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04-26-24 07:37 PM |
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0 users reading SMG Crash Reports | 2 bots |
Main - Archived forums - General SMG hacking - SMG Crash Reports | Hide post layouts | New reply |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 218/1217 EXP: 2576877 Next: 15995 Since: 03-26-14 Last post: 2666 days ago Last view: 1387 days ago |
Oh, thanks! But all parts of the launch star isn't in the glass cage, some parts is outside it. Do it work still? And if it work, will I give King Kaliente's SW_B a number, then give the glass cage's Object ID the same number? |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 2904/4661 EXP: 20893919 Next: 337347 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
Not the object id. It uses SW_DEAD and SW_B. ____________________ a |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 219/1217 EXP: 2576877 Next: 15995 Since: 03-26-14 Last post: 2666 days ago Last view: 1387 days ago |
Okay. I will try if it work.
EDIT: I forgot to say that, all parts of the launch star isn't in the glass cage, some parts is outside it. Do it work still? |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 2905/4661 EXP: 20893919 Next: 337347 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
There is an obj_arg to keep the launch star in there. Set the Launch Star's SW_A to the cage's SW_B ____________________ a |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 220/1217 EXP: 2576877 Next: 15995 Since: 03-26-14 Last post: 2666 days ago Last view: 1387 days ago |
I have 2 glass cages, with different SW_Bs. One is for when King Kaliente die, and one for when the other one die. The two glass cages has diiferent SW_B IDs. Which of them will I give to the launch star? |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 2908/4661 EXP: 20893919 Next: 337347 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
This is for crashing levels, not your personal spoonfeeder.
Either way, I need to debug the crash about Yoshi on the tall trunk slide soon. ____________________ a |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 196/1551 EXP: 3666707 Next: 160197 Since: 06-15-14 From: Germany Last post: 2287 days ago Last view: 2260 days ago |
You need a PAL main.dol!
Yoshi: ConcreteBlock: I think I know why Yoshi crashes the game! Probably it tries to load a missing animation file. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 2909/4661 EXP: 20893919 Next: 337347 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
Yep. It's probably because Yoshi doesn't have a "slide" animation like Mario does. ____________________ a |
Mixlas |
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Cheep-cheep Normal user Level: 30 Posts: 25/192 EXP: 160168 Next: 5701 Since: 05-25-14 From: Germany Last post: 1742 days ago Last view: 644 days ago |
This is a hopefully short question:
When I make more than three different planets, the game crashes. I think it's the number of edges and sides of the model... but is there a way to edit more? |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 203/1551 EXP: 3666707 Next: 160197 Since: 06-15-14 From: Germany Last post: 2287 days ago Last view: 2260 days ago |
As far as I know the problem is the file size, but I'm not sure. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
Splitwirez |
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Otherwise known as rob55rod. Should probably get back to SMG2 at some point... Level: 68 Posts: 171/1207 EXP: 2616765 Next: 112035 Since: 08-28-13 From: ._______________. Last post: 1964 days ago Last view: 1573 days ago |
Posted by macdachs Not sure if this will work, but try using lower-resolution textures. Just make sure the resolution is always a power of 2 (and not above 1024, which is unnecessarily high for most purposes). |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 2917/4661 EXP: 20893919 Next: 337347 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
The game's vert capacity is 66,000 verts. Make sure they aren't a high-amount and try to use smaller textures.
Look at the BDL size. If it's over 1,000, you might want to think about reducing. ____________________ a |
Mixlas |
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Cheep-cheep Normal user Level: 30 Posts: 26/192 EXP: 160168 Next: 5701 Since: 05-25-14 From: Germany Last post: 1742 days ago Last view: 644 days ago |
Unfortunately it didn't help. Every of my planets has five textures and I reduce this. But the game crashed. Is there a way to make a model grid relating to the textures in Sketchup or Blender? |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 2919/4661 EXP: 20893919 Next: 337347 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
Where does it crash, exactly? Did you add it to the ProductMapObjDataTable correctly? ____________________ a |
Mixlas |
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Cheep-cheep Normal user Level: 30 Posts: 27/192 EXP: 160168 Next: 5701 Since: 05-25-14 From: Germany Last post: 1742 days ago Last view: 644 days ago |
It crashes when I start the level. Oh, and I add the planets to PlanetMapDataTable correctly because they didn't crash when there are single. |
shibboleet |
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Fire Mario DROP TABLE users; Level: 123 Posts: 2920/4661 EXP: 20893919 Next: 337347 Since: 07-07-12 Last post: 1350 days ago Last view: 363 days ago |
You can try messaging me the files I can take a look. ____________________ a |
SunakazeKun |
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KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 311/1217 EXP: 2576877 Next: 15995 Since: 03-26-14 Last post: 2666 days ago Last view: 1387 days ago |
What does this debug message mean?
Pleeeeaaaaaase I REALLY need help!! |
SunakazeKun |
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Boss Bass Normal user Level: 75 Posts: 400/1551 EXP: 3666707 Next: 160197 Since: 06-15-14 From: Germany Last post: 2287 days ago Last view: 2260 days ago |
Get a screenshot of LR save! Otherwise nobody can help you. Youtube | Github | Neo Mario Galaxy | Super Mario Galaxy & Super Mario 3D Land Modding |
KoopaTroopaMan |
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Member Normal user Level: 67 Posts: 312/1217 EXP: 2576877 Next: 15995 Since: 03-26-14 Last post: 2666 days ago Last view: 1387 days ago |
What is LR save? |
Main - Archived forums - General SMG hacking - SMG Crash Reports | Hide post layouts | New reply |
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