Kuribo64
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06-24-18 08:16 PM
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Main - SM64DS hacks - Super Mario 64x4 Beta Replica New reply

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Ambiance 69
Posted on 11-28-15 11:54 AM (rev. 3 of 12-05-15 06:31 AM) Link | #65949
This is a replica of the beta SM64x4. What's modified:

HUD Numbers (single & multiplayer)
Castle Grounds Bottom Map (only singleplayer)
Bob-omb Battlefield
Wario Model (original long sleeves suit instead of short sleeves)
And a few more...

Get here:
http://kuribo64.net/get.php?id=XScdAPqOuWzEIj3u

Screenshots:
[image]

____________________
You can't escape me.

that guy over there
Posted on 11-29-15 04:07 PM Link | #65973
just a texture hack?

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MarioFanatic64
Posted on 11-29-15 07:33 PM Link | #65978
The Bob-Omb Battlefield textures need work. The ground texture is the same as Peach's Castle's Roof. Easiest thing to do is port the original Bob-Omb Battlefield from SM64.

Ambiance 69
Posted on 11-30-15 09:37 AM Link | #65982
Posted by that guy over there
just a texture hack?


No. I've also modded HUD number font, so it's from beta.

Posted by MarioFanatic64
The Bob-Omb Battlefield textures need work. The ground texture is the same as Peach's Castle's Roof. Easiest thing to do is port the original Bob-Omb Battlefield from SM64.


That ground texture looks very similar to the Peach's Castle's roof texture, except it was brown instead of red. I forgot to change the color :S

____________________
You can't escape me.

CyberTanuki
Posted on 11-30-15 01:20 PM Link | #65984
Oh god, this already looks awful.
If you're replicating the 64x4 beta, you better do a helluva lot more work than this.
Sorry, but this doesn't look remotely close.

Ambiance 69
Posted on 11-30-15 01:32 PM Link | #65985
Posted by CyberTanuki
Oh god, this already looks awful.
If you're replicating the 64x4 beta, you better do a helluva lot more work than this.
Sorry, but this doesn't look remotely close.


Well, it's normal because this is my FIRST attempt on SM64DS hacking. I'll be updating this hack regularly, with improvements of course.

P.S. This is my first SM64DS hack

____________________
You can't escape me.

Hiccup
(post deleted) #65986

MarioFanatic64
Posted on 11-30-15 07:09 PM (rev. 2 of 11-30-15 07:10 PM) Link | #65994
Posted by Ambiance 69
No. I've also modded HUD number font, so it's from beta.


That ground texture looks very similar to the Peach's Castle's roof texture, except it was brown instead of red. I forgot to change the color :S


Well, here's the actual textures. The beta version of Bob-Omb Battlefield- based on the N64 version, used the same textures.

[image]

Ambiance 69
Posted on 12-01-15 09:46 AM Link | #66001
Better?

[image]

____________________
You can't escape me.

MarioFanatic64
Posted on 12-02-15 03:29 AM Link | #66015
Much so :)

Now I think only the footpath and tree textures need fixing.

SGC
Posted on 12-02-15 06:48 AM Link | #66017
Move around some polygons, delete important parts of the level geometry, replace some files and, slap beta restoration on it.

____________________
MKDS Hacking Discord Server:
https://discord.gg/q2E9UyY

Ambiance 69
Posted on 12-02-15 09:34 AM (rev. 2 of 12-02-15 09:41 AM) Link | #66021
Posted by MarioFanatic64
Much so :)

Now I think only the footpath and tree textures need fixing.


I don't see a problem on trees' textures. I didn't mod them at all.

____________________
You can't escape me.

Ambiance 69
Posted on 12-02-15 09:43 AM Link | #66024
Posted by supergamecube
Move around some polygons, delete important parts of the level geometry,


o_O

Posted by supergamecube
replace some files and, slap beta restoration on it.


Replacing files is needed in case of installing custom models in the game, and this hack is already a beta restoration :D

____________________
You can't escape me.

Ambiance 69
Posted on 12-02-15 10:01 AM (rev. 2 of 12-02-15 10:03 AM) Link | #66025
I've also tried to add the beta map of Castle Grounds, but here's what I have by scaling to 128x128:

[thumbnail]

I've also tried 256x256, then I'm greeted with this:

[thumbnail]

Here's the original:

[thumbnail] [thumbnail]

If the 128x128 one is acceptable, no problem, but if isn't, I'll try my best. Anyways here's my 512x512 recreation:

[thumbnail]

____________________
You can't escape me.

MarioFanatic64
Posted on 12-03-15 05:58 AM Link | #66039
Posted by Ambiance 69
I don't see a problem on trees' textures. I didn't mod them at all.


That's the point. They're out of style.

Ambiance 69
Posted on 12-03-15 08:18 AM Link | #66044
Posted by MarioFanatic64
That's the point. They're out of style.


Hmm... the color of them. I think they should be like the ones in Castle Grounds.

____________________
You can't escape me.

Ambiance 69
Posted on 12-04-15 11:46 AM (rev. 2 of 12-05-15 02:21 AM) Link | #66074
Here's the current progress:



EDIT: Here's the logo if you guys need:

[thumbnail]

____________________
You can't escape me.

Ambiance 69
Posted on 12-05-15 06:33 AM Link | #66097
A new Beta of this hack has been released. However the old version is still available to download.

Changes:

Better coin textures, also updated texture for Red and Blue coins
Better Castle Grounds/Backyards and Bob-omb Battlefield textures
Changed countdown texture (Multiplayer VS)

____________________
You can't escape me.

Hiccup
Posted on 12-05-15 08:09 AM Link | #66098
Posted by supergamecube
Move around some polygons, delete important parts of the level geometry, replace some files and, slap beta restoration on it.

Posted by Ambiance 69
o_O


Replacing files is needed in case of installing custom models in the game, and this hack is already a beta restoration :D

What supergamecube is saying is that this hack hasn't had much effort put into it.

Platinatic
Posted on 12-05-15 02:51 PM Link | #66112
i understand that you like doing this, but what is the target audience?
I can't think of any group of people who would want to play this.
The main reason is that it doesn't feel "fresh", there's nothing in this hack that people would want to see, because it's all so similar to the finished game
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Main - SM64DS hacks - Super Mario 64x4 Beta Replica New reply

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