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JPC File

Contents
1. General Statement
2. Header Section
3. Normal Entry Information
4. TEX1 Information

1. General Statement


JPC files are basically an archive of many JPA files (which are Effect Files, hence why this file is found in ParticleData in SMG1/2). The *normal information (IE minus the TEX1 section with the textures) is stored at the start of the file, which is indexed by ParticleNames.bcsv, and then there's a special section, TDB1, which links to the index of the TEX1 section (allowing them to be reused).

2. Header Section


Offset Number of bytes Description
0x00 8 Magic (JPAC2-10)
0x08 2 Number of Normal Entries*
0x0A 2 Number of TEX1 Entries
0x0C 4 Offset to TEX1 Entries

3. Normal Entry Information


Each normal entry starts with 8 bytes that define certain things, one of which being the entry number, which is the first 2 bytes. The 3rd and 4th bytes are the number of entries that follows. The rest is unknown. Then comes the normal data for a JPA file.
Then there's a special section called TDB1 that defines what TEX1 Entry it's linked to.
Offset Number of bytes Description
0x00 4 Magic (TDB1 - Table Database?)
0x04 4 Length of Section (Always 0x0C)
0x08 4 TEX1 Information - the first 2 bytes are the index of the TEX1 section (which starts at 0)

4. TEX1 Information


Each TEX1 Section is very simple. It has a magic, the length of the section, a string for the filename, and then a BTI file starting at 0x20 and going until the end of the section.
Offset Number of bytes Description
0x00 4 Magic (TEX1)
0x04 4 Length of Section
0x08 4 Padding, followed by a string of unknown length (read until a null byte is reached)

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