Pianta (Monte, rev. 13) |
By Hiccup on 05-20-15 |
Category 'NPCs', known |
A species of people that originate from Isle Delfino, either give it a MessageID or set the MessageID to -2 for the Pianta to not talk at all. |
Data files: • /ObjectData/Monte.arc |
Object fields: • Color: list in Obj_arg0: Default=Blue 2=Yellow 3=Brown-ish 4=Red 5=Green 6=Purple. The color of the Pianta. TODO: Find out what 1 is. • Chuckster: boolean in Obj_arg1. Whether he throws or not. • Throwing Height: integer in Obj_arg2. This is how high the Pianta throws, this is determined by thousands. • Throwing Angle???: integer in Obj_arg3. The throwing angle. Todo: Investigate this • Unknown 7: integer in Obj_arg7 |
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Pianta (Monte, rev. 14) |
By Hiccup on 05-26-15 |
Category 'NPCs', known |
A species of people that originate from Isle Delfino, either give it a MessageID or set the MessageID to -2 for the Pianta to not talk at all. TODO: Explain the -2 MessageID, does the (A) icon not show up, or is the message blank? Does it work for other NPCs? |
Data files: • /ObjectData/Monte.arc |
Object fields: • Color: list in Obj_arg0: Default=Blue 2=Yellow 3=Brown-ish 4=Red 5=Green 6=Purple. The color of the Pianta. TODO: Find out what 1 is. • Chuckster: boolean in Obj_arg1. Whether he throws or not. • Throwing Height: integer in Obj_arg2. This is how high the Pianta throws, this is determined by thousands. • Throwing Angle???: integer in Obj_arg3. The throwing angle. Todo: Investigate this • Unknown 7: integer in Obj_arg7 |
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