Kuribo64
Views: 7,316,567 Home | Forums | Uploader | Wiki | Object databases | IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search
08-21-17 05:41 PM
Guest:

0 users reading maps won't load | 1 bot

Main - General SM64DS hacking - maps won't load New reply


Kobolite
Posted on 07-05-17 12:24 PM Link | #84338
when i load a map the screen that shows the map is just white. how do i fix this

____________________
i would love the have a post layout. but i suck at coding. so i guess this text is my post layout or something.

mibts
Posted on 07-05-17 02:07 PM (rev. 2 of 07-05-17 02:07 PM) Link | #84340
Is the map zoomed in on a bunch of white polygons? ;) (That happened to me once)
But seriously, did an error appear beforehand?

____________________
Current hack: Excerpt from Super Mario 256


Any map on a flat torus can be colored with at most 7 colors.

Kobolite
Posted on 07-05-17 03:11 PM Link | #84345
yes an error did apear

____________________
i would love the have a post layout. but i suck at coding. so i guess this text is my post layout or something.

Gota7
Posted on 07-06-17 10:18 AM (rev. 2 of 07-06-17 10:23 AM) Link | #84368
You can't have "red" objects in the level. You must modify the object banks in level settings to include the objects you want. If you are using Chill Bully, it also needs the 0 object bank to be set to 0. Make sure texture animations are removed. Don't forget to have entrances 0-3 with a view connected. The model also must be less than around 5000 polygons.




Join the SM64DS Hacking Discord: https://discord.gg/PhpA9Wt


Main - General SM64DS hacking - maps won't load New reply

Page rendered in 0.035 seconds. (2048KB of memory used)
MySQL - queries: 26, rows: 196/196, time: 0.025 seconds.
[powered by Acmlm] Acmlmboard 2.064 (2015-10-07)
© 2005-2008 Acmlm, Xkeeper, blackhole89 et al.