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Internal name |
Name |
Games |
Last edited by |
| 545 objects found. |
| | AreaMoveSphere | Move Area (Sphere) | SMG1 & SMG2 | SunakazeKun (rev. 2) |
| | ArrowSwitch | Gravity Switch| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | AssemblyBlockPartsIceB | Assembling Ice Block B | SMG1 | Peardian (rev. 2) |
| | AssemblyBlockPartsIceC | Assembling Ice Block C | SMG1 | Peardian (rev. 1) |
| | AssemblyBlockPartsIceD | Assembling Ice Block D | SMG1 | Peardian (rev. 1) |
| | AssemblyBlockPartsIceE | Assembling Ice Block E | SMG1 | Peardian (rev. 1) |
| | AssemblyBlockPartsTimerA | Timed Assembling Block | SMG1 | Peardian (rev. 2) |
| | AsteroidA | Asteroid Cluster A [Unused] | SMG1 & SMG2 | SunakazeKun (rev. 9) |
| | AstroDomeComet | Comet | SMG1 | KoopaTroopaMan (rev. 4) |
| | AstroDomeDemoAstroGalaxy | Astro Dome Demo | SMG1 | SunakazeKun (rev. 2) |
| | AstroOverlookAreaCylinder | Observatory Overview Area | SMG1 | SunakazeKun (rev. 2) |
| | AstroTorchLightBlue | Observatory Blue Torch | SMG1 | Crashdance22 (rev. 1) |
| | AstroTorchLightRed | Observatory Red Torch | SMG1 | Crashdance22 (rev. 2) |
| | AudioEffectCube | Audio Area (Cube)| Unknown: integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 2) |
| | AudioEffectCylinder | Audio Area (Cylinder)| Unknown: integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 2) |
| | AudioEffectSphere | Audio Area (Sphere)| Unknown: integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 2) |
| | BallBeamer | Bolt Sentry Beam| Ring Speed: integer in Obj_arg0. 25 is an average base #. High speed also makes rings move out further for some reason. | | Ring Distance: integer in Obj_arg1. If Obj_arg1 is 200 or above, the rings reach a maximum distance and stop before fading away. | | Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 11) |
| | Balloonfish | Porcupuffer | SMG1 & SMG2 | Hiccup (rev. 7) |
| | BallRail | Star Ball Rail| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 10) |
| | Banekiti | Lil' Springies | SMG1 & SMG2 | Hiccup (rev. 4) |
| | BasaBasa | Swooper| Hanging?: integer in Obj_arg0. Has something to do with hanging, unknown |
| SMG1 & SMG2 | SunakazeKun (rev. 6) |
| | BasaBasaIce | Swooper (Ice)| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 19) |
| | BathtubPlanet | Bathtub Planet | SMG1 | Hiccup (rev. 6) |
| | BegomanBaby | Topmini | SMG1 & SMG2 | Hiccup (rev. 5) |
| | BegomanBabyLauncher | Topmini (Spawner)| Number of Topminis: integer in Obj_arg3. 0 means nothing spawns. Could be useful for a pulsating mini black hole effect. When spawning large numbers, collision does not take effect until the Topminis stop moving. |
| SMG1 & SMG2 | Hiccup (rev. 12) |
| | BegomanLauncher | Spring Topman (Spawner) | SMG1 & SMG2 | Hiccup (rev. 7) |
| | BegomanRoomPlanet | BegomanRoomPlanet [Early Version] | SMG1 | Hiccup (rev. 6) |
| | BegomanSpike | Topman | SMG1 & SMG2 | Hiccup (rev. 8) |
| | BegomanSpring | Green Spring Topman | SMG1 & SMG2 | Hiccup (rev. 4) |
| | BegomanSpringHide | Spring Topman In the Ground | SMG1 & SMG2 | Hiccup (rev. 5) |
| | BenefitItemInvincible | Rainbow Star| Spinning: boolean in Obj_arg1. Looks like an AND operation. Obj_arg6 must also be 1. | | Spinning: boolean in Obj_arg6. Looks like an AND operation. Obj_arg1 must also be 1. | | Unknown 0: boolean in Obj_arg0. No seen effect. | | Unknown 2: boolean in Obj_arg2. No seen effect. | | Unknown 3: boolean in Obj_arg3. No seen effect. | | Unknown 5: boolean in Obj_arg5. No seen effect. | | Unknown 7: integer in Obj_arg7. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| | BenefitItemLifeUp | Life Mushroom| Spinning: integer in Obj_arg1. Looks like an AND operation. Obj_arg6 must also be 1. | | Spinning: integer in Obj_arg6. Looks like an AND operation. Obj_arg1 must also be 1. | | Unknown 0: integer in Obj_arg0 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 | | Unknown 4: integer in Obj_arg4 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 11) |
| | BenefitItemOneUp | 1-Up Mushroom| Spinning: integer in Obj_arg1. Looks like an AND operation. Obj_arg6 must also be 1. | | Spinning: integer in Obj_arg6. Looks like an AND operation. Obj_arg1 must also be 1. | | Unknown 0: integer in Obj_arg0 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 | | Unknown 4: integer in Obj_arg4 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 11) |
| | BgmProhibitArea | BGM Cancel Area | SMG1 & SMG2 | shibboleet (rev. 4) |
| | BigBirikyu | Big Amp| Speed: integer in Obj_arg0. 0 means stopped. | | Unknown 2: boolean in Obj_arg2. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| | BigBubbleCameraBox | Big Bubble Camera (Box)| Camera ID: integer in Obj_arg0 | | Unknown 2: integer in Obj_arg2 |
| SMG1 | Hiccup (rev. 4) |
| | BigBubbleCameraCylinder | Big Bubble Camera (Cylinder)| Camera ID: integer in Obj_arg0 | | Unknown 2: integer in Obj_arg2 |
| SMG1 | Hiccup (rev. 4) |
| | BigBubbleCameraSphere | Big Bubble Camera (Sphere)| Camera ID: integer in Obj_arg0 | | Unknown 2: integer in Obj_arg2 |
| SMG1 | Hiccup (rev. 8) |
| | BigBubbleGoalAreaBox | Destroy Big Bubble Area (Box) | SMG1 | Hiccup (rev. 6) |
| | BigBubbleGoalAreaCylinder | Destroy Big Bubble Area (Cylinder) | SMG1 | Hiccup (rev. 5) |
| | BigBubbleGoalAreaSphere | Destroy Big Bubble Area (Sphere) | SMG1 | Hiccup (rev. 5) |
| | BigBubbleGuidanceCube | Big Bubble Tutorial Area (Cube) | SMG1 | Hiccup (rev. 4) |
| | BigBubbleMoveLimitterCylinder | Big Bubble Cylinder Move Limitter | SMG1 & SMG2 | Hiccup (rev. 3) |
| | BigBubbleMoveLimitterPlane | Big Bubble 2D Move Limitter | SMG1 & SMG2 | Hiccup (rev. 4) |
| | BigBubbleSwitchBox | Switch Area (Big Bubble, Box) | SMG1 | Hiccup (rev. 6) |
| | BigBubbleSwitchCylinder | Switch Area (Big Bubble, Cylinder) | SMG1 | Hiccup (rev. 5) |
| | BigBubbleSwitchSphere | Switch Area (Big Bubble, Sphere) | SMG1 | Hiccup (rev. 5) |
| | BigObstructBubbleGenerator | Bubble Generator [Non-moving]| Speed: integer in Obj_arg0. Lower numbers mean faster speed. | | Average Bubble Size: integer in Obj_arg1. Has a loose effect on bubble size, bubbles tend to be slightly larger at least half the time. Also, Mario will still fit inside bubbles that are smaller than him. 200 (0xC8) is a reasonable size for the player. | | Average Bubble Size: integer in Obj_arg2. Seems to be the same as Obj_arg1. | | Unknown 3: integer in Obj_arg3. Setting any value other than null causes the object not to appear. | | Bubble Shape: list in Obj_arg4: 0=Square, 1=Octahedral, *=Round |
| SMG1 | Hiccup (rev. 4) |
| | BigRelayPlanetB | Temporary High Model (BigRelayPlanetB) | SMG1 | Hiccup (rev. 5) |
| | BirdLouseS | Small Bird Louse Cloud | SMG1 | Crashdance22 (rev. 3) |
| | Birikyu | Amp| Speed: integer in Obj_arg0. 0 means stopped. | | Unknown 1: boolean in Obj_arg1. No seen effect. | | Unknown 2: boolean in Obj_arg2. No seen effect. | | Unknown 3: boolean in Obj_arg3. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| | BlackHoleCube | Black Hole (Cube)| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 6) |
| | BloomCylinder | Bloom Area (Cylinder) | SMG1 | Hiccup (rev. 4) |
| | BlueChip | Blue Star Chip| Grouping Value: integer in Obj_arg0. The obj_arg0 HAS to be the same as the BlueChipGroup's and the other's BlueChip obj_arg0's | | Movement Trigger: integer in Obj_arg2. Triggers the movement. Needs Rail to function correctly. | | Bubble: boolean in Obj_arg3. Contained in a bubble? |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| | Bomb | Bomb | SMG1 & SMG2 | SunakazeKun (rev. 17) |
| | BombBird | Cluckboom| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| | BombHei | Bob-omb| Detonation time: integer in Obj_arg0. [Unused] Sets the detonation time in frames. |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| | BombHeiLauncher | Bob-omb (Spawner) | SMG1 & SMG2 | Hiccup (rev. 6) |
| | BombLauncher | Bomb Dispenser| Unknown 1: integer in Obj_arg1 |
| SMG1 | SunakazeKun (rev. 8) |
| | BombTeresa | (Bomb) Boo| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 6) |
| | BossBegoman | Topmaniac| Unknown 0: integer in Obj_arg0 | | Second Time: boolean in Obj_arg7 |
| SMG1 | Hiccup (rev. 7) |
| | BossKameck | Kamella [Space Junk]| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 4) |
| | BossKameck2 | Kamella (2) [Deep Dark]| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 5) |
| | BossKameckMoveRail | Kamella Movement Rail| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 4) |
| | BossStinkBug | Bugaboom| Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | BreakableCage | Glass Cage| Item: integer in Obj_arg7. Null, 13, 15+ = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Chip, 11 = Yellow Chip, 12 = Silver Star, 14 = Life Mushroom | | Toad Color: integer in Obj_arg6. 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue | | Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| | BreakableCageL | Glass Cage (Large)| Item: integer in Obj_arg7. Null, 13, 15+ = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Chip, 11 = Yellow Chip, 12 = Silver Star, 14 = Life Mushroom | | Toad Color: integer in Obj_arg6. 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| | BreakableCageRotate | Glass Cage (Rotating)| Rotation Speed: integer in Obj_arg0 | | Item: integer in Obj_arg7. Null, 13, 15+ = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Chip, 11 = Yellow Chip, 12 = Silver Star, 14 = Life Mushroom | | Toad Color: integer in Obj_arg6. 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | BrightObj | Lens Flare | SMG1 | Hiccup (rev. 4) |
| | BroadBeanPlanetA | Bean Shaped Planet 1 [Unused] | SMG1 | Hiccup (rev. 5) |
| | Butler | Polari| Unknown 0: boolean in Obj_arg0. Since the parameter only appears in the dome version, where he explains starbits, I would assume that it would be linked to that. Otherwise, he's just a normal NPC that works like anything else. |
| SMG1 | Hiccup (rev. 8) |
| | ButlerMap | Polari's Map| Unknown: boolean in Obj_arg0. Most likely loads the map with the galaxies open first for the domes whereas the outside one just loads the main part with no galaxies open |
| SMG1 | shibboleet (rev. 3) |
| | CandlestandIceVolcano | Lit Candlestand ("Ice Volcano")| On Fire: list in Obj_arg0: -1=Off, 0=On. Tells whether the fire starts on or off | | Unknown 1: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | CapsuleCage | Glass Cage| Play "Star Chance" Theme: integer in Obj_arg6. Plays the Star Chance theme. | | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | Caretaker | Gearmo| Special: list in Obj_arg0: 0 = minigame (w/ rod), 1 = Purple Coins | | Minigame Timer: integer in Obj_arg1. Changes the minigame's time | | Minigame Timer (?, SMG1 only): integer in Obj_arg2. Changes the minigame's time(?, SMG1 only) | | Color: list in Obj_arg3: null = green, 0 = green, 1 = red, 2 = blue, 3 = yellow | | Behavior: list in Obj_arg4: null = normal, 1 = non-moving arms, 2 = spinning head, 3 = surprised, 4 = jumping gear, 5 = scared, 6 = damaged. 1 is only used in SMG2 while 4 and 5 are only used in SMG1 |
| SMG1 & SMG2 | Hiccup (rev. 6) |
| | CaretakerGarbage | Gearmo's Garbage Cart [Unused] | SMG1 | Hiccup (rev. 7) |
| | ChangeBgmCube | BGM Music Change Cube| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 | Hiccup (rev. 2) |
| | ChildIceMeramera | Lil' Brr (Child) | SMG1 | Hiccup (rev. 4) |
| | ChildKameck | Magikoopa (Child of bosses) | SMG1 | Hiccup (rev. 8) |
| | ChildKuribo | Goomba ("Child") | SMG1 | Hiccup (rev. 7) |
| | ChildSkeletalFishBaby | Swimming Gringill (Child)| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 | Hiccup (rev. 2) |
| | ChooChooTrain | Toy Time Train| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 | Hiccup (rev. 7) |
| | CircleCoinGroup | Coin Circle| # Of Coins: integer in Obj_arg0. Number of coins in the circle | | Distance: integer in Obj_arg2. Distance from the center. |
| SMG1 & SMG2 | SunakazeKun (rev. 7) |
| | CirclePurpleCoinGroup | Purple Coin Circle| # Of Purple Coins: integer in Obj_arg0. Number of Purple coins in the circle. | | Distance: integer in Obj_arg2. Distance from the center the coins are placed. |
| SMG1 & SMG2 | KoopaTroopaMan (rev. 7) |
| | ClipAreaDropLaser | Matter Splatter Drop| Size of holes/Delay between spawns(?): integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 3) |
| | ClockworkHandle | Clockwork Turnkey| Unknown 1: integer in Obj_arg1 | | Unknown 3: integer in Obj_arg3 |
| SMG1 | Hiccup (rev. 2) |
| | CocoNut | Coconut| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| | CoconutTreeLeaf | Palm Tree Leaves| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | CocoSambo | Large Pokey| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | Coin | Coin| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 3: integer in Obj_arg3 | | Unknown 4: integer in Obj_arg4 | | Unknown 5: integer in Obj_arg5 | | In Air Bubble: list in Obj_arg7: Null=Normal, 0=In Air Bubble, 1=Same as 0??? |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| | CoinBox | Spin-triggered Coin | SMG1 | Hiccup (rev. 4) |
| | CoinFlower | Coin Flower| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 3) |
| | CoinReplica | Coin (Fake) | SMG1 | Hiccup (rev. 4) |
| | CollectTico | Silver Star Manager| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | CollisionArea | Collision Area| Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | ConcreteBlock | Concrete Block | SMG1 & SMG2 | Hiccup (rev. 6) |
| | Creeper | Swingable Creeper Flower | SMG1 & SMG2 | SunakazeKun (rev. 4) |
| | CrystalCageL | Crystal Cage (Large)| Power Star Inside: integer in Obj_arg0. Generates A Power Star inside. |
| SMG1 & SMG2 | shibboleet (rev. 3) |
| | CrystalCageM | Crystal Cage (Medium)| Item: integer in Obj_arg7. null = nothing, 0 = coin, 1 = blue toad, 2 = sling star, 3 = launch star, 4 = starbits, 5 = Luma, 6 = key, 7 = star, 8 = 1-Up mushroom, 9 = goomba, 10 = blue chip, 11 = yellow chip, 12 = silver star, 14 = life mushroom | | Toad Color: integer in Obj_arg6. 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue |
| SMG1 & SMG2 | SunakazeKun (rev. 5) |
| | CubeBubbleExRotateWallS | Bubble Blast Wall [Unused] | SMG1 | SunakazeKun (rev. 7) |
| | CubeCameraBowl | Camera Area (Bowl Shaped)| Camera ID: integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 3) |
| | CubeCameraBox | Camera Area (Cube shaped)| Camera ID: integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 3) |
| | CubeCameraCylinder | Camera Area (Cylinder Shaped)| Camera ID: integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 2) |
| | CubeCameraSphere | Camera Area (Spherical Shaped)| Camera ID: integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 2) |
| | CutBushGroup | Tall Green Bush Group| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | DarknessRoomAir | Matter Splatter Sky | SMG1 & SMG2 | Peardian (rev. 1) |
| | DarknessRoomDoorA | Matter Splatter Mansion Door | SMG1 & SMG2 | SunakazeKun (rev. 2) |
| | DashChargeCylinder | Dash Charge Area (Cylinder) [Unused] | SMG1 | Hiccup (rev. 5) |
| | DashRing | Underwater Boost Ring | SMG1 & SMG2 | shibboleet (rev. 4) |
| | DeadLeaves | Dead Leaves | SMG1 | Peardian (rev. 1) |
| | DeathCube | Death Area (Cube)| Unknown: integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 2) |
| | DemoRabbit | Demo Star Bunny | SMG1 | Hiccup (rev. 2) |
| | DepthOfFieldCylinder | Depth Of Field Area (Cylinder) | SMG1 | Hiccup (rev. 3) |
| | DepthOfFieldSphere | Depth Of Field Area (Sphere) | SMG1 | Hiccup (rev. 3) |
| | DesertLandDownSwitch | Dusty Dune Switch (Down)| Delay: integer in Obj_arg0 | | Unknown: integer in Obj_arg1 |
| SMG1 | SunakazeKun (rev. 2) |
| | DesertLandUpSwitch | Dusty Dune Switch (Up)| Delay: integer in Obj_arg0 | | Unknown: boolean in Obj_arg1 |
| SMG1 | SunakazeKun (rev. 3) |
| | DesertMovingLand | Dusty Dune Sand Disk Planet | SMG1 | Peardian (rev. 1) |
| | DesertMovingLandSmall | Dusty Dune Sand Disk Planet (Small) | SMG1 | Peardian (rev. 1) |
| | DharmaSambo | Red Pokey | SMG1 & SMG2 | Hiccup (rev. 2) |
| | DimensionAir | Mysterious Dimension Sky | SMG1 & SMG2 | Peardian (rev. 1) |
| | DinoPackun | Dino Piranha| Unknown 7: integer in Obj_arg7 |
| SMG1 | Hiccup (rev. 8) |
| | DinoPackunVs2 | Fiery Dino Piranha| Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | DiskFlowerPlanet | Good Egg Disk Garden Planet [Early Version] | SMG1 | Hiccup (rev. 6) |
| | Dodoryu | Major Burrows | SMG1 & SMG2 | Hiccup (rev. 2) |
| | Dossun | Thwomp| Floating Height: integer in Obj_arg0. How high the Thwomp is before coming down. 0 means on the ground. | | Delay: integer in Obj_arg1. Delay between falls. 0 means no delay. | | Shadow: integer in Obj_arg2. Determines presence of a shadow. 0 means no shadow, 2 means a shadow is present. | | Unknown 3: boolean in Obj_arg3. No seen effect. | | Delay?: integer in Obj_arg4. Unknown, seems to slightly effect delay. |
| SMG1 & SMG2 | Hiccup (rev. 10) |
| | EarthenPipe | Warp Pipe| Jump out of pipe: integer in Obj_arg1. If set, Mario will jump out of the pipe when exiting it. Unknown what higher numbers do. | | Retract after use: list in Obj_arg2: 1=Retract after use 2=Stay after use. If the pipe burrows out of the ground before Mario exits it, then retracts into the ground afterwards. | | Pipe ID: integer in Obj_arg3. Pipes with the same ID connect to each other. | | Music: integer in Obj_arg4. Music change. | | Color: list in Obj_arg7: 0=Green, 1=Orange |
| SMG1 & SMG2 | Hiccup (rev. 18) |
| | EarthenPipeInWater | Warp Pipe (Underwater)| Jump out of pipe: boolean in Obj_arg1. If set, Mario will jump out of the pipe when exiting it. | | Retract after use: boolean in Obj_arg2. If the pipe burrows out of the ground before Mario exits it, then retracts into the ground afterwards. | | Pipe ID: integer in Obj_arg3. Pipes with the same ID connect to each other. | | Music: integer in Obj_arg4. Music change. | | Color: list in Obj_arg7: 0=Green, 1=Orange |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| | EffectCylinder | Effect Area (Cylinder)| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 2) |
| | EffectTicoL | Large Luma Effect | SMG1 & SMG2 | SunakazeKun (rev. 3) |
| | EffectTicoS | Small Luma Effect | SMG1 & SMG2 | SunakazeKun (rev. 3) |
| | ElectricBall | Electric Ball| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | ElectricBazooka | Undergrunt Gunner (Electric) | SMG1 & SMG2 | Peardian (rev. 1) |
| | ElectricRail | Electric Fence| Height: integer in Obj_arg0. How much singular fences make up the height. | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 | | Unknown 4: integer in Obj_arg4 | | Unknown 5: integer in Obj_arg5 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | ElectricRailMoving | Electric Fence (Moving)| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | ExterminateMerameraPlanet | Lil' Cinder Planet [Unused] | SMG1 | Hiccup (rev. 7) |
| | ExterminationKuriboKeySwitch | Goomba Extermination Key Switch | SMG1 | Hiccup (rev. 3) |
| | ExterminationMeramera | Extermination Switch (Lil' Cinder) | SMG1 | SunakazeKun (rev. 1) |
| | EyeBeamer | Dreadnaught Moving Laser Platforms| Beam Length: integer in Obj_arg0 | | Move Speed: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | FallingSmallRock | Falling Rock (Small) | SMG1 | Hiccup (rev. 2) |
| | FallsCube | Waterfall Effect Area (Cube)| Unknown: integer in Obj_arg0 |
| SMG1 & SMG2 | SunakazeKun (rev. 3) |
| | FineAir | Foreground Fine Sky | SMG1 & SMG2 | MK7tester (rev. 2) |
| | FireBallBeamKameck | Magikoopa (Fireball)| Number of Fireballs: list in Obj_arg0: 1, 2, 3. Specifies the number of fireballs to be generated when the initial one explodes. | | Unknown1: integer in Obj_arg3. No seen effect. |
| SMG1 | Hiccup (rev. 6) |
| | FireBar | Firebar| Amount of fireballs on a stick: integer in Obj_arg0. How many fireballs are on a stick. | | Rotation Velocity: integer in Obj_arg1. Positive number makes the fireballs rotate counterclockwise, negative numbers for clockwise. | | Distance from Center: integer in Obj_arg5. Distance of the fireballs from the center axis. | | Amount of fireball sticks: integer in Obj_arg7. The amount of fireball sticks rotating around the center. | | Unknown 2: boolean in Obj_arg2. No seen effect. | | Unknown 3: integer in Obj_arg3. No seen effect. | | Unknown 4: boolean in Obj_arg4. No seen effect. | | Unknown 6: integer in Obj_arg6. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 17) |
| | FireBubble | Blue Lava Bubble | SMG1 & SMG2 | Hiccup (rev. 4) |
| | FirePressure | Fireball Shooter| Nozzle Angle: integer in Obj_arg0. The angle of the Flame-Shooting Nozzle in degrees. Nozzle starts out shooting parallel to ground. Doesn't support negatives. Angle is awkward, and not like normal rotation. | | Time Between Each Shot: integer in Obj_arg1. The time between each shot, you can edit it however you want, there is no default choice, but 30-25 is average. | | Speed of Fireballs: integer in Obj_arg2. The speed of the Fireballs, 20 is around average, but you can edit it however you want. | | Mecha-Bowser Switch: boolean in Obj_arg7. Despawns it when Mecha-Bowser blows up. |
| SMG1 & SMG2 | Hiccup (rev. 23) |
| | FirePressureRadiate | Flame Shooter| Nozzle Angle: integer in Obj_arg0. The angle of the Flame-Shooting Nozzle in degrees. Nozzle starts out shooting parallel to ground. Doesn't support negatives. Angle is awkward, and not like normal rotation. | | Time Between Bursts: integer in Obj_arg1. The time between each burst, you can edit it however you want, there is no default choice, but 90-240 is average. | | Fire Distance: integer in Obj_arg2. How far out the fire stream reaches. 0 means no flame. Appears to have an upper limit of about 100. |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | FireworksA | Fireworks| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 2) |
| | FishGroupA | Fish Group A| Number of fish: integer in Obj_arg0 |
| SMG1 & SMG2 | SunakazeKun (rev. 4) |
| | FishGroupB | Fish Group B| Number of fish: integer in Obj_arg0 |
| SMG1 & SMG2 | SunakazeKun (rev. 3) |
| | FishGroupC | Fish Group C| Number of fish: integer in Obj_arg0 |
| SMG1 & SMG2 | SunakazeKun (rev. 4) |
| | FishGroupD | Fish Group D| Number of fish: integer in Obj_arg0 |
| SMG1 & SMG2 | SunakazeKun (rev. 4) |
| | FishGroupE | Fish Group E| Number of fish: integer in Obj_arg0 |
| SMG1 & SMG2 | SunakazeKun (rev. 2) |
| | FishGroupF | Fish Group F| Number of fish: integer in Obj_arg0 |
| SMG1 & SMG2 | SunakazeKun (rev. 2) |
| | Flag | Flag| Unknown 1: integer in Obj_arg1 |
| SMG1 | Hiccup (rev. 5) |
| | FlagKoopaA | Bowser Flag| Unknown1: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | FlagKoopaCastle | Bowser Flag (Castle)| Unknown: integer in Obj_arg1 |
| SMG1 | SunakazeKun (rev. 1) |
| | FlagSurfing | Surfing Race Flag [Unused] | SMG1 | Hiccup (rev. 4) |
| | FlameGun | Flame [Pig Statue] [Unused] | SMG1 | Hiccup (rev. 8) |
| | FlexibleSandPlanetPartsA | Dusty Dune Sand Tide Planet Sand| Unknown: integer in Obj_arg0 | | Unknown: integer in Obj_arg1 | | Unknown: integer in Obj_arg2 | | Unknown: integer in Obj_arg4 |
| SMG1 | SunakazeKun (rev. 2) |
| | FlexibleSphere | Flexible Sphere Planet | SMG1 | Hiccup (rev. 6) |
| | FlipPanel | Flipswitch Panel | SMG1 & SMG2 | Hiccup (rev. 7) |
| | FlipPanelObserver | Flipswitch Panel Observer| Unknown 0: integer in Obj_arg0 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | FloaterLandPartsA | Buoy Base Unused Parts [Unused] | SMG1 | SunakazeKun (rev. 6) |
| | FloaterLandPartsFrame | Buoy Based Early Frame [Unused] | SMG1 | SunakazeKun (rev. 6) |
| | FlowerBlueGroup | Flower Group (Blue)| Number of plants: integer in Obj_arg0 |
| SMG1 & SMG2 | SunakazeKun (rev. 2) |
| | FlowerGroup | Flower Group (Yellow)| Number of plants: integer in Obj_arg0 |
| SMG1 & SMG2 | SunakazeKun (rev. 3) |
| | FluffWind | Floaty Fluff Wind | SMG1 & SMG2 | MK7tester (rev. 3) |
| | GCaptureTarget | Pull Star| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | Gesso | Blooper| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| | GlaringLightAreaCylinder | Glaring Light Area (Cylinder) | SMG1 | shibboleet (rev. 1) |
| | GlobalConeGravity | Cone Shaped Gravity | SMG1 & SMG2 | shibboleet (rev. 1) |
| | GlobalCubeGravity | Cube Shaped Gravity | SMG1 & SMG2 | shibboleet (rev. 1) |
| | GlobalDiskGravity | Disk Shaped Gravity | SMG1 & SMG2 | shibboleet (rev. 1) |
| | GlobalDiskTorusGravity | Torus Shaped Gravity | SMG1 & SMG2 | Arisotura (rev. 2) |
| | GlobalPlaneGravity | Global planar gravity controller | SMG1 & SMG2 | Arisotura (rev. 1) |
| | GlobalPlaneGravityInBox | Local planar gravity controller | SMG1 & SMG2 | Arisotura (rev. 2) |
| | GlobalPlaneGravityInCylinder | Cylinder Shaped Gravity | SMG1 & SMG2 | shibboleet (rev. 1) |
| | GlobalPointGravity | Pointed Gravity | SMG1 & SMG2 | shibboleet (rev. 2) |
| | GlobalSegmentGravity | Segment Gravity| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 2) |
| | GlobalWireGravity | Global Wire Gravity| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 2) |
| | GraveStoneD | Space Junk Grave Path D [Unused] | SMG1 | SunakazeKun (rev. 5) |
| | GraveStoneE | Space Junk Grave Path E [Unused] | SMG1 | SunakazeKun (rev. 5) |
| | GreenCaterpillarBig | Gusty Garden Caterpillar | SMG1 | NWPlayer123 (rev. 2) |
| | GroupSwitchWatcher | Group Switch Watcher| Number of events: integer in Obj_arg0. How many input events are connected to the combiner. | | Combination function: list in Obj_arg1: *=AND, 0=OR. Defines whether the output will be triggered if one of the inputs are triggered (OR) or if all of them are triggered (AND). |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| | HammerHeadPackun | Prickly Piranha Plant| Drops Starbits: boolean in Obj_arg0. -1 = Yes, 0 = No |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| | Hanachan | Wiggler| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | HazeCube | Haze Area (Cube)| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | HeavenlyBeachTimerStepA | Beach Bowl Appearing Platform A | SMG1 | Peardian (rev. 1) |
| | HeavenlyBeachTimerStepB | Beach Bowl Appearing Platform B | SMG1 | Peardian (rev. 1) |
| | HeavensDoorInsideCage | Large Glass Cage| Unknown 3: integer in Obj_arg3 |
| SMG1 | Hiccup (rev. 3) |
| | HeavensDoorInsidePlanetPartsA | Gateway Large Planet Core | SMG1 | Peardian (rev. 1) |
| | HipDropRock | Poundable Rock| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | HipDropSwitch | Poundable Switch| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | HipDropTimerSwitch | Poundable Timer Switch| Timer: integer in Obj_arg0. How many milliseconds(?) the timer lasts. | | Unknown1: integer in Obj_arg1 | | Trigger slow motion: integer in Obj_arg2. Set to 2 to make the switch trigger slow motion. |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| | HiTowerGoalPlanet | Temporary High Model (HiTowerGoalPlanet) | SMG1 | Hiccup (rev. 5) |
| | HomeAir | Home Air | SMG1 & SMG2 | Hiccup (rev. 3) |
| | HomePlanet | Home Planet | SMG1 | Hiccup (rev. 9) |
| | HomingKiller | Bullet Bill| Unknown 0: integer in Obj_arg0 | | Non-Homing: boolean in Obj_arg2. Makes it not home in, obj_arg4 & 5 have to be set | | Unknown 3: integer in Obj_arg3 | | Unknown 4: integer in Obj_arg4 | | Unknown 5: integer in Obj_arg5 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 12) |
| | HoneyBee | Honey Bee| Behavior / Item: list in Obj_arg0: 1 = falling & flying, 4 = climbing, 5 = spear, 6 = stomp attack, 8 = honey bucket, 9 = honey bucket & gathers honey from ground. 6 to 9 are unused in SMG2 | | Unknown 1: integer in Obj_arg1 | | Unknown 3: integer in Obj_arg3 | | Unknown 6: integer in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| | HoneyQueen | Honey Queen| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | IceMeramera | Li'l Brrr| Jump: integer in Obj_arg0. Determines whether the Lil' Brrr jumps up when spawned. 1 = jump, 2 = simply appear from ground | | Unknown 1: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| | IceMerameraKing | Baron Brrr | SMG1 | Hiccup (rev. 3) |
| | IcicleRock | Icicle Rock| Item: integer in Obj_arg3 |
| SMG1 | Hiccup (rev. 6) |
| | InvisibleWall10x10 | 10 x 10 Invisible Wall | SMG1 & SMG2 | Hiccup (rev. 7) |
| | InvisibleWallBattleShipA | Invisible Wall (Battlerock) [Unused] | SMG1 | Hiccup (rev. 4) |
| | InvisibleWallGCapture10x10 | 10 x 10 Invisible Blue Star Wall | SMG1 | Hiccup (rev. 2) |
| | InvisibleWallJump10x10 | 10 x 10 Invisible Wall Jump Wall | SMG1 | Hiccup (rev. 2) |
| | InvisibleWaterfall | Invisible Waterfall| Unknown 4: integer in Obj_arg4 |
| SMG1 & SMG2 | Hiccup (rev. 2) |
| | InvisibleWaterfallTwinFallLake | Invisible Waterfall (Ice Falls) | SMG1 | SunakazeKun (rev. 1) |
| | IronCannonLauncher | Cannon Ball Launcher| Shoot Delay: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 7: boolean in Obj_arg7 |
| SMG1 | Hiccup (rev. 3) |
| | IronCannonLauncherPoint | Cannon Ball (Spawner Point)| Shot Delay: integer in Obj_arg0 | | Unknown: integer in Obj_arg1 | | Unknown: boolean in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | ItemBlockSwitch | ? Block (Switch) [Unused, Incomplete] | SMG1 | SunakazeKun (rev. 16) |
| | Jellyfish | Jellyfish| Fly: list in Obj_arg0: 1 = Simply explode, 2 & 3 = Fly, Spin & Explode |
| SMG1 & SMG2 | Hiccup (rev. 12) |
| | JellyfishElectric | Jellyfish (Electric)| Run On rail: boolean in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| | Jiraira | Bowser Landmine [Unused] | SMG1 & SMG2 | Hiccup (rev. 11) |
| | JumpBeamer | Spring Sentry Beam| Ring Size: integer in Obj_arg0. Size of the rings being generated. 0 means no rings appear. At some high number the rings stop moving before they fade away. Also, the higher this number is, the faster the rings move outward. Evidently the rings are given a fixed amount of time to move from the starting diameter to the value listed here. | | Fade Delay: integer in Obj_arg1. Amount of delay before the rings fade out. Rings will stop as detemined by Obj_arg0 and wait before fading away instead of fading immediately by default. |
| SMG1 & SMG2 | Hiccup (rev. 6) |
| | JumpGuarder | Sentry Beam (Ejects Topminis)| Number of Topminis: integer in Obj_arg2. How many Topminis to spawn. 0 means the Sentry Beam will do nothing. | | Unknown1: boolean in Obj_arg1. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| | JumpGuarderRoomPlanet | Jump Guardian Room Planet | SMG1 | Hiccup (rev. 4) |
| | JumpHole | Star Ball Launcher Hole | SMG1 & SMG2 | Hiccup (rev. 3) |
| | JumpSpider | Scuttlebug (Jumping) | SMG1 & SMG2 | Hiccup (rev. 8) |
| | Kabokuri | Jack O' Goomba| Unknown 0: boolean in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| | Kanina | Crabber [Blue]| Don't burrow: boolean in Obj_arg0. Makes it not able to burrow into the ground from time to time. |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | KaninaRed | Crabber (Red)| Don't burrow: boolean in Obj_arg0. Makes it not able to burrow into the ground from time to time. |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| | Karikari | Slurple| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | Karon | Dry Bones| Unknown 0: boolean in Obj_arg0. No seen effect. | | Unknown 1: boolean in Obj_arg1. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | KeySwitch | Key Switch| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| | KillerGunnerDouble | Bullet Bill Blaster/Spawner (Double) | SMG1 & SMG2 | Hiccup (rev. 6) |
| | Kinopio | Toad| Color: list in Obj_arg1: Null=Blue, 1=Green, 2=Purple, 3=Red, 4=Yellow | | Behavior: list in Obj_arg2: 0=Spinning, 1=Breakdancing, 2=Spinning, 3=Space Cocoon (Tarantox), 4=Floats above ground, 5=Diving, 6=Digging, 7=Asleep, 8=Jump out of chest, 9=Guard, 10=Excited/Jumping, 11=Scared, 12=Happy | | Equipment: list in Obj_arg7: 1=Snorkel, 2=Pickaxe, 3=Postman Outfit, 4=Spear And Sheild, 5=Glasses, 6=Starbit, 7=Captain Toad Outfit | | Unknown 5: integer in Obj_arg5. Unknown. Seems to be only used in SMG1's levels. |
| SMG1 & SMG2 | Hiccup (rev. 26) |
| | KinopioAstro | Observatory Toad| Color: list in Obj_arg1: 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue | | Behavior: list in Obj_arg2: 1=Breakdancing 2=Spinning 3=Space Cocoon (Tarantox) 6=Digging 7=Asleep 8=Jump out of chest(?) 9=Guard 10=Excited/Jumping 11=Scared 12=Happy. todo: document 4, 5 and 13 | | Equipment: list in Obj_arg7: 1=Snorkel, 2=Pickaxe, 3=Postman Outfit, 4=Spear And Sheild, 5=Glasses, 6=Starbit, 7=Captain Toad Outfit | | Unknown 5: integer in Obj_arg5 |
| SMG1 | Hiccup (rev. 3) |
| | Kiraira | Sea Mine Enemy | SMG1 & SMG2 | Hiccup (rev. 4) |
| | KirairaRail | Moving Mine| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | KoopaBattleMapCoinPlate | Bowser Battle Coin Plate | SMG1 | Hiccup (rev. 3) |
| | KoopaBattleMapPlate | Bowser Battle Plate | SMG1 | Hiccup (rev. 3) |
| | KoopaBattleMapStair | Star Reactor Stair Platform | SMG1 | Peardian (rev. 3) |
| | KoopaBattleMapStairBig | Star Reactor Big Stair Platform | SMG1 | Peardian (rev. 2) |
| | KoopaBattleMapStairTurn | Star Reactor Curved Stair Platform | SMG1 | Peardian (rev. 2) |
| | KoopaJr | Bowser Jr. [Unused?] | SMG1 | Hiccup (rev. 4) |
| | KoopaJrShip | Airship (Bowser Jr.)| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 2) |
| | KoopaStatue | Bowser Statue| Item: list in Obj_arg3: null = Coin, 0/4/5/6= Nothing, 1 = 1-Up, 2 = CRASH [Unused], 3 = Star Bits. TODO: How many Star Bits? | | Unknown 4: integer in Obj_arg4 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| | KoopaVs1 | Bowser (1st Time) | SMG1 | Peardian (rev. 3) |
| | KoopaVs2 | Bowser (2nd Time) | SMG1 | Peardian (rev. 3) |
| | KoopaVS2PartsDarkMatterE | Dark Matter Block E [Unused?] | SMG1 | SunakazeKun (rev. 5) |
| | KoopaVS2PartsRestStepB | Dark Matter Reactor Platform B | SMG1 | Hiccup (rev. 5) |
| | KoopaVs3 | Bowser (3rd Time) | SMG1 | Peardian (rev. 2) |
| | KoopaVS3LavaPlanet | Galaxy Reactor Lava Planet | SMG1 | Hiccup (rev. 3) |
| | KoteBug | Flipbug | SMG1 & SMG2 | Hiccup (rev. 4) |
| | Kuribo | Goomba| Unknown 0: boolean in Obj_arg0. Setting to anything other than null makes the goomba fail to appear. | | Running: boolean in Obj_arg1. Setting to 0 makes the goomba run when it is instantiated. It stops and wanders around normally after a few seconds. | | Unknown 3: boolean in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 12) |
| | KuriboChief | Goomba (Chief)| Unknown 7: boolean in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| | KuriboMini | Goomba ("Mini") | SMG1 & SMG2 | Hiccup (rev. 8) |
| | LavaGeyser | Lava Geyser| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | LavaHomeVolcanoFallingRock | Falling Rocks | SMG1 | Hiccup (rev. 3) |
| | LavaJamboSunPlanet | Melty Molten Jumbo Sun Planet| Unknown: integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 4) |
| | LavaProminence | Fire Bubble| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | LavaProminenceEnvironment | Fire Bubble (Environment)| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 | Hiccup (rev. 2) |
| | LavaProminenceTriple | Lava Prominence (Triple) | SMG1 & SMG2 | Peardian (rev. 1) |
| | LavaProminenceWithoutShadow | Fire Bubble (without Shadow)| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 | Hiccup (rev. 3) |
| | LavaStrangeRock | Melty Molten Rock | SMG1 | Peardian (rev. 2) |
| | LavaStrangeRockL | Melty Molten Rock (Large) | SMG1 | Peardian (rev. 2) |
| | LavaStrangeRockTable | Melty Molten Rock Table | SMG1 | SunakazeKun (rev. 6) |
| | LensFlareArea | Lens Flare Area| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | LightCtrlCube | Light Control Area (Cube)| Light ID: integer in Obj_arg0. Links to the light ID in a zone light file in LightData.arc | | Unknown: integer in Obj_arg1 |
| SMG1 | SunakazeKun (rev. 3) |
| | LightCtrlCylinder | Light Control Area (Cylinder)| Light ID: integer in Obj_arg0. Links to the light ID in a zone light file in LightData.arc | | Unknown 1: integer in Obj_arg1 |
| SMG1 | Hiccup (rev. 3) |
| | LuigiEvent | Luigi Event| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 2) |
| | LuigiNPC | NPC Luigi| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 4) |
| | MagnumKiller | Banzai Bill| Unknown 2: integer in Obj_arg2 | | Unknown 5: integer in Obj_arg5 | | Unknown 6: integer in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | Mario | Mario Spawn Point| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 12) |
| | MarioLauncher | Mario Launcher Cannon| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| | MechaKoopaPartsHead | Mecha-Bowser Head| Unknown: integer in Obj_arg3 |
| SMG1 | SunakazeKun (rev. 2) |
| | MechaKoopaPartsWreckA | Mecha-Bowser Wreck | SMG1 | Hiccup (rev. 5) |
| | MechanicKoopaMini | Mecha-Koopa| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | Meramera | Lil' Cinder| Jump: integer in Obj_arg0. Determines whether the Lil' Cinder jumps up when spawned. 1 = jump, 2 = simply appear from ground | | Unknown 2: boolean in Obj_arg2. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 10) |
| | Metbo | Goombeetle | SMG1 & SMG2 | Hiccup (rev. 4) |
| | MeteorCannon | Meteor Cannon| Delay between shoots: integer in Obj_arg0 | | No. of Rail points: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| | MeteorStrike | Falling Meteor| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | MeteorStrikeEnvironment | Decoration Meteor| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | Mogu | Rocky Wrench| Unknown 0: boolean in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | Mogucchi | Undergrunt| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| | MorphItemNeoBee | Bee Mushroom| Floating: boolean in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | In Air Bubble: list in Obj_arg3: 0=Yes, *=No | | Unknown 4: integer in Obj_arg4 | | Unknown 5: integer in Obj_arg5 | | Not spinning: list in Obj_arg6: 0=Yes, *=No. Make the item not spin. |
| SMG1 & SMG2 | Hiccup (rev. 14) |
| | MorphItemNeoFire | Fire Flower| Floating: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | In Air Bubble: boolean in Obj_arg3 | | Unknown 5: integer in Obj_arg5 | | Not spinning: boolean in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 14) |
| | MorphItemNeoFoo | Red Star| In Air Bubble: integer in Obj_arg3 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 6) |
| | MorphItemNeoHopper | Spring Mushroom| Floating: integer in Obj_arg0 | | In Air Bubble: boolean in Obj_arg3 | | Unknown 5: integer in Obj_arg5 | | Not spinning: boolean in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| | MorphItemNeoIce | Ice Flower| Floating: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | In Air Bubble: boolean in Obj_arg3 | | Unknown 5: integer in Obj_arg5 | | Not spinning: boolean in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| | MorphItemNeoTeresa | Boo Mushroom| Floating: integer in Obj_arg0 | | In Air Bubble: boolean in Obj_arg3 | | Unknown 4: integer in Obj_arg4 | | Unknown 5: integer in Obj_arg5 | | Not spinning: boolean in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 11) |
| | MovieStarter | Movie Starter| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 2) |
| | NeedlePlant | Spiky Plant| Unknown 0: boolean in Obj_arg0. No seen effect. | | Unknown 7: boolean in Obj_arg7. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | NeedlePlantFly | Flying Spiky Plant| Unknown 0: boolean in Obj_arg0. No seen effect. | | Unknown 1: boolean in Obj_arg1. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 6) |
| | NokonokoLand | Koopa Troopa| Shell Color: list in Obj_arg0: Null = Green, 1 = Red, 3 = Blue [Unused] |
| SMG1 & SMG2 | Hiccup (rev. 20) |
| | NonSleepCube | Non Sleep Area (Cube)| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 3) |
| | NoteFairy | Rainbow Note Manager| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 | | Song: list in Obj_arg4: -2 = Chromatic Scale, -1 = Chromatic Scale, 0 = Placeholder 0? [Unused], 1 = Placeholder 1? [Unused], 2 = SMB Underground, 3 = Unused placeholder, 4 = SMB Underwater, 5 = SMW Bonus Stage | | Unknown 5: integer in Obj_arg5 | | Unknown 6: integer in Obj_arg6 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 12) |
| | OceanBowl | Water Planet (Bowl) | SMG1 | SunakazeKun (rev. 7) |
| | OceanFloaterTowerRotateStepC | Buoy Base Rotating Platforms C | SMG1 & SMG2 | Hiccup (rev. 6) |
| | OceanJShapePlanet | OceanJShapePlanet | SMG1 | Hiccup (rev. 4) |
| | OceanPhantomShipAir | Deep Dark Sky [Unused] | SMG1 | Hiccup (rev. 5) |
| | OceanRing | Water Planet (Ring)| Unknown: integer in Obj_arg0 |
| SMG1 & SMG2 | SunakazeKun (rev. 3) |
| | OceanRingAndFlag | Ray Surfing Planet| Unknown: integer in Obj_arg1 |
| SMG1 & SMG2 | SunakazeKun (rev. 2) |
| | OceanSphere | Water Planet (Sphere)| Unknown: integer in Obj_arg0 |
| SMG1 & SMG2 | SunakazeKun (rev. 7) |
| | OctopusTrapPlanet | Temporary High Model (OctopusTrapPlanet) | SMG1 | Hiccup (rev. 5) |
| | Onimasu | Tox Box| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | OnimasuCube | Tox Box Area (Cube) | SMG1 & SMG2 | SunakazeKun (rev. 3) |
| | OnimasuPivot | Toy Time Tox Box | SMG1 | Hiccup (rev. 3) |
| | OtaKing | King Kaliente| Color: integer in Obj_arg1. -1 = Orange, 0 = Black | | Unknown 0: integer in Obj_arg0 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | OtaKingBath | Good Egg King Kaliente Planet [Unused Copy] | SMG1 | Hiccup (rev. 6) |
| | OtaRock | Octopus| Doesn't spit coconuts: integer in Obj_arg0. Makes it not spit coconuts, so it's unkillable without a shell. | | Don't pop up: integer in Obj_arg1. Makes it not jump up (like coming out of a barrel) when it spots Mario. |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| | PackunPetit | Piranha Plant| Always Face Front: boolean in Obj_arg0. 1 means won't rotate when attacking, 0 means rotate. | | Unknown 1: boolean in Obj_arg1. No seen effect. | | Unknown 2: integer in Obj_arg2. No seen effect. | | Unknown 3: integer in Obj_arg3. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 10) |
| | Peach | Princess Peach| Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | PeanutPlanet | Peanut Planet [Unused, Early] | SMG1 | Hiccup (rev. 4) |
| | Penguin | Penguin| Behavior: list in Obj_arg0: -1=Normal, 0=Sitting, 1=Underwater (breathing), 2=Swimming, 3=Jumping & Diving, 4=Riding shell, 5=Normal, 6=Walking | | Color: list in Obj_arg7: -1=Blue, 1=Green, 2=Purple, 3=Red. Changes the color. 1, 2 and 3 are used by a similar object, but not this one. TODO: Check what 0 is like |
| SMG1 & SMG2 | Hiccup (rev. 6) |
| | PenguinCoach | Penguin Coach| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | PenguinMaster | Penguru | SMG1 & SMG2 | Hiccup (rev. 4) |
| | PenguinRacer | Penguin Racer| Unknown: integer in Obj_arg0 | | Color: list in Obj_arg7: 1 = green, 2 = purple, 3 = red, 4 = blue |
| SMG1 | SunakazeKun (rev. 4) |
| | PenguinRacerLeader | Penguin Racer (Leader)| Unknown 0: integer in Obj_arg0 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 2) |
| | PenguinSkater | Penguin Skater | SMG1 | Peardian (rev. 1) |
| | PenguinStudent | Penguin Student| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 | Hiccup (rev. 2) |
| | Petari | Starbag | SMG1 & SMG2 | Hiccup (rev. 4) |
| | PhantomBonfire | Fire [Red]| Makes Jingle: integer in Obj_arg0. Makes a bell-ringing type sound when put out. Used in Toy Time. | | Always on: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 11) |
| | PhantomCandlestand | Lit Candlestand ("Phantom")| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 & SMG2 | SunakazeKun (rev. 13) |
| | PhantomTorch | Fire [Blue] | SMG1 & SMG2 | Hiccup (rev. 6) |
| | PicketSwitch | Poundable Stump | SMG1 & SMG2 | Hiccup (rev. 5) |
| | PicketSwitchBig | Poundable Stump (Big)| Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| | PieFortress | Good Egg Disk Fort Planet [Unused, Early] | SMG1 | Hiccup (rev. 5) |
| | PipeModeCube | "PipeMode" Area (Cube) | SMG1 | Hiccup (rev. 3) |
| | PlaneCollisionCube | Collision Area (Cube)| Size: integer in Obj_arg0. The size. |
| SMG1 & SMG2 | SunakazeKun (rev. 3) |
| | PlanetDisk | Disk Planet [Unused] | SMG1 | Hiccup (rev. 6) |
| | Plant | Sproutle| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| | PlayerSeSphere | Player Sound Area (Sphere)| Unknown: integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 2) |
| | Poihana | Cataquack| Jump Height: integer in Obj_arg0. How high Mario will jump when the Cataquack launches him. 0 means he will not move (you can get stuck in a loop too). | | Sleeping: boolean in Obj_arg3. Determines if the Cataquack is sleeping when instantiated. 0 = not sleeping, 1 = sleeping. | | Respawn: boolean in Obj_arg4. Determines if the Cataquack respawns after falling into water. | | Unknown 7: boolean in Obj_arg7. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| | Pole | Climbable Pole | SMG1 & SMG2 | Hiccup (rev. 3) |
| | PoleNoModel | Climbable Pole (Invisible) [Unused] | SMG1 & SMG2 | Hiccup (rev. 11) |
| | PoleSquare | Climbable Pole (Square) | SMG1 & SMG2 | Hiccup (rev. 5) |
| | PoleSquareNoModel | Climbable Pole (Square, Invisible)| Unknown 1: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | Polta | Bouldergeist| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | Pompon2Plant | Pompon Plant (2 pompons)| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 3) |
| | Pompon4Plant | Pompon Plant (2 pompons)| Unknown: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 2) |
| | PowerStar | Power Star| Mission Number: list in Obj_arg0: Number of missions. Used to link the Power Star to the Scenario file. | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 | | Unknown 4: integer in Obj_arg4 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| | PowerStarAppearPoint | Power Star Appear Point | SMG1 & SMG2 | shibboleet (rev. 1) |
| | PowerStarHalo | Power Star Light| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 2) |
| | Pukupuku | Cheep Cheep| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | PullBackCylinder | Pull Back Area (Cylinder)| Unknown: integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 2) |
| | PunchBox | Brick Block| Coins: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 12) |
| | PurpleCoin | Purple Coin| Unknown: integer in Obj_arg0 | | Unknown: integer in Obj_arg3 | | Unknown: integer in Obj_arg4 | | Unknown: integer in Obj_arg5 | | Unknown: integer in Obj_arg6 | | Contained in a bubble?: boolean in Obj_arg7. null = no, 0 = yes |
| SMG1 & SMG2 | SunakazeKun (rev. 3) |
| | PurpleRailCoin | Purple Coin Rail| Number of coins: integer in Obj_arg0 | | Unknown: integer in Obj_arg3 | | Unknown: integer in Obj_arg5 | | Contained in a bubble?: boolean in Obj_arg7. null = no, 0 = yes |
| SMG1 & SMG2 | SunakazeKun (rev. 4) |
| | QuestionBoxMoveStepC | Gusty Garden Question Box Part C | SMG1 | Peardian (rev. 1) |
| | QuestionBoxPlanetA | Gusty Garden Question Box Planet A| Unknown: integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 3) |
| | QuestionCoin | ? Coin| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 | | Unknown 4: integer in Obj_arg4 |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| | Rabbit | Star Bunny| Color: integer in Obj_arg0. 0 = Yellow, 1 = Blue | | Action: integer in Obj_arg1. Maybe the action it's doing? (Jumping, and such) | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 6) |
| | RaceRail | Race Rail| Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | RailCoin | Coin Rail| Coin count: integer in Obj_arg0. How many coins are spawned along the path. | | Timer: integer in Obj_arg1. Amount of time until coins disappear | | Unknown 3: integer in Obj_arg3 | | Unknown 4: integer in Obj_arg4 | | Unknown 7: integer in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | RainCloud | Rain Cloud | SMG1 & SMG2 | Peardian (rev. 1) |
| | RelayPlanetC | Relay Planet C [Unused] | SMG1 & SMG2 | Hiccup (rev. 5) |
| | RelayPlanetH | Relay Planet H [Unused] | SMG1 | Hiccup (rev. 6) |
| | RestartCube | Restart Area (Cube) | SMG1 | SunakazeKun (rev. 2) |
| | RingBeamer | Spiked Sentry Beam| Ring Size: integer in Obj_arg0. Determines the size of the rings to be generated. 0 means no rings appear. | | Yellow Rings: boolean in Obj_arg2. Makes the Sentry Beam shoot yellow rings instead of red rings. (SMG2 Only) | | Delay: integer in Obj_arg1. Delay of it activating(?) |
| SMG1 & SMG2 | MK7tester (rev. 8) |
| | RockCreator | Rolling Boulder Spawner| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 4: integer in Obj_arg4 | | Unknown 5: integer in Obj_arg5 |
| SMG1 & SMG2 | Hiccup (rev. 2) |
| | Rosetta | Rosalina| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | RosettaReading | Rosalina (Reading) | SMG1 | Hiccup (rev. 2) |
| | RunawayRabbit | Star Bunny (Runaway)| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 | | Unknown 7: integer in Obj_arg7 |
| SMG1 | Hiccup (rev. 3) |
| | RunawayTico | Luma (Runaway) | SMG1 | Hiccup (rev. 3) |
| | SamboHead | Pokey Sprout| Unknown 0: boolean in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| | SandRiverGlaringLightA | Sand Spiral Lamp Light | SMG1 | Hiccup (rev. 3) |
| | SandUpDownTowerBreakableWallA | Dusty Dune Breakable Box A [Unused]| Drops a coin: boolean in Obj_arg3 |
| SMG1 | Hiccup (rev. 6) |
| | SandUpDownTriRock | Dusty Dune Rock Step Trio | SMG1 | Peardian (rev. 1) |
| | ScaleDownRelayPlanet | Deep Dark Fake Planet| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 | | Unknown 4: integer in Obj_arg4 |
| SMG1 | Hiccup (rev. 3) |
| | ScenarioStarter | Galaxy Fly-In| Travel time: integer in Obj_arg0. Time it takes for Mario to complete the path. | | Path Points?: integer in Obj_arg3 | | Player Rotation?: integer in Obj_arg5. Can be negative |
| SMG1 & SMG2 | SunakazeKun (rev. 7) |
| | ScreenBlurCube | ScreenBlur Area (Cube) | SMG1 | Hiccup (rev. 3) |
| | ScreenBlurCylinder | ScreenBlur Area (Cylinder) | SMG1 | Hiccup (rev. 4) |
| | ScreenBlurSphere | ScreenBlur Area (Sphere) | SMG1 | Hiccup (rev. 4) |
| | ScrewSwitchReverse | Big Screw| Unknown 0: integer in Obj_arg0 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | SeaBottomBigDoorC | Deep Dark Gate C [Unused] | SMG1 | SunakazeKun (rev. 5) |
| | SeaGullGroup | Group of Seagulls | SMG1 & SMG2 | NWPlayer123 (rev. 2) |
| | SearchBeamer | Mobile Sentry Beam| Beam Speed: integer in Obj_arg0. Speed of the beam moving from the Mobile Sentry to Mario. 0 means the beam doesn't move. | | Distance: integer in Obj_arg1. How close Mario must be before the Mobile Sentry attacks. 0 means extremely close, almost touching. | | Unknown1: integer in Obj_arg7. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| | SeaStormPlanet | Temporary High Model (SeaStormPlanet) | SMG1 | Hiccup (rev. 5) |
| | SeesawMoveNutA | Nut Platform A [Unused] | SMG1 | Hiccup (rev. 5) |
| | SeesawMoveNutB | Nut Platform | SMG1 & SMG2 | Peardian (rev. 1) |
| | SeesawMoveNutC | Nut Platform C [Unused] | SMG1 | Hiccup (rev. 6) |
| | ShellfishCoin | Clam (Coin)| Unknown 0: boolean in Obj_arg0. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| | ShellfishYellowChip | Clam (Star Chip)| Star Chip Group: integer in Obj_arg0. Has to be the same for all star chips and the corresponding YellowChipGroup |
| SMG1 & SMG2 | Hiccup (rev. 10) |
| | ShootingStar | Shooting Starbits | SMG1 & SMG2 | Marionumber1 (rev. 2) |
| | ShootingStarArea | Shooting Starbits Area | SMG1 & SMG2 | SunakazeKun (rev. 3) |
| | SignBoard | Sign Board| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 | | Unknown 6: integer in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | SimpleBloomCylinder | Simple Bloom Area (Cylinder) [Unused] | SMG1 | Hiccup (rev. 7) |
| | SimpleBloomSphere | Simple Bloom Area (Sphere) [Unused] | SMG1 | Hiccup (rev. 8) |
| | SkeletalFishBaby | Fish Bone | SMG1 | Hiccup (rev. 3) |
| | SkeletalFishBoss | Kingfin| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 4) |
| | SkeletalFishBossRail | Kingfin Boss Rail| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 3) |
| | SmallStone | Circle of Stones| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 2) |
| | SmokeEffectColorAreaCube | Smoke Effect Area (Cube)| Red: integer in Obj_arg0 | | Green: integer in Obj_arg1 | | Blue: integer in Obj_arg2 |
| SMG1 | SunakazeKun (rev. 3) |
| | Snakehead | Gringill (Large)| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 2) |
| | SnakeheadSmall | Gringill (Small)| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 2) |
| | SnowplowSwitch | Snow Plow Switch | SMG1 | shibboleet (rev. 1) |
| | SoundEmitter | Sound Emitter| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 4) |
| | SoundEmitterCube | Sound Emitting Area (Cube) | SMG1 & SMG2 | SunakazeKun (rev. 2) |
| | SoundEmitterSphere | Sound Emitting Area (Sphere) | SMG1 & SMG2 | SunakazeKun (rev. 2) |
| | SpaceCannonLauncher | Space Bullet Bill Blaster/Spawner | SMG1 & SMG2 | Hiccup (rev. 7) |
| | SpaceCocoon | Sling Pod| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 2) |
| | SpaceMine | Space Mine| Unknown 0: boolean in Obj_arg0. No seen effect. | | Explode on spawn: boolean in Obj_arg1. [Unused] Determines whether the mine will explode when it is instantiated. null = no, 1 = yes. | | Unknown 2: integer in Obj_arg2. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 12) |
| | SpaceShipStep | Dreadnought Platform | SMG1 & SMG2 | Peardian (rev. 1) |
| | SphereAir | Spherical Planet Air | SMG1 & SMG2 | Peardian (rev. 1) |
| | SphereRailDash | Star Ball Booster Rail | SMG1 & SMG2 | Hiccup (rev. 3) |
| | SpiderAttachPoint | Tarantox Sling Pod| Unknown Effect: integer in Obj_arg3 |
| SMG1 | SunakazeKun (rev. 1) |
| | SpinDriver | Sling Star| Distance: integer in Obj_arg0. This is how far it will launch Mario if no given path. Change the launch angle by changing the Sling Star angle. | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 | | Unknown 4: integer in Obj_arg4 | | Unknown 5: integer in Obj_arg5 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 10) |
| | SpinLeverSwitch | Spin Lever Switch| Unknown 1: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | SpinningBox | Spinning Block | SMG1 & SMG2 | Hiccup (rev. 2) |
| | SplashCoinBlock | ? Block (Splash, Coin) | SMG1 & SMG2 | Hiccup (rev. 6) |
| | SplashPieceBlock | ? Block (Splash. Star Bit) | Unknown 0: integer in Obj_arg0 | | Unknown 2: integer in Obj_arg2 | | Unknown 4: integer in Obj_arg4 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | SpringJetWater | Water Jet | SMG1 | shibboleet (rev. 1) |
| | SpringWaterFloaterA | Dreadnought Flood Float A | SMG1 | Peardian (rev. 1) |
| | SpringWaterFloaterB | Dreadnought Flood Float B | SMG1 | Peardian (rev. 1) |
| | StardustHillPlanet | Tub Shaped Planet [Unused] | SMG1 | Hiccup (rev. 5) |
| | StarDustStar | Question Mark Planet [Unused] | SMG1 | Hiccup (rev. 6) |
| | StarManFort | Starman Fortress [Unused] | SMG1 | Hiccup (rev. 7) |
| | StarPiece | Star Bit| Curve Effect (X-Axis): integer in Obj_arg0. Effects curve at which Starbit is recieved on X axis | | Curve Effect (Y-Axis): integer in Obj_arg1. Effects curve at which Starbit is recieved on Y axis | | Curve Effect (Z-Axis): integer in Obj_arg2. Effects curve at which Starbit is recieved on Z axis | | Colors: list in Obj_arg3: -1=Random Color, 0=Purple, 1=Yellow, 2=Lighter Green, 3=Blue, 4=Red, 5=Silver. -1 will most often appear as green. | | Rotation Speed: integer in Obj_arg4. Appears to effect speed of rotation | | Unknown: integer in Obj_arg5. No noticable effect in game, only used in SMG1 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | StarPieceCluster | Star Bit (Cluster) | SMG1 & SMG2 | Hiccup (rev. 4) |
| | StarPieceFlow | Star Bit (Flow) | SMG1 & SMG2 | Hiccup (rev. 4) |
| | StarPieceFollowGroup | Star Bit (Follow Group) | SMG1 & SMG2 | Hiccup (rev. 3) |
| | StarPieceGroup | Star Bit (Group)| # Of Star Bits: integer in Obj_arg0. obj_arg0= Number of star bits in circle. | | Distance From Centre: integer in Obj_arg1. Distance of star bits from centre. |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | StarPieceMother | Star Bit (Mother)| Amount of star bits: integer in Obj_arg0. This is the amount of star pieces given after collecting. | | Speed: integer in Obj_arg2. How fast the star bits spawn. | | Unknown 2: integer in Obj_arg3 | | Unknown 3: integer in Obj_arg4 | | Amount of star bits on path: integer in Obj_arg1. The amount of star pieces that appear on a defined path |
| SMG1 & SMG2 | Hiccup (rev. 10) |
| | StarPieceSpot | Spawn Spot (Star Bit)| Number of Starbits: integer in Obj_arg0. The number of starbits spawned when triggered. | | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| | StarrySky | Starry Sky | SMG1 | SunakazeKun (rev. 9) |
| | StinkBugParent | Mandibug (Parent with Child) | SMG1 & SMG2 | Hiccup (rev. 8) |
| | StinkBugSmall | Mandibug (Small)| Rotation: list in Obj_arg0: null, 0, 20. Determines how the Mandibug behaves when waiting and how it does or does not rotate to face Mario before charging. null = spins in place and rotates to face Mario. 0 = does not spin or rotate. 20 = alternating in place slightly left and right, does not rotate to face Mario. | | Charge Radius: integer in Obj_arg1. Distance from Mario before the Mandibug charges. The higher the number, the sooner the Mandibug will charge when approached. 0 means very close. | | Unknown 3: integer in Obj_arg3 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 11) |
| | StringSpider | Scuttlebug (Hanging)| String Length: integer in Obj_arg0. length of string (hexadecimal) |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| | StrongBlock | Strong Block| Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | SubmarineVolcanoSmallColumn | Bonefin Spiral Column [Unused] | SMG1 | SunakazeKun (rev. 4) |
| | SummerSky | Summer Sky | SMG1 & SMG2 | Peardian (rev. 4) |
| | SunakazeKun | Tweester| Debris: integer in Obj_arg0. null = no, 0 = yes |
| SMG1 & SMG2 | Hiccup (rev. 9) |
| | SunkenShip | Deep Dark Sunken Ship | SMG1 | Peardian (rev. 1) |
| | SunLightAreaBox | SunLight Area (Box) | SMG1 | Hiccup (rev. 3) |
| | SunsetAir | Sunset Sky | SMG1 & SMG2 | Peardian (rev. 1) |
| | SuperSpinDriver | Launch Star| Travel time: integer in Obj_arg0. Time it takes for Mario to complete the path. 60 = 1 second | | Number of path points: integer in Obj_arg3. Number of path points (usually set to 3) | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 5: integer in Obj_arg5 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| | SuperSpinDriverGreen | Green Launch Star| Flying Time: integer in Obj_arg0 | | Path points: integer in Obj_arg3 | | Unknown: integer in Obj_arg6 | | Unknown: integer in Obj_arg7 |
| SMG1 | SunakazeKun (rev. 4) |
| | SuperSpinDriverPink | Hungry Luma Launch Star| Flying Time: integer in Obj_arg0 | | Unknown: integer in Obj_arg1 | | Path points: integer in Obj_arg3 | | Unknown 5: integer in Obj_arg5 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| | SurfingRaceSubGate | Loopdeeloop Gate | SMG1 & SMG2 | Peardian (rev. 1) |
| | SwitchBox | Switch Block [Unused] | SMG1 | Hiccup (rev. 13) |
| | SwitchCube | Switch Area (Cube)| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 | Hiccup (rev. 3) |
| | SwitchCylinder | Switch Area (Cylinder) | SMG1 | SunakazeKun (rev. 2) |
| | SwitchSphere | Switch Area (Sphere) | SMG1 | SunakazeKun (rev. 2) |
| | SwitchSynchronizerReverse | Invisible Switch (NOT)| Unknown: integer in Obj_arg0. Seems to have no effect. |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| | Syati | Guppy| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 | Hiccup (rev. 3) |
| | TakoBarrelA | Octopus Barrel| Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 2) |
| | TakoBarrelB | Octopus Barrel [Unused?] | SMG1 & SMG2 | SunakazeKun (rev. 6) |
| | Takobo | Octoomba| Unknown 0: boolean in Obj_arg0. No seen effect. | | Movement Behavior: list in Obj_arg1: null, 0, 1, 3. Determines how the Octoomba moves relative to facing Mario. null = forward and back, 0 = right and left, 1 = left and right, 3 = back and forward. | | Movement Speed: integer in Obj_arg2. Determines how fast the Octoomba moves. 0 = no movement. | | Movement Distance: integer in Obj_arg3. Determines how far the Octoomba moves. 0 = no movement. | | Unknown 4: integer in Obj_arg4. No seen effect. | | Unknown 5: boolean in Obj_arg5. No seen effect. |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | TakoHei | Octoguy | SMG1 & SMG2 | Hiccup (rev. 3) |
| | TakoHeiRelayPlanet | Octoguy Relay Planet [Unused] | SMG1 | Hiccup (rev. 4) |
| | TalkSyati | Guppy (NPC)| Unknown: integer in Obj_arg1 | | Unknown: integer in Obj_arg2 |
| SMG1 | SunakazeKun (rev. 2) |
| | TamakoroTutorial | Star Ball Tutorial | SMG1 | shibboleet (rev. 2) |
| | TamakoroWithTutorial | Star Ball With Sign Board | SMG1 | shibboleet (rev. 3) |
| | Teresa | Boo| Unknown 0: boolean in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Item: list in Obj_arg7: null = nothing, 0 = coin, 1 =toad, 2 = sling star, 3 = launch star, 4 = starbits, 5 = Luma, 6 = key, 7 = star, 8 = 1-Up mushroom, 9 = goomba, 10 = blue chip, 11 = yellow chip, 12 = silver star, 14 = life mushroom. Determines if the Boo has an item and if so, what it is. An extensive list follows, only the coin and key actually spawn, anything else spawns a coin. | | Toad Color: list in Obj_arg6: 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue |
| SMG1 & SMG2 | Hiccup (rev. 16) |
| | TeresaChief | Big Boo| The star number.: integer in Obj_arg0. The scenario number. | | Toad Color: integer in Obj_arg6. 1=Green, 2=Purple, 3=Red, 4=Yellow, *=Blue | | Item: integer in Obj_arg7. Null, 13, 15+ = Nothing, 0 = Coin, 1 = Toad, 2 = Sling Star, 3 = Launch Star, 4 = Starbits, 5 = Luma, 6 = Key, 7 = Star, 8 = 1-Up Mushroom, 9 = Goomba, 10 = Blue Chip, 11 = Yellow Chip, 12 = Silver Star, 14 = Life Mushroom | | Unknown 1: integer in Obj_arg1. Unknown |
| SMG1 | Hiccup (rev. 8) |
| | TeresaMansionGlaringLightA | Ghostly Galaxy Mansion Light A [Unused?] | SMG1 | Hiccup (rev. 4) |
| | TeresaMansionGlaringLightB | Ghostly Galaxy Mansion Light B [Unused?] | SMG1 | Hiccup (rev. 3) |
| | TeresaMansionLightA | Swinging Boo Lamp A | SMG1 | Hiccup (rev. 5) |
| | TeresaMansionLightB | Swinging Boo Lamp B | SMG1 | Hiccup (rev. 3) |
| | TeresaPicture | Boo Portrait| Painting: list in Obj_arg1: 0 = Boo, 1 = Empty [Unused], 2 = Bomb Boo |
| SMG1 & SMG2 | Hiccup (rev. 13) |
| | TeresaRacer | Spooky Speedster| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 2) |
| | TeresaWater | Boo (Underwater)| Unknown 1: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | Tico | Luma| Color: list in Obj_arg0: 0=Yellow, 1=Blue, 2=Green, 3=Red, 4=Purple [Unused], 5=Pink, 6=Orange [SMG2] | | Trapped In Crystal: integer in Obj_arg1. obj_arg1: 7. Trapped in cage. |
| SMG1 & SMG2 | Hiccup (rev. 11) |
| | TicoAstro | Luma (Comet Observatory)| Color: list in Obj_arg0: 0=Yellow, 1=Blue, 2=Green, 3=Red, 4=Purple [Unused], 5=Pink, 6=Orange [SMG2] | | Required Green Stars (?): integer in Obj_arg2 |
| SMG1 | Hiccup (rev. 2) |
| | TicoBaby | Luma (Baby) | SMG1 & SMG2 | Hiccup (rev. 5) |
| | TicoComet | Luma (Comet Mover)| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 3) |
| | TicoFat | (Hungry) Luma (Star Bit)| # Of Star Bits: integer in Obj_arg1. Shows the number of Star bits it wants. (In Hex) |
| SMG1 & SMG2 | Hiccup (rev. 6) |
| | TicoGalaxy | (Hungry) Luma (Star Bit, Comet Observatory)| Starbits: integer in Obj_arg1 | | Links to Surp___Galaxy?: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | TicoRail | Luma (Rail) | SMG1 & SMG2 | Hiccup (rev. 4) |
| | TicoReading | Luma (Reading) | SMG1 | Hiccup (rev. 3) |
| | TicoShop | Luma (Shop)| Unknown 7: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | TicoStarRing | Trident Planet Launch Star| Galaxy(?): integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 1) |
| | TimerCoinBlock | ? Block (Timed, Coin) | SMG1 & SMG2 | Hiccup (rev. 6) |
| | TimerPieceBlock | ? Block (Timed, Star Bit) | SMG1 & SMG2 | Hiccup (rev. 5) |
| | TogeBegomanLauncher | Topman (Launcher)| Number of Topmen: integer in Obj_arg3. 0 causes nothing to happen. This generator spawns Topmen 1 at a time and does not replenish lost Topmen. |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| | TombSpider | Tarantox | SMG1 | Hiccup (rev. 4) |
| | Torpedo | Torpedo Ted| Non-homing: boolean in Obj_arg2. Makes it not home in, obj_arg4 & 5 have to be set | | Delay: integer in Obj_arg0 |
| SMG1 & SMG2 | SunakazeKun (rev. 7) |
| | TrampleStar | Bouncy Ball| Unknown 0: integer in Obj_arg0. No visible change |
| SMG1 & SMG2 | Hiccup (rev. 6) |
| | Trapeze | Swinging Flower Bar | SMG1 & SMG2 | SunakazeKun (rev. 4) |
| | TreasureBoxCrackedBlueChip | Treasure Chest (Cracked, Pull Star Chip) [Unused]| Group ID: integer in Obj_arg0. Has to be the same for all blue chips and the corresponding BlueChipGroup |
| SMG1 | Hiccup (rev. 6) |
| | TreasureBoxCrackedCoin | Treasure Chest (Cracked, Coin) | SMG1 | Hiccup (rev. 6) |
| | TreasureBoxCrackedPowerStar | Treasure Chest (Cracked, Power Star) | SMG1 | Hiccup (rev. 6) |
| | TreasureBoxCrackedYellowChip | Treasure Chest (Cracked, Star Chip)| Group ID: integer in Obj_arg0. Has to be the same for all yellow chips and the corresponding YellowChipGroup |
| SMG1 | Hiccup (rev. 7) |
| | TreasureBoxEmpty | Treasure Chest (Empty)| Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 5) |
| | TreasureBoxGoldEmpty | Treasure Chest (Gold, Empty) | SMG1 | Hiccup (rev. 2) |
| | TreasureBoxKinokoOneUp | Treasure Chest (1-Up)| Unknown 2: integer in Obj_arg2 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | TreeCube | TreeCube [Unused] | SMG1 | Hiccup (rev. 5) |
| | TrialBubbleTimerMoveWallA | Bubble Breeze Wall (Timed)| Move Speed: integer in Obj_arg0 | | Delay: integer in Obj_arg1 |
| SMG1 | SunakazeKun (rev. 2) |
| | TrickRabbit | Starbunny| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 & SMG2 | Hiccup (rev. 4) |
| | TrickRabbitFreeRun | Star Bunny (Running Freely) | SMG1 & SMG2 | Hiccup (rev. 3) |
| | TrickRabbitFreeRunChild | Star Bunny (Running Freely, ChildObj) | SMG1 & SMG2 | Hiccup (rev. 3) |
| | TrickRabbitFreeRunCollect | Star Bunny (Free Running, Collect Manager) | SMG1 & SMG2 | Hiccup (rev. 3) |
| | Tripod2Boss | Megaleg ("2") [Unused] | SMG1 | Hiccup (rev. 12) |
| | TripodBoss | Megaleg | SMG1 | Peardian (rev. 2) |
| | TripodBossBaseJointPosition | Megaleg Part Position| Links to a Megaleg Part with the same obj_arg0 value(?): integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 1) |
| | TriPodBossBodyA | Megaleg Body | SMG1 | Peardian (rev. 1) |
| | TripodBossBodyABloom | Megaleg Body Bloom | SMG1 | Peardian (rev. 1) |
| | TripodBossBottomKillerCannon | Megaleg Bottom Cannon | SMG1 | Peardian (rev. 1) |
| | TripodBossCore | Megaleg Core | SMG1 | Peardian (rev. 1) |
| | TripodBossEyeLight | Megaleg Eye Light | SMG1 | Peardian (rev. 1) |
| | TripodBossEyeLightBloom | Megaleg Eye Light Bloom | SMG1 | Peardian (rev. 1) |
| | TriPodBossGearA | Megaleg Gear A | SMG1 | Peardian (rev. 1) |
| | TriPodBossGearB | Megaleg Gear B | SMG1 | Peardian (rev. 1) |
| | TriPodBossGearBody | Megaleg Body Gear | SMG1 | Peardian (rev. 1) |
| | TriPodBossGearC | Megaleg Gear C | SMG1 | Peardian (rev. 1) |
| | TriPodBossGearSmallA | Megaleg Small Gear A| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 | Hiccup (rev. 3) |
| | TriPodBossGearSmallB | Megaleg Small Gear B| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 | Hiccup (rev. 2) |
| | TriPodBossGearSmallC | Megaleg Small Gear C| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 | Hiccup (rev. 2) |
| | TripodBossGuardWall | Megaleg Guard Wall| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 2) |
| | TripodBossKillerGenerater | Megaleg Bullet Bill Generator| Joint Part(?): integer in Obj_arg0 | | Delay between shoots: integer in Obj_arg1 |
| SMG1 | SunakazeKun (rev. 1) |
| | TripodBossKinokoOneUp | Megaleg 1-Up| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 3) |
| | TriPodBossLeg1A | Megaleg Leg Part 1A| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 | Hiccup (rev. 3) |
| | TriPodBossLeg1B | Megaleg Leg Part 1B| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 | Hiccup (rev. 2) |
| | TriPodBossLeg1C | Megaleg Leg Part 1C| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 | Hiccup (rev. 2) |
| | TriPodBossLeg2A | Megaleg Leg Part 2| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 | Hiccup (rev. 2) |
| | TriPodBossLeg2ABloom | Megaleg Leg Part 2 Bloom| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 2) |
| | TriPodBossLeg3A | Megaleg Leg Part 3| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 |
| SMG1 | Hiccup (rev. 2) |
| | TriPodBossLegBottom | Megaleg Foot Bottom| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 2) |
| | TripodBossShell | Megaleg Cage| Unknown 0: integer in Obj_arg0 |
| SMG1 | Hiccup (rev. 3) |
| | TripodBossStepStartArea | Start Megaleg Battle Area| Unknown: integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 3) |
| | TripodBossUnderKillerCannon | Megaleg Cannon (Lower)| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 | Hiccup (rev. 3) |
| | TripodBossUpperKillerCannon | Megaleg Cannon (Upper)| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 |
| SMG1 | Hiccup (rev. 2) |
| | Tsukidashikun | Pushy Wall| Delay Push?: integer in Obj_arg0 |
| SMG1 & SMG2 | SunakazeKun (rev. 12) |
| | TurtleBeamKameck | Magikoopa (Koopa Shell) [Unused] | SMG1 | Hiccup (rev. 8) |
| | TwilightAir | Sunset Sky | SMG1 & SMG2 | MK7tester (rev. 2) |
| | TwinPeanutsPlanetB | Peanut Shaped Planet [Unused] | SMG1 | Hiccup (rev. 5) |
| | TwisterSan | Large Galactic Tornado| Color (SMG2): list in Obj_arg1: *=Orange 0=Beige. Determines the color either to be beige or the normal orange color. |
| SMG1 & SMG2 | Hiccup (rev. 6) |
| | TwisterSanSlim | Slim Galactic Tornado| Color (SMG2): list in Obj_arg1: *=Orange 0=Beige. Determines the color either to be beige or the normal orange color. |
| SMG1 & SMG2 | Hiccup (rev. 10) |
| | Unizo | Urchin | SMG1 & SMG2 | Hiccup (rev. 5) |
| | UnizoLand | Urchin (Land) | SMG1 & SMG2 | Hiccup (rev. 6) |
| | UnizoLauncher | Urchin (Spawner) | SMG1 & SMG2 | Hiccup (rev. 5) |
| | UnizoShoal | Urchin ("Shoal") | SMG1 & SMG2 | Hiccup (rev. 3) |
| | ValveSwitch | Valve Switch | SMG1 & SMG2 | shibboleet (rev. 1) |
| | ViewGroupCtrlCube | View Group Controller Area (Cube) | SMG1 | SunakazeKun (rev. 2) |
| | WanwanRolling | Chomp| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: integer in Obj_arg3 | | Unknown 5: integer in Obj_arg5 | | Unknown 6: integer in Obj_arg6 |
| SMG1 & SMG2 | Hiccup (rev. 2) |
| | WanwanRollingGold | Chomp (Gold)| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 5: integer in Obj_arg5 |
| SMG1 & SMG2 | Hiccup (rev. 7) |
| | WanwanRollingMini | Chomp (Mini)| Unknown 0: integer in Obj_arg0 | | Unknown 1: integer in Obj_arg1 | | Unknown 3: integer in Obj_arg3 | | Unknown 5: integer in Obj_arg5 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 6) |
| | WarpCube | Warp [Area] (Cube) | SMG1 & SMG2 | Hiccup (rev. 4) |
| | WarpPod | Warp Pad| Unique Number: integer in Obj_arg0. Seems to need a unique number, like an l_id | | Unknown 1: boolean in Obj_arg1. Unknown, seems to be a parameter for something, but not needed to work. TODO: Test this. | | Unknown 2: boolean in Obj_arg2. Unknown, seems to be a parameter for something, but not needed to work. TODO: Test this. | | Unknown 3: boolean in Obj_arg3. Unknown, seems to be a parameter for something, but not needed to work. TODO: Test this. | | Required Grand Stars: integer in Obj_arg4 | | Unknown 5: integer in Obj_arg5. Unknown, seems to be a parameter for something, maybe something to do with music, like pipes, or the camera, but not needed to work. TODO: Test this. | | Unlockable 6: integer in Obj_arg6 | | Unknown 7: boolean in Obj_arg7. Unknown, seems to be a parameter for something, seems suspicious, but not needed to work. TODO: Test this. |
| SMG1 & SMG2 | Hiccup (rev. 11) |
| | WaterBazooka | Undergrunt Gunner (Water)| Unknown 0: integer in Obj_arg0 |
| SMG1 & SMG2 | Hiccup (rev. 3) |
| | WaterCube | Water Area (Cube)| Cold water: boolean in Obj_arg1 |
| SMG1 | SunakazeKun (rev. 4) |
| | WaterCylinder | Water Area (Cylinder)| Cold water: boolean in Obj_arg2 |
| SMG1 | SunakazeKun (rev. 3) |
| | WaterPlant | Water Plant| Number of plants: integer in Obj_arg0 | | Unknown: integer in Obj_arg1 | | Color: list in Obj_arg3: null = Green (middle), 0 = Green (small), 1 = red (middle), 2 = yellow (huge), 3 = green (huge) |
| SMG1 & SMG2 | SunakazeKun (rev. 7) |
| | WaterPressure | Bubble Shooter| Nozzle Rotation: integer in Obj_arg0. The rotation of the Nozzle, is an awkward rotation, doesn't support negatives. | | Unknown 1: integer in Obj_arg1 | | Bubble Gravity: boolean in Obj_arg3. If set to 1, the bubble will not be affected by gravity. | | Unknown 2: integer in Obj_arg2 | | Unknown 7: integer in Obj_arg7 |
| SMG1 & SMG2 | Hiccup (rev. 8) |
| | WaterRoad | Sea Slide Water Road| Unknown: integer in Obj_arg0 |
| SMG1 | SunakazeKun (rev. 2) |
| | WaterStream | Water Stream | SMG1 & SMG2 | SunakazeKun (rev. 2) |
| | WaterTransparentPlanet | Temporary High Model (WaterTransparentPlanet) | SMG1 | Hiccup (rev. 7) |
| | WhirlPoolAccelerator | Whirlpool Accelerator | SMG1 | Hiccup (rev. 3) |
| | YellowChip | Star Chip| Group ID: integer in Obj_arg0. Has to be the same for all 5 star chips and the corresponding YellowChipGroup | | Unknown 1: integer in Obj_arg1 | | Unknown 2: integer in Obj_arg2 | | Unknown 3: boolean in Obj_arg3 |
| SMG1 & SMG2 | Hiccup (rev. 15) |
| | ZoneHalo | Bright Shine Of Light | SMG1 | Hiccup (rev. 5) |