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04-26-24 10:42 AM |
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Main - Posts by Sparsite |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 221/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by FFIVGUY The limits aren't stored in ordinary files. if I had to guess, most or all of what you are loooking for is stored somwhere in overlay 2 because this overlay handles all the player controls and is always loaded. You could also modify stuff such as speed by simply using the asm patch template. The hover example has a hook that runs every frame, just go PLAYER->forwardSpeed = modified_speed; you would havd to figure out the other values though in RAM watch. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 222/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by FFIVGUY Using the asm patch template as previously mentioned. I take it you don't know anything about coding? ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 223/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Why do you release it and make the user compile it? ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
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take your dumb self out of here. thank you. Level: 34 Posts: 224/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by StapleButter Isn't there a Debug/Release folder with the compiled exe already in it though? ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 225/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by FFIVGUY Ill send a template in a day or 2 with marios speed modified and instructions on how to patch the code. You can ram search the other values in desmumes ram search and modify them too along with the speed. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 226/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by Mariomaster I recommend releasing the build folders. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 227/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by Mariomaster Well then release whatever folder has the exe on your computer. Much simpler than the end user compiling it. But if you want a more 'valid' reason, some people might have outdated build tools and are unable to compile it. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 228/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by StapleButter I can't. My computer is too outdated to compile things like NSMBe5 and EveryFileExplorer. Not that I want to use this, just saying. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 229/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by StapleButter Yeah. I was planning to pirate it back before I knew that stuff like build tools would be outdated, but apparently it was going to take hours to install, so I decided to bail because I didn't think it was worth it. Not that I can't afford it, just don't feel like paying for a disk. I'll get a new computer soon enough anyways. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 230/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by StapleButter I don't really care about the OS. My old PC had windows 8 and it didn't really bother me. I tend to only pirate large scale things like Photoshop. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 231/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by StapleButter Good point Posted by Mariomaster Oh, ok. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 232/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by StapleButter What exactly is that? The Wii U firmware? ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
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take your dumb self out of here. thank you. Level: 34 Posts: 233/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by StapleButter So how exactly are you going to reverse engineer it? Are you going to have to keep soldering and unsoldering the wires to test it? ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 234/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by StapleButter Wait, so are you gonna be reverse engineering by that stuff in pure hex? ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 235/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by StapleButter Where your going to start? I can only reverse engineer stuff with real time debugging tools like no$gba, so I'm pretty clueless outside of that. (I feel like placing 20 random NOPs and seeing what happens is the wrong approach) ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 236/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by NintendoFan But he was stupid, so it is appropriate. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
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take your dumb self out of here. thank you. Level: 34 Posts: 237/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by poudink No editing necessary. StarLand was an idiot. His early hack releases barely function like a proper game, and his grammar is terrible. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
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take your dumb self out of here. thank you. Level: 34 Posts: 238/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by poudink No motivation to work on a project isn't an excuse to release an early piece of garbage. The game had no stars at all (that I could find) no custom music, all the doors were glitchy, no kcl to stop me from falling in certain places or going out of bounds. The warps were messed up. He would have been better off just showing the screen shots. They made the game look better than the demo. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 239/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Things are making progress. I've got a very early build of a ZMB editor I made from scratch. I still have to fix some bugs, but it works!
There's no way to actually replace the ZMB files though, because EFE and MKDS CM don't actually save the new ZMB file. I'm going to talk to Gericom about opening these bin files (compressed NARC files) and see if he can fix the save button. ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Sparsite |
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take your dumb self out of here. thank you. Level: 34 Posts: 240/270 EXP: 238814 Next: 14837 Since: 05-20-16 Last post: 2708 days ago Last view: 2568 days ago |
Posted by Platinatic Oh, thanks. It seems to be working now. Now the ZMB editor will actually be useful for now (I want to eventually integrate it so it edits the ZMB files just by opening the ROM itself). ____________________ ASMR: *quietly whispers* move r0 r7 push r4 to r14 load register r4 into r0 POP |
Main - Posts by Sparsite |
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