| Torpedo Ted (Torpedo, rev. 6) |
| By SunakazeKun on 10-11-14 |
| Category 'Enemies', known |
| Living missile enemies that follow Mario underwater. Needs a SW_APPEAR. Works in SMG2. |
Data files: • /ObjectData/Torpedo.arc
• /ObjectData/TorpedoLight.arc
• /ObjectData/TorpedoPropeller.arc |
Object fields: • Non-homing: boolean in Obj_arg2. Makes it not home in, obj_arg4 & 5 have to be set |
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| Torpedo Ted (Torpedo, rev. 7) |
| By SunakazeKun on 02-02-15 |
| Category 'Enemies', known |
| Living missile enemies that follow Mario underwater. Needs a SW_APPEAR. Works in SMG2. |
Data files: • /ObjectData/Torpedo.arc
• /ObjectData/TorpedoLight.arc
• /ObjectData/TorpedoPropeller.arc |
Object fields: • Non-homing: boolean in Obj_arg2. Makes it not home in, obj_arg4 & 5 have to be set • Delay: integer in Obj_arg0 |
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