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04-27-24 05:40 AM |
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Main - Posts by RicBent |
RicBent |
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Administrator Level: 45 Posts: 181/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
Woha. Many things to do Also, uh, implementing some of the sprite images would be a bad idea. Especially the burners, the amp, the flame chomp and the sledge bro look very odd. You can also do semi-transparent sprite images using this: https://github.com/RoadrunnerWMC/clip ____________________ GitHub - YouTube - NSMBHD |
RicBent |
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Administrator Level: 45 Posts: 182/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
RicBent |
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Administrator Level: 45 Posts: 183/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
Posted by ray [user= ray]
^Remove the space up there. ray would've got replaced with you user id otherwise. -> ray You can get the user id by going to someones profile tho: https://kuribo64.net/board/profile.php?id=12 The last number is the id. Oh and you should remove the spoiler tags in your post. They don' make much sense there. ____________________ GitHub - YouTube - NSMBHD |
RicBent |
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Administrator Level: 45 Posts: 184/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
Actually the spoilers are intended to be like that: https://kuribo64.net/board/thread.php?id=2375 If you want to have lots of images in your post use this tag: [imgs]https://someImageLink[/imgs] ____________________ GitHub - YouTube - NSMBHD |
RicBent |
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Administrator Level: 45 Posts: 185/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
RicBent |
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Administrator Level: 45 Posts: 186/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
RicBent |
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Administrator Level: 45 Posts: 187/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
RicBent |
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Administrator Level: 45 Posts: 188/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
Bug reports go here or onto the GitHub issue tracker. Anyways, the random warp happens because you actually placed a warp there. But if you place awarp, the size is 0x0 pixels by default. Since, yea, my visual representation is increadibly stupid and unfinished the size of the shown sprite is 0x0 as well ____________________ GitHub - YouTube - NSMBHD |
RicBent |
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Administrator Level: 45 Posts: 189/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
RicBent |
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Administrator Level: 45 Posts: 190/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
After a very long time, I worked a bit on CoinKiller: I added a translation manager which allows you to (who guessed it?) change the language of the editor. Not all text elements support translations yet tho. Also you can now drag arround the current view with the middle mousebutton. Lastly I added a button which updates your sprite data. Download: https://kuribo64.net/get.php?id=w8VMAcY96VReAlqq ____________________ GitHub - YouTube - NSMBHD |
RicBent |
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Administrator Level: 45 Posts: 191/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
RicBent |
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Administrator Level: 45 Posts: 192/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
I forgot adding QNetwork.dll. https://kuribo64.net/get.php?id=w8VMAcY96VReAlqq ____________________ GitHub - YouTube - NSMBHD |
RicBent |
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Administrator Level: 45 Posts: 193/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
It'd be nice if you could provide me the level file, since a sprites not appearing bug was reported multiple times. And have you tried re-saving your level with a new build? I fixed a bug regarding sprites not appearing with this commit: https://github.com/StapleButter/CoinKiller/commit/b38c7172b2d8136459a25872524559c82e77dfbf ____________________ GitHub - YouTube - NSMBHD |
RicBent |
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Administrator Level: 45 Posts: 194/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
RicBent |
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Administrator Level: 45 Posts: 195/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
RicBent |
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Administrator Level: 45 Posts: 196/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
RicBent |
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Administrator Level: 45 Posts: 197/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
RicBent |
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Administrator Level: 45 Posts: 198/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
RicBent |
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Administrator Level: 45 Posts: 199/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
There is no need to add anything explos. I already added all images, but didn't commit it yet. Also your downoad contains NW4C In the future please do pull requests. (And there is no need to have a seperate fork that concentrates on sprite images. That doesn't make any sense) And most sprite images on your imgur still have backgrounds, Hiccup. ____________________ GitHub - YouTube - NSMBHD |
RicBent |
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Administrator Level: 45 Posts: 200/466 EXP: 654367 Next: 5797 Since: 09-25-12 From: Germany Last post: 1024 days ago Last view: 178 days ago |
Main - Posts by RicBent |
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