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03-19-24 11:14 AM
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mibts
Posted on 07-31-17 03:24 AM Link | #85394
Are you using a Mario 64 ROM or a Mario 64 DS ROM? And which version are you using?

____________________
Current hack: Excerpt from Super Mario 256

Any map on a flat torus can be colored with at most 7 colors.

daniel95
Posted on 07-31-17 06:33 AM Link | #85402
Obviously use the ds .... I am not idiot to use the n64 and I have patched others hack previously. Well I have no knowledge of which uses but probe one from USA and another from Europe

Pd: sorry if I do not get to understand sometimes, I use google translator to communicate because I speak Spanish

poudink
Posted on 07-31-17 12:22 PM Link | #85407
You need to patch a rom called "0022 - Super Mario 64 DS (E)(Wet N Wild)".

____________________
Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

daniel95
Posted on 08-01-17 01:52 AM (rev. 2 of 08-01-17 01:53 AM) Link | #85429
Nothing, I still can not do it. Use the version you told me and it did not work (Precisely the version that had been called" "0022 - Super Mario 64 DS (E) (Wet N Wild" was the one I had tried the first time)


poudink
Posted on 08-01-17 02:41 AM Link | #85432
Did you trim or open the rom with SM64DSe?

____________________
Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

daniel95
Posted on 08-01-17 02:41 PM Link | #85441
I do not quite know what the SM64DSe is.

I just know I've tried patching other hacks like:

-Another Super Mario 3D
-Super Mario Star Land

And if they worked for me ....
 
This is the only patch that does not want me to run .....

It gives me an error when patching it in the XDelta Patcher.

poudink
Posted on 08-01-17 05:10 PM Link | #85449
Try xdelta UI.

____________________
Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

daniel95
Posted on 08-02-17 12:42 AM Link | #85498
How many times do I have to say that I use the Xdelta patcher (in its case it is the same as saying XDelta UI) ....... but I do not work.

The error you give me is: "xdelta3: unknown secondary compressor ID: XD3_INVALID_INPUT"

Can not I give the game and patch please?

poudink
Posted on 08-02-17 12:53 AM Link | #85501
Oh, it's because there's another xdelta patcher called "delta patcher" and I thought you were using that. Try downloading xdelta 3.0.11 from here and replacing the "xdelta.exe" file in your xdelta UI folder by xdelta 3.0.11. You'll need to rename "xdelta3-3.0.11-i686.exe" to "xdelta.exe", too.

____________________
Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

Gamer Boy
Posted on 08-02-17 01:01 AM Link | #85502
At first, I was thinking that this was going to look subpar, but it ended up blowing away all expectations! Looking forward to this, and good luck! :)

____________________
[thumbnail]"You slick bastard with that optimal 1-5 route" -Mullkaw

daniel95
(post deleted) #85506

mibts
Posted on 08-20-17 02:13 AM Link | #86744
Some comments from what I've played:

Overall:
Great models and textures, and a nice-looking hub. However, you don't need to rub it in the player's face that this is too low-poly to be Galaxy. I saw at least 4 messages that said that. Getting a star and returning to the hub is glitchy, though. Make sure to set Parameter 2 in an exit to XYZZ, where Z (the important part) is the entrance ID that the player will return to when he completes the level. And for the entrance with that ID, set Parameter 4 to 0x0580 + (view ID) * 8 + (area ID).

Maple Starlight Florest (sic):
Nice stage, however, the first star may be a little too hard for this course to be first. There are a couple of glitches. One of the branches on the way up has 2 particle spawners on it for no apparent reason, and one of the maple leaf bush tops have bad collision detection. Stepping on it at the edge gets the player stuck and doomed to fall.

Fantasma Do Waluigi Ataca:
Beautiful model. Was that taken from Luigi's Mansion or did you model it yourself? Also, nice new King Boo model. You should add text for when Yoshi encounters it, though.

DK Jungle:
Can't say much, because this level is void except for a great-looking model and 1 power star.

Luigi Frost Village:
Interesting fact: The way I got the first star was to go toward its spot on the minimap, using slide kicks to get up slopes, then accidentally fell off to its location. Anyway, the red-hat Goombas look believable, though I can tell they're really Spindrifts because jumping on them makes the player spin.

____________________
Current hack: Excerpt from Super Mario 256

Any map on a flat torus can be colored with at most 7 colors.

rafa4k
Posted on 08-20-17 02:29 AM (rev. 2 of 08-20-17 02:31 AM) Link | #86748
I already fixed the error of bad collision of the maple starlight stage and more, I already remodeled it she made him more beautiful
I also did 2 more hub areas and now I'm doing a version of the double cherry pass with clones and everything but thank you for testing and making this here


Will have a big difference with this new beta that I am going to put in relation to the previous one

muzzbro
Posted on 08-23-17 03:01 PM Link | #87048
I cant seem to play it because neither the European or japan ROM works

poudink
Posted on 08-23-17 04:41 PM (rev. 2 of 08-23-17 04:41 PM) Link | #87061
You need to patch to "0022 - Super Mario 64 DS (E) (Wet N Wild)".

____________________
Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

muzzbro
Posted on 08-24-17 08:20 PM Link | #87103
What ROM do you use because it wont patch

poudink
Posted on 08-24-17 11:55 PM Link | #87117
I can't publicly post a link to the rom because it is against this board's rules but I'll PM you a link when I get home.

____________________
Nothing to say, so jadnjkfmnjamnfjkldnajfnjkanfjdksan jsdnvj m.

rafa4k
Posted on 08-25-17 01:16 AM Link | #87132
Someone can send me an overlay of rom with my logo because I try and I did not I try but only appears a lot of blurred image someone help me please

TheSunCat
Posted on 08-25-17 02:01 AM Link | #87143
By the way, I speak Spanish and French @daniel95. I can help you in Spanish through PM if you need.

Shmojo
(post deleted) #87212
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