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04-26-24 03:41 PM |
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Main - Posts by Hiccup |
Hiccup |
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Normal user Level: 58 Posts: 41/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
https://kuribo64.net/?page=thread&id=324
Thanks I'm not sure what it is talking about though. |
Hiccup |
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Normal user Level: 58 Posts: 42/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
I want to ask him how he modified the playing of animations played in-game(since they can't be played properly with an PC application).
Posted by SuperWhomp256 |
Hiccup |
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Normal user Level: 58 Posts: 43/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
I'm not sure what is happening, because I'm not sure what is meant to happen. |
Hiccup |
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Normal user Level: 58 Posts: 44/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
https://kuribo64.net/?page=wiki&id=Super_Mario_64_DS
Yeah, it's short. But you have to start somewhere. |
Hiccup |
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Normal user Level: 58 Posts: 45/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
Good idea. |
Hiccup |
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Normal user Level: 58 Posts: 46/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
Posted by NeoBlitzX7 Shall I direct you to WiiBrew? |
Hiccup |
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Normal user Level: 58 Posts: 47/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
You may have to recreate what you've done in another rom. It is possible to transfer levels from one ROM to another, though it requires hex editing.
And this time make backups. |
Hiccup |
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Normal user Level: 58 Posts: 48/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
Could you add the ability to replace levels and/or star selects to the editor? I know that might seem like I'm being lazy, but it is a GUI editor isn't it? |
Hiccup |
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Normal user Level: 58 Posts: 49/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
ACTR=200 - OBJ=21 - KURIBO - Goomba
That well-known enemy from SMB. BankReq: 3=1 Parameter1: 0= Normal 3= Mario Cap (If player is the same as cap - cap disappears when Goomba is stomped). 4= Luigi Cap 5= Wario Cap 19= Silver Star and coin 21 - NOKONOKO - Koopa Well-known enemy from SMB. Can be kicked out of its shell, and awards a blue coin if killed while shellless. Eat the red variation for one-off fire breath. And kick the red shell to knock out enemies, like when you eat a green shell. Parameter1: 0= Green 1= Red 42 - PICTURE_GATE - Painting Jump-through paintings in the castle. Needs an exit to work properly. Parameter1: Units: width from 0 to F 16s: height from 0-F 4096s,256s: painting from 00-12 PAINTINGS: 0= Bob-omb Battlefield 1= Whomp's Fortress 2= Jolly Roger Bay (Bubbles) 3= Cool Cool Mountain (Snowmen) 4= Hazy Maze Cave (Silver Pool) 5= Lethal Lava Land (Evil Face) 6= Shifting Sand Land (Stone Wall) 7= Dire, Dire Docks (Blue Shimmer) 8= Snowman's Land (Pale Wallpaper) 9= Wet-Dry World (Skeeter Enemy) A= Tall, Tall Mountain B= Mountain Slide (Rocky Wall) C= Tiny-Huge Island (Goombas) D= Tick Tock Clock (Clock Face) E= Goomboss Battle (Mario) F= Big Boo Battle (Luigi) 10= Cheif Chilly Challenge (Wario) 11= Battle Fort [Unused] (Early Top-down View of the Battle Fort) 12= Sunshine Isles other paintings are an individual object (such as OBJ 275) or part of the level model. e.g. 0134 painting 01, height 3, width 4 0168 painting 01, height 6, width 8 ie bigger |
Hiccup |
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Normal user Level: 58 Posts: 50/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
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Hiccup |
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Normal user Level: 58 Posts: 51/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
In the main text file?
You can use the Super Mario 64 DS Editor to edit it. Looking forward to see how you go about this. What language are you translating to? You might want to edit the E version of the ROM, because it has more characters in the font. |
Hiccup |
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Normal user Level: 58 Posts: 52/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
I voted for a remake.
Preferably a SM64 remake with all stars, as accurate as possible. |
Hiccup |
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Normal user Level: 58 Posts: 53/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
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Hiccup |
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Normal user Level: 58 Posts: 54/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
Please post some screenshots!
Natnew's new video: http://www.youtube.com/watch?v=EIvrmuWwh-s |
Hiccup |
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Normal user Level: 58 Posts: 55/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
Posted by Luigi He meant the XML on his harddrive. If you want to contribute, post here!
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Hiccup |
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Normal user Level: 58 Posts: 56/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
http://www.youtube.com/watch?v=EIvrmuWwh-s |
Hiccup |
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Hiccup |
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Normal user Level: 58 Posts: 58/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
I would like:
* Text editor: to not go back to the top when saving text |
Hiccup |
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Normal user Level: 58 Posts: 59/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
Thanks for the build and the information! |
Hiccup |
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Normal user Level: 58 Posts: 60/815 EXP: 1516836 Next: 60710 Since: 09-06-12 Last post: 1692 days ago Last view: 47 days ago |
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Main - Posts by Hiccup |
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