Kuribo64 SMG object database
Home | ForumsLogin

Object databases - SMG - Last changes - Changes for BigFanNoLeg

View changes for revision:  1   2   3   4   5   6   7   8   9   10   11   12   13 
Wind Fan (no Legs) (BigFanNoLeg, rev. 12)
By Hiccup on 05-20-15
Category 'Effects and decorations', known, fully documented
A Wind Propellor that comes with it's own set of wind, it can push things around like Bubbles and Boo Mario. This Fan doesn't have a pair of legs, so it'd be good if you attach it to a Brick Block or something, or you can just let it float.
Data files:
• /ObjectData/BigFanNoLeg.arc
• /ObjectData/BigFanWind.arc
Object fields:
Wind Length: integer in Obj_arg0. How far out the air stream goes. 0 means no wind, null means a default length.
Wind Speed: integer in Obj_arg1. How fast the wind carries Mario. 0 means no efffect, null means a default speed.
Wind Fan (no Legs) (BigFanNoLeg, rev. 13)
By Hiccup on 06-02-15
Category 'Effects and decorations', known, fully documented
This can push Big Bubbles and Boo Mario. This Fan doesn't have a pair of legs, so you don't need to attach it to something.
Data files:
• /ObjectData/BigFanNoLeg.arc
• /ObjectData/BigFanWind.arc
Object fields:
Wind Length: integer in Obj_arg0. How far out the air stream goes. 0 means no wind, null means a default length.
Wind Speed: integer in Obj_arg1. How fast the wind carries Mario. 0 means no efffect, null means a default speed.

Object databases - SMG - Last changes - Changes for BigFanNoLeg

Page rendered in 0.010 seconds. (2048KB of memory used)
MySQL - queries: 19, rows: 85/85, time: 0.008 seconds.