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04-26-24 05:16 AM
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Main - Posts by Cackletta

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Cackletta
Posted on 04-29-14 05:46 PM, in Editor development Link | #40743
Do you mean 0x10FB49?

Fiachra, will there ever be a model replacer for mario? I don't know if its already in the editor.

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Cackletta
Posted on 05-01-14 06:49 PM, in Editor development Link | #40796
Lags like? I haven't noticed any since so far, I've also tested it in open levels, what kind of lags are you referring to we'd like to know. Your patch works great.

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Posted on 05-03-14 02:17 PM, in Another Super Mario 3D [RELEASED] (rev. 2 of 05-03-14 02:18 PM) Link | #40916
Don't jump into conclusions yet, the owner of the thread hasn't decided, till he does then.

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Cackletta
Posted on 05-17-14 06:29 PM, in SM64DS Editor Help Thread - Post your questions here Link | #41323
What exactly do I have to do to get a level working? I just Imported a level over Bomb-omb battle field, I placed the "Entrance" where my level was, removed the objects, there was no Texture Animation in BOB was there? Anyway with all that done, I got so hyped to see how the level was in-game I checked all I got was a white screen, nothing else.

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Posted on 05-17-14 07:12 PM, in SM64DS Editor Help Thread - Post your questions here Link | #41327
At least you are able to import a model.
It seems like you are not exporting two sided faces, when doing this just Front faces get exported, even if you texture back faces they don't still get exported. Reverse the face that is missing and texture it(White faces out side, Purple/Blue faces inside). BTW in sketchup White faces are front faces and the blue/purple are back faces. Now I hope some one can help me with my problem.

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Cackletta
Posted on 05-25-14 07:24 AM, in Floating Gardens Galaxy (Cancelled) Link | #41783
It looks too blocky compared to SMG2/SMG. You should add more detail to the model.

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Cackletta
Posted on 05-25-14 06:12 PM, in Floating Gardens Galaxy (Cancelled) Link | #41804
Agent000 is right, the textures look dead, Especially that brick texture. It should be changed to a soil or sand texture. In sketchup you can select your whole level and right click and select Soften/Smoothen edges and increase it to 180.00 degrees like in this video.

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Main - Posts by Cackletta

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