Views: 20,068,844 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
04-27-24 12:41 PM |
Guest: |
0 users reading Questions that don't require their own thread | 1 bot |
Main - Archived forums - SMG questions and issues - Questions that don't require their own thread | Hide post layouts | New reply |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 907/1217 EXP: 2577125 Next: 15747 Since: 03-26-14 Last post: 2667 days ago Last view: 1387 days ago |
I'm sorry, but NWP told me that they doesn't work. I really wish that somebody could make an ASM hack to fix that Area... if that's ever going to happen. PLEASE DO!! |
skyl |
| ||
Keep Calm and Inject Some Lysol Level: 50 Posts: 467/613 EXP: 945219 Next: 2098 Since: 09-13-13 Last post: 228 days ago Last view: 221 days ago |
I have 2 backgrounds in a level. When I activate the switch that controls them, the second one appears but the first one doesn't disappear. Do I need two separate switches or something? ____________________ Can you burn a Luigi board? |
SunakazeKun |
| ||
Boss Bass Normal user Level: 75 Posts: 793/1551 EXP: 3667069 Next: 159835 Since: 06-15-14 From: Germany Last post: 2288 days ago Last view: 2261 days ago |
You need to give the first background a SW_B switch. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
skyl |
| ||
Keep Calm and Inject Some Lysol Level: 50 Posts: 468/613 EXP: 945219 Next: 2098 Since: 09-13-13 Last post: 228 days ago Last view: 221 days ago |
Posted by SunakazeKun More specific, please. Do I need to set the SW_B of the switch, or of the background? ____________________ Can you burn a Luigi board? |
SunakazeKun |
| ||
Boss Bass Normal user Level: 75 Posts: 798/1551 EXP: 3667069 Next: 159835 Since: 06-15-14 From: Germany Last post: 2288 days ago Last view: 2261 days ago |
If you read my post you would know it Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
skyl |
| ||
Keep Calm and Inject Some Lysol Level: 50 Posts: 469/613 EXP: 945219 Next: 2098 Since: 09-13-13 Last post: 228 days ago Last view: 221 days ago |
Posted by SunakazeKun As in, do the SW_B of the switch and the background need to be the same? Or is one SW_B and the other SW_DEAD? ____________________ Can you burn a Luigi board? |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 913/1217 EXP: 2577125 Next: 15747 Since: 03-26-14 Last post: 2667 days ago Last view: 1387 days ago |
I think the Area should be SW_A and the background be SW_B. |
SunakazeKun |
| ||
Boss Bass Normal user Level: 75 Posts: 799/1551 EXP: 3667069 Next: 159835 Since: 06-15-14 From: Germany Last post: 2288 days ago Last view: 2261 days ago |
Exactly what I said .-.
The background needs a SW_B. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 918/1217 EXP: 2577125 Next: 15747 Since: 03-26-14 Last post: 2667 days ago Last view: 1387 days ago |
Do bosses needs any music setup or does the music come automatically when the boss appear? |
SunakazeKun |
| ||
Boss Bass Normal user Level: 75 Posts: 803/1551 EXP: 3667069 Next: 159835 Since: 06-15-14 From: Germany Last post: 2288 days ago Last view: 2261 days ago |
Yeah, they load automatically. Music is defined in ActorInfo, but this only works for SMG2 bosses Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Splitwirez |
| ||
Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 68 Posts: 671/1207 EXP: 2617004 Next: 111796 Since: 08-28-13 From: ._______________. Last post: 1964 days ago Last view: 1574 days ago |
Posted by SunakazeKun Squizzard is an exception, right? |
SunakazeKun |
| ||
Boss Bass Normal user Level: 75 Posts: 805/1551 EXP: 3667069 Next: 159835 Since: 06-15-14 From: Germany Last post: 2288 days ago Last view: 2261 days ago |
Yes, Squizzard doesn't work with it for some reason. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Splitwirez |
| ||
Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 68 Posts: 673/1207 EXP: 2617004 Next: 111796 Since: 08-28-13 From: ._______________. Last post: 1964 days ago Last view: 1574 days ago |
Posted by SunakazeKun Anyone else think this suggests that Squizzard was implemented earlier (or, less likely, later) in SMG2's development than the other bosses? |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 920/1217 EXP: 2577125 Next: 15747 Since: 03-26-14 Last post: 2667 days ago Last view: 1387 days ago |
If I understand right, the bosses doesn't need any music/audio setup? |
SunakazeKun |
| ||
Boss Bass Normal user Level: 75 Posts: 806/1551 EXP: 3667069 Next: 159835 Since: 06-15-14 From: Germany Last post: 2288 days ago Last view: 2261 days ago |
Well, I know that Giga Lakitu was created on the 17th March 2010: https://kuribo64.net/?page=wiki&id=Unused_Source_%26_Backup_Files
But we're getting off-topic... @GalaxyHacker: Exactly. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Splitwirez |
| ||
Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 68 Posts: 675/1207 EXP: 2617004 Next: 111796 Since: 08-28-13 From: ._______________. Last post: 1964 days ago Last view: 1574 days ago |
Posted by SunakazeKun No you don't, you just know that his final Model was built on that date, and who knows how many previous revisions there could've been to the model, boss fight gameplay, etc.? |
KoopaTroopaMan |
| ||
Member Normal user Level: 67 Posts: 925/1217 EXP: 2577125 Next: 15747 Since: 03-26-14 Last post: 2667 days ago Last view: 1387 days ago |
I heard that the game reads all files. If so, would it work to use PNG files to objects instead of BTIs? |
SunakazeKun |
| ||
Boss Bass Normal user Level: 75 Posts: 831/1551 EXP: 3667069 Next: 159835 Since: 06-15-14 From: Germany Last post: 2288 days ago Last view: 2261 days ago |
That actually isn't true. I tried it out... Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
shibboleet |
| ||
Fire Mario DROP TABLE users; Level: 123 Posts: 3475/4661 EXP: 20895643 Next: 335623 Since: 07-07-12 Last post: 1351 days ago Last view: 364 days ago |
Posted by SunakazeKun My question is WHY you would try it out. It doesn't 'read' everything, it just loads what the machine tells it to. If it can't find shit, it just bazooka and crashes. ____________________ a |
SunakazeKun |
| ||
Boss Bass Normal user Level: 75 Posts: 836/1551 EXP: 3667069 Next: 159835 Since: 06-15-14 From: Germany Last post: 2288 days ago Last view: 2261 days ago |
No I didn't talk about PNG files. I talk about the TXT files found in various archives such as BossJugem.arc. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Main - Archived forums - SMG questions and issues - Questions that don't require their own thread | Hide post layouts | New reply |
Page rendered in 0.065 seconds. (2048KB of memory used) MySQL - queries: 27, rows: 233/233, time: 0.017 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |