Topman (BegomanSpike, rev. 7) |
By Hiccup on 05-23-15 |
Category 'Enemies', known |
It will push Mario when it comes in contact, and it has a spike on the top. It doesn't seem to have 2D behaviour, so put an invisible barrier if you don't want it to fall off. Gets pushed back by "Type B Attack Objects", even if Mario is just carrying one. |
Data files: • /ObjectData/BegomanSpike.arc
• /ObjectData/BegomanSpikeHead.arc |
Object fields: none |
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Topman (BegomanSpike, rev. 8) |
By Hiccup on 05-23-15 |
Category 'Enemies', known |
It will push Mario when it comes in contact, and it has a spike on the top. It doesn't seem to have 2D behaviour, so put an invisible barrier if you don't want it to fall off. Gets pushed back by "Attack Objects" "Type B" and "Type C" , even if Mario is just carrying one. |
Data files: • /ObjectData/BegomanSpike.arc
• /ObjectData/BegomanSpikeHead.arc |
Object fields: none |
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