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Kuribo64

Contents
1. Its current purpose
2. Its history
3. Its features
    3.1. Messageboard
    3.2. Blog
    3.3. Wiki
    3.4. Object database

Kuribo64 is the very site you're looking at.

1. Its current purpose



Kuribo64 is about SMG hacking. It also hosts the SMG2.5 project.

It started as a messageboard but is much more than just that. It provides everything you'll need to hack SMG. Or perhaps not, but we're doing our best.

2. Its history



Kuribo64 hasn't always been about SMG. Originally, it was about another Mario game, SM64DS. Hence the 64 in Kuribo64, you guess.


In August 2008, Mega-Mario started showing interest in ROM hacking. He was mostly trying to make a NSMB editor, but he also had some interest in SM64DS. But at the time, Mega-Mario wasn't experienced enough to make a decent website.

The first SM64DS hacking board Mega-Mario ever ran, The Elastic Kinoko, opened in February 2010. But that board was nothing serious. Since barely anything was known about the game, it was mostly thoughts and dreams.

Because of that, TEK died from inactivity. 3 months after having been opened, it was closed.

There used to be read-only archives of TEK, but the host that hosted them has disappeared, and isn't likely to return. There's nothing interesting to see anyway.


Kuribo64 opened nearly one year after TEK opened. It started as a SM64DS hacking blog, but eventually got its board 3 months later.

This time, SM64DS hacking was an actual thing. Mega-Mario had made an editor for the game, SM64DS Editor (SM64DSe for short). Yeah, what an original name.

Despite that, SM64DS hacking didn't catch as many interest as Mega-Mario had hoped. Kuribo64 eventually died of inactivity in June 2012. It lasted more than one year, which is much better than the lame TEK.

Read-only archives of the old Kuribo64 are linked in the Misc. ROM Hacking forum.


One month after its closure, Kuribo64 came back to life, with radical changes. Different game, different website software.

And there we are.

3. Its features



3.1. Messageboard


This one is probably the most important one. It makes for all the site's life. The messageboard is also the core of ABXD's functionality, other features being added via plugins.

3.2. Blog


The blog gives news about the SMG hacking scene, or occasionally about the site itself (downtimes and such).

3.3. Wiki


This is what you're looking at. Its purpose is to organize all information relating to SMG hacking. Because putting it into board threads would end up in a huge mess.

3.4. Object database


This specific part of the site holds information about all the objects in SMG games. Whitehole uses a copy of it, by the way.

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