________________| G = GND N = Nothing D = Data L = Latch C = Clock 5 = 5V Now you only have to change these lines in SnesPadIno.ino to the digital pins you use: #define DATA_PIN 5
#define LATCH_PIN 6 #define CLOCK_PIN 7 Just upload the script to your Arduino and install vJoy. Then open vJoyConf.exe and set the Button amount of vJoy Device #1 to 8 and the POV amout to 1 and the mode to Continious. Finally start SnesPad.exe and have fun using your SNES gamepad Thanks to TacticalCode for the Aruino SNES library and vJoy for their awesome gamepad emulating driver. Download: https://www.dropbox.com/sh/fj0f4yjju9m5rj9/AAAlg6dtvSapw2TtYIe7oPfTa?dl=0 ____________________ GitHub - YouTube - NSMBHD |
RicBent |
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Administrator Level: 45 Posts: 206/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
RicBent |
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Administrator Level: 45 Posts: 207/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
RicBent |
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Administrator Level: 45 Posts: 208/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
The logo is stored in Model/Demo/title_logo.bcres You could basically create a entirely new model, but it would require NW4C. If you want it easy just open that file with Ohana3ds (the old one!) and import the 3 textures over the existing ones. Worldmaps are also models but information where the paths and level dots are is hardcoded as allways. ____________________ GitHub - YouTube - NSMBHD |
RicBent |
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Administrator Level: 45 Posts: 209/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
RicBent |
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Administrator Level: 45 Posts: 210/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
RicBent |
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Administrator Level: 45 Posts: 211/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
RicBent |
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Administrator Level: 45 Posts: 212/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
RicBent |
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Administrator Level: 45 Posts: 213/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
RicBent |
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Administrator Level: 45 Posts: 214/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
RicBent |
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Administrator Level: 45 Posts: 215/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
I think it's a bit ugly that you have 2 two big buttons labeld "Download" on your homepage which both link you "Coming Soon!". Also, looking at your Domain I have the bad feeling that Albertocml is a member of your team (he uses rf.gd for his derpboards as well). ____________________ GitHub - YouTube - NSMBHD |
RicBent |
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Administrator Level: 45 Posts: 216/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
RicBent |
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Administrator Level: 45 Posts: 217/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
RicBent |
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Administrator Level: 45 Posts: 218/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
RicBent |
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Administrator Level: 45 Posts: 219/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
RicBent |
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Administrator Level: 45 Posts: 220/466 EXP: 654387 Next: 5777 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 179 days ago |
Posted by StapleButter Yea, I think the same. I could do it like the sprite data where you go to the settings tab to update. And a host system would be really nice ____________________ GitHub - YouTube - NSMBHD |
Main - Posts by RicBent |
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