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04-26-24 04:58 PM
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Main - SMG2.5 - World 6 - [Gliding Inferno Galaxy] Gliding Inferno Level Design Hide post layouts | New reply

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Tahcryon
Posted on 04-10-13 01:45 PM Link | #19750
Err...The toadships have starbit-shooting cannons on them or something? :p

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SquidEmpress
Posted on 04-10-13 08:41 PM Link | #19779
I think the "absolute hell" section should be longer when modeled and created. It should be the main part, as this galaxy is called Gliding Inferno.

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mariogalaxythree
Posted on 04-10-13 08:47 PM Link | #19783
How about for the "absolute hell" section we have wooden catawalks up top that fall due to the fire?

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Agent000
Posted on 04-10-13 08:49 PM Link | #19785
Heh heh...you mean catwalks. That would be cool though.

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mariogalaxythree
Posted on 04-10-13 08:52 PM Link | #19788
Kind of like the Mines of Moria from LOTR. now THAT is hell.

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SquidEmpress
Posted on 04-10-13 08:53 PM (rev. 2 of 04-10-13 09:01 PM) Link | #19789
I see the wooden scaffolding belonging to the Toads who lost their lives slowing down Bowser's army.

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Tahcryon
Posted on 04-11-13 04:19 AM Link | #19815
Posted by Agent000
Heh heh...you mean catwalks. That would be cool though.


Catwalks? Aren't those those pathways above theaters or whatever?

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[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



NWPlayer123
Posted on 04-11-13 04:26 AM Link | #19817
Basically, anything up high in the air that you have to walk across. They have it in LM:DM for example
[image]

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Tahcryon
Posted on 04-11-13 04:29 AM Link | #19818
Maybe, but the player will have enough shit going on the screen at once. I'll think about it.

____________________


[04/15/2018]gridatttack: I still think the whole smg2.5 team are still in middle school lol
[04/15/2018]gridatttack: and they are 14yrs old
__________

cosmological: There's no one in Russia who doesn't agree with Putin, probably because his ideas are that great



NWPlayer123
Posted on 04-11-13 04:39 AM Link | #19820
I was thinking either the catwalk idea or actually making a use of the ice flower and platforming on lava geysers in a section at the start of the level before the fluzzard part.

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gc
Posted on 04-11-13 01:08 PM Link | #19832
Catwalks...
Maybe near the beginning of the lava caves, but deeper inside should be something like a volcano's heart.

And the Ice Flower...
I really can't think of a good use for it in here, if it doesn't freeze tiles on lava...

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NWPlayer123
Posted on 04-11-13 01:35 PM (rev. 2 of 04-11-13 01:35 PM) Link | #19836
That's why I said platforming xD The ice platforms would only be really necessary if you're actually skating. Plus MN1 said he's looking into it so that we can have that behavior anywhere.
Don't let the little details deter you

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mariogalaxythree
Posted on 04-11-13 07:47 PM Link | #19850
Ok, I personally think this galaxy should possibly start off up high, and gradually work your way underground. I know there is a solid existing design already made, but it wouldn't hurt either if I attempt a design. And I accidently posted this in the Riddle Ruins Concept Art Thread:3

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SquidEmpress
Posted on 04-11-13 08:49 PM Link | #19857
Starting high and going down sounds good, especially if this was a mine that literally became Hell when lava was discovered. This galaxy will be tough on players >:). The catwalk idea should probably be combined with the Ice Flower idea in my opinion.

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Agent000
Posted on 04-11-13 08:53 PM Link | #19859
:/ this is a fluzzard level, we kinda have to start high and go down :P

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|AgentSplaturn| if someone uses an external hard disk to store porn on
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|skyluigi| agent that's one of the best quotes I've ever seen on this IRC

SquidEmpress
Posted on 04-11-13 09:00 PM Link | #19861
The start has catwalks that could be covered in lava and, if ever possible, you need to cross with the Ice Flower. However, the lava causes the catwalks to burn, so Ice Mario must cross fast.

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mariogalaxythree
Posted on 04-11-13 09:51 PM Link | #19867
We could do a journey to the center of one huge planet - and at the end, we could make a free fall section. I have loads of possibilites - and I now am starting to get the basis for a new design.

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MoreCowbell
(post deleted) #19870

mariogalaxythree
Posted on 04-11-13 10:55 PM (rev. 3 of 04-11-13 10:57 PM) Link | #19871
Gliding Inferno Galaxy Level Design

Star 1: Descent into Hell

Mario launches onto a large platform in the sky. The whole galaxy is one massive planet (like the size of our moon). Mario won't be able to see the whole planet, but will be able to go inside. This planet serves as a direct gateway to Bowser's Edge of the Universe (the final level). The whole planet is essentially a lava-warzone, with some industry. The Sky is dark red, and volcanos are constantly erupting in the background. It is essentially a living hell. But the real danger is yet to come.

So Mario is alone on the platform in the sky for 3 seconds. He is confused on what to do, as his platform is surrounded with lava below him, which would result in instant death. All of the sudden, a Jibberjay comes approaching Mario on the platform. He says "Mario, all of your allies, including me, the bee clan, and the toad brigade are here to help you! I have come to deliver you a message - we are fighting Bowser's forces in the heart of Mt. Helena - the largest volcano here. They are currently fighting over an important power star - one that will grant gateway to the Edge of the Universe! Since you got here late, it will be tough to get you to the power star, but an old friend here is certainly more than willing to help you get down there!"

Fluzzard arrives, and Mario boards him. The flight to get to the heart of the volcano commenced! Mario flies through the lava warzone, to reach the top of Mt. Helena. Enemies like Cindurrs and Magmaarghs constantly try to catch Fluzzard off of it's tracks. Soon, Mario reaches the top, and Mario must fly in a circular motion to go down without hitting the edge of the volcano. As Mario descends, he sees toads running from Goombas, Koopas, and Octoombas on wooden catwalks suspended over the lava below. Mario sees the power star in an alcove - and races to it. All of the sudden, there is rumbling, and the volcano starts to erupt. The toads rush to the alcove for safety. The trembling caused a large hole to collapse under Mario, taking him further down (parallel and under the lava, which is now a cavern made of rock and lava) Now, Mario has reached the second part of this star.

Now, Mario and Fluzzard go down the cavern in pursuit of the Star. Nobody knows what happened to it. The cavern starts to get more lava the deeper it gets. Bullet Bills, Magmaarghs, poodoboos, and many other enemies try to stop Mario while on his descent. Things are getting hectic. At the end of the cavern, there is a large room. There are more wooden catwalks here, and the star is at the middle. below the catwalks are nothing within site. This room is loaded with catwalks and is very, very large. Similar to the Mines of Moria from LOTR. Mario dismounts Fluzzard and fluzzard flies away. As Mario is about to collect the star, the catwalk breaks, and Mario free falls.

This free fall is around 2 minutes. Since there is no fall damage and this is Mario, he can easily survive the fall (assuming he hits a surface). The free fall section consists of more enemies trying to desperately hit Mario, Mario will have to constantly dodge enemy attacks. (this section may require some work, as a new pose for Mario and a new motion system must be developed). As Mario continues falling, the rock starts to get covered with bright orange lava. Eventually, Mario lands in a room completely surrounded in bright orange, yellow, and some light red/pink lava. This is the planet's core. There is one small platform in the center, and this is where Mario lands. The star also lands here. The room consists of beautiful lavafalls. It is essentially a fiery paradise, compared to the hell that happened for the majority of the mission. The star is now collected, and Mario can now move on to the final level, or do the second star mission.

I will design the second star (probably going to involve the red star), but I need time. I need to get this design approved first if you all like it.

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MoreCowbell
Posted on 04-11-13 11:03 PM Link | #19876
Yno....

Half of it isn't possible, and the other half is terrible
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Main - SMG2.5 - World 6 - [Gliding Inferno Galaxy] Gliding Inferno Level Design Hide post layouts | New reply

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