Pages: 1 2 3 4

 

Posts: 41/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
Is this size ok? Textures are temporary

 

Posts: 42/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
Noooooo.... Why should I? xD Joke. I did allready one^^ It looks very nice And you think I should make it smaller? ok...
And I was not able to hide this anymore

But it seems to be VERY big, and when I tried to import it and scaled it very small, it is not shown
Posted on 08-04-11, 11:13 pm in Super Mario Galaxy 64 DS [a long and time consuming process] (revision 1)

 

Posts: 43/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
It IS the original one But now there's the BUT: Its NOT mine I have it from models rescource ;D A subforum for models of spriters resourcee^^ Like I said, I tried to export and import it to SM64DS, but Sketchup freezes when exporting it to obj, or in the Editor and in the game it will not be shown. I tried it also with scaling it very small so you SHOULD see it... NOTHING xD But I could send you the file so you can see better which things you have to do, instead of an image You have only to click the import butoon from sketchup and choose this 3DS file

EDIT: I could run like allways ;D no collision problems but there have to be the island, too. So I will make it smaller^^

 

Posts: 44/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
So there can be COMPLETE new levels? o0

 

Posts: 45/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
Do you want to make complete new levels or the old levels as good as we can?

 

Posts: 46/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
Ok So I could send you the 3DS file, because then you can edit the Bunny hunt planet again... If you would like

 

Posts: 47/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
You dont understand me

My idea was:
I send you the model file.
Then you can open it
With this, you can improve YOUR model because its easier as with a image. Get it?

 

Posts: 48/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
Why I have to give you more screenshots? I can give you the MODEL! So you can look better Thats what I said the 3 posts again and again xD

 

Posts: 49/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
Ok, but I can import the 3DS file fine

 

Posts: 50/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
Yep, should I, or not?
Posted on 08-11-11, 07:44 pm in SM64DSe Changelog (latest version: 2.0 beta3)

 

Posts: 51/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
I wish But the rom is limited. I think
Posted on 08-11-11, 11:24 pm in SM64DSe Changelog (latest version: 2.0 beta3)

 

Posts: 52/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
Cant..... wait.....

 

Posts: 53/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
For NOW, no Because this is from modelsrescource^^ I try to export them with wiiscrubber to open them with SZS modifier.
BTW: I'm uploading the model right now. In a few minutes you should have a PM

 

Posts: 54/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
I'll see what I can do The textures I allready have ;D
But they are not mine ^.^
Posted on 08-15-11, 12:04 pm in We're back!

 

Posts: 55/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
Lol soo funny

 

Posts: 56/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
Posted by uTopiaProductions96
Posted by ray
I can only download with 350 kbs My internet is soooo slow


ok. I can atleast show you guys what I've done so far with the first scene for good egg galaxy...




Those fences.... I HATE TO MAKE THOSE FENCES.. they are time consuming. Takes alot of time to make


EDIT: Umm, guys. The time when I'm alot of active is over. I have to prepare myself to school time... again. It's two weeks from now. And I HAVE to learn the "Multiplication Table"; yes, I haven't learned it =(.


I noticed here, you dont have to make the pipe, there are allready pipe as a object in the game.
Posted on 08-31-11, 03:15 pm in SM64DS Hacking Questions

 

Posts: 57/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
For now its impossible. Because Mario's model is a bmd file. And you can only convert nsbmds to obj (I wonder why they created a program for the more complicated model format xP)
Posted on 08-31-11, 08:44 pm in SM64DS Hacking Questions

 

Posts: 58/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
Yay! Playing Toad! xD
Posted on 09-01-11, 10:57 pm in A simple question: How do I get a working model.

 

Posts: 59/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
You are using Textures which have to much kb. So the DS has a storage of 64kb for textures which it can use (I think I'm rigth ). Best is: Use smaller textures or convert you images to jpg. Jpg is allways smaller then PNG I was able to make a HD level with Jpg's
Posted on 09-27-11, 04:24 am in Happy Birthday Thread!

 

Posts: 60/65
Since: 07-17-11

Last post: 4449 days
Last view: 4343 days
Happy Birthday Geri.com Gericom!
Pages: 1 2 3 4
Main » ray » List of posts