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04-27-24 03:07 AM
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Main - Posts by Hiccup

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Hiccup
Posted on 08-23-17 07:39 PM, in SM64DS ASM Hacking Template Link | #87075
I saw printf was listed in symbols.x. Is that used by the game?

Hiccup
Posted on 08-24-17 07:08 PM, in SM64DS Editor Help Thread - Post your questions here Link | #87100
That sounds right, but I meant was "what specifies which of the following sounds play?:
* Warp pipe sound (used for warp pipes)
* "Whip-oo" sound (the one used for holes, e.g. shifting sand land pyramid entrances)
* "O-rish" sound (used for paintings, igloo entrance)"

I doesn't seem to be the parameters, at least based on current documentation.

(post in restricted forum)

Hiccup
Posted on 08-25-17 05:14 PM, in What is the best game to get started in hacking? Link | #87183
Though if you don't mind 3d modelling then you should try SM64DS - the editor is very easy to use and the model importing works quite well.

Hiccup
Posted on 08-25-17 06:30 PM, in Type 14 is Not a Mystery! (Star Cutscenes) Link | #87188
I wonder if no.5 is used internally for the Big Star in the final boss ("internally" because the map doesn't have a type 14 object). The animation used for the big star uses some large camera movements, and it might just be messed up because it is being used in the wrong circumstances.

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Hiccup
Posted on 08-25-17 06:54 PM, in Super Mario Odyssey Link | #87191
I think there are multiple main missions per kingdom, but you have to do them in order a la Sunshine/Galaxy. The small moons are kind of like the SM64 Stars or Sunshine Blue Coins as in you can do them in different orders.

Hiccup
(post deleted) #87233

Hiccup
Posted on 08-26-17 10:26 AM, in Type 14 is Not a Mystery! (Star Cutscenes) Link | #87234
But these behaviours aren't programmed right? They are just glitches?

Hiccup
Posted on 08-26-17 02:48 PM, in Type 14 is Not a Mystery! (Star Cutscenes) Link | #87243
Okay, thanks for confirming.

Hiccup
Posted on 08-27-17 05:39 PM, in Map Selecter Tool Link | #87288
I worked that out eventually myself, but thanks anyway. The offset for the patched ARM9 binary is 0x26ED8.

Hiccup
Posted on 09-01-17 07:51 PM, in CoinKiller - Bug reports (rev. 2 of 09-01-17 07:51 PM) Link | #87659
Description:
Opening certain DLC levels from the European Revision 2 DLC ROM crashes the editor. Here are the levels and their non-"European Revision 2 DLC ROM" equivalents.

Crash report:
None

Version:
37f0612

Hiccup
Posted on 09-03-17 01:40 PM, in Opera is for commies Link | #87734
trump.jpg

Hiccup
Posted on 09-03-17 06:37 PM, in Opera is for commies (rev. 2 of 09-03-17 06:37 PM) Link | #87754
On a rainy day you should ask MarioBurger71 about his terrible experiences in the forced labor camps of the People's Republic of Bulgaria. Will keep you occupied for hours.

Hiccup
Posted on 09-10-17 09:29 AM, in Opera is for commies Link | #88240
It just leaked out of the serious discussion forum.

Hiccup
Posted on 09-10-17 06:01 PM, in Opera is for commies Link | #88262
I did suspect this thread existed for the purpose of getting this reaction.

Hiccup
Posted on 09-18-17 04:42 PM, in Super Mario The New Beginning (rev. 2 of 09-18-17 04:42 PM) Link | #88728
And it is already more accurate in some ways.

Hiccup
Posted on 10-05-17 08:43 PM, in Excerpt from Super Mario 256 Link | #90065
I'm pretty sure MKDS's SDAT does have names though. If you open it in MKDSCM it seems to.

Hiccup
Posted on 11-22-17 07:35 PM, in Best GBA games thread Link | #91302
Metroid Fusion
Yoshi's Island
Sacred Stones, though I never finished that
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Main - Posts by Hiccup

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