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01-19-21 11:05 AM |
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0 users reading Alpha/Transparency textures with obj2bdl | 1 bot |
Main - Archived forums - SMG questions and issues - Alpha/Transparency textures with obj2bdl | New reply |
Jesse |
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Member Normal user Level: 50 Posts: 198/688 EXP: 936551 Next: 10766 Since: 09-05-13 Last post: 1186 days ago Last view: 748 days ago |
I don't know if there already is made a thread about this, I am sorry if it is.
I would like to know if there is a possible way to use a texture with alpha or transparency with obj2bdl. for now every texture which has alpha isn't alpha in the game. I saw somewhere that there was a way to fix this but I can remember it was complicated. isn't it possible to modify obj2bdl so that the alpha is showed ingame? I hope you can fix this because I would like to use much alpha textures in my custom planet. thank you |
NWPlayer123 |
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Member Imma Snuggle You Level: 105 ![]() Posts: 3088/3604 EXP: 12081580 Next: 180680 Since: 07-07-12 From: Colorado Last post: 1910 days ago Last view: 67 days ago |
There's nothing yet, simply because you have to use materials to do it, the textures themselves cannot in a BDL, but I've been meaning to make a simple material porter. I have yet to finish it, but it's on my mind. ____________________ "I hate playing musical chats" ~ Quote of the month |
Main - Archived forums - SMG questions and issues - Alpha/Transparency textures with obj2bdl | New reply |
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