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04-27-24 02:31 PM
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0 users reading [Shrapnel Sandbar Galaxy] Shrapnel Sandbar Galaxy Level Design | 1 bot

Main - SMG2.5 - World 4 - [Shrapnel Sandbar Galaxy] Shrapnel Sandbar Galaxy Level Design Hide post layouts | New reply

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SquidEmpress
Posted on 04-11-13 02:56 AM Link | #19811
Nice job with the smokestacks and the sand, Glem!

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Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


Tahcryon
Posted on 04-11-13 04:14 AM Link | #19814
That looks amazing, Glem. Your skills never fail to impress me...

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[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
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cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



mariogalaxythree
Posted on 04-11-13 07:33 PM (rev. 2 of 04-11-13 07:33 PM) Link | #19843
Very good! As a suggestion though, you may want to dual-layer the texture to make it appear more detailed (if that is possible). Just saying that because some of it does look slightly repetitive on the sand (texture wise)

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Glem3
Posted on 04-12-13 04:14 PM Link | #19908
Update: [image]

Tahcryon
Posted on 04-12-13 04:15 PM Link | #19909
Posted by Glem3
Update: [image]


Amazing work, as usual. Much better than the previous textures, anyway.

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



mariogalaxythree
Posted on 04-12-13 07:21 PM Link | #19911
Nice job varying the sand on the factory. It is starting to turn out VERY well. My original comment still stands, but improvements are being made, so my doubts are diminishing.

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SquidEmpress
Posted on 04-13-13 02:43 AM Link | #19945
The sand looks better now. It just needs improvement, like the sand pile that is a bit different than the ground. The factory is also turning out well.

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Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


NWPlayer123
Posted on 04-13-13 02:45 AM Link | #19946
Posted by HolyRomanEmperorTatan
The sand looks better now. It just needs improvement, like the sand pile that is a bit different than the ground. The factory is also turning out well.

We chose it to be different for a reason. It's supposed to stand out :P

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SquidEmpress
Posted on 04-13-13 03:20 AM Link | #19954
OK. Another thing is, Polari's latest drawing and Agent's newest model could have an interior. The very beginning of the second planet (?) is going to have a secret, like a Comet Medal or a warp pipe leading to a secret area.

____________________
Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


Stygmax
Posted on 04-18-13 02:26 PM Link | #20774
I LOVE THIS. It's exactly what I had envisioned for this galaxy. Will the broken machinery and Bullet Bills be added at some point to be lying around in the sand?
Status: It was really, really fun, guys - thanks for the ride!

NWPlayer123
Posted on 04-18-13 03:20 PM Link | #20775
They'll be added as a seperate model

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"I hate playing musical chats" ~ Quote of the month

luigiismyfavoritebro
Posted on 04-21-13 05:51 PM Link | #21099
How about some rusty Gearmos in the sand as well but make them look more ancient.

SquidEmpress
Posted on 04-30-13 08:25 PM Link | #21874
Posted by Polari
I never had a section like that in my design to begin with XD

It was suppose to have a Topman saucer like shape, but this works too.


There could be a Pokey Sprout it the sand pile. The rest of the planet could have Topmen and maybe even a couple Chomp Pups? Or instead of a couple Chomp Pups, a couple Bob-ombs.

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Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


SuperPOOWAAA!!!
Posted on 05-07-13 11:12 PM Link | #22068
Are you going to make this more junkyard and broken stuff or more deserts and wastelands.

NWPlayer123
Posted on 05-07-13 11:15 PM Link | #22069
We're trying to keep it more of a balance, since the name implies both, and TBH, I like how it's turning out.

____________________
"I hate playing musical chats" ~ Quote of the month

SuperPOOWAAA!!!
Posted on 05-07-13 11:52 PM Link | #22076
I still kinda want it to be more junkyard-ish though (for uniqueness).

SquidEmpress
Posted on 05-08-13 02:53 AM Link | #22086
Posted by SuperPOOWAAA!!!
Are you going to make this more junkyard and broken stuff or more deserts and wastelands.


They mean almost the same thing. A junkyard desert is self-balanced unless it is a scale model desert in a dump, but there's no way we're going there XD.

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Super Mario LOLand

Thanks to kaj for helping to port my Acmlmboard 2.5 layout to Acmlmboard 2.064!


MK7tester
Posted on 05-11-13 05:13 AM Link | #22267
I've been thinking...

Since i'm back, i'd like to start working on things for the project. Currently, RHP is all the jazz right now, but due to MrRean's abscene NWPlayer123 will be taking care of it.

Well, once the first planet is textured i'd like to possibly start working on this galaxy. (All the models don't have to be complete to start progress, as RHP showed.)

We need to get this project crackin'!

And i'd love to help by the start of a new galaxy creation! :D

SuperPOOWAAA!!!
Posted on 05-12-13 01:10 AM Link | #22330
Are you going to add rusty Gearmos?

NWPlayer123
Posted on 05-12-13 02:18 AM Link | #22343
Probably not, they kinda already are. Plus, unless they were actually dead not moving and lying in the ground, which probably won't happen, the enemies here doing that are far enough, it wouldn't be all that worth it, until we can add new entries to the table and have unlimited, since it's a minor detail.

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"I hate playing musical chats" ~ Quote of the month
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