C:\Users\mike\World Map Editor v4\WorldMapEditor\WorldMapEditor\bin\Debug\WorldMapEditor.exe.config
C:\Users\mike\World Map Editor v4\WorldMapEditor\WorldMapEditor\bin\Debug\FieldDescriptions.txt
C:\Users\mike\World Map Editor v4\WorldMapEditor\WorldMapEditor\bin\Debug\FieldNames.txt
C:\Users\mike\World Map Editor v4\WorldMapEditor\WorldMapEditor\bin\Debug\WorldMapEditor.exe
C:\Users\mike\World Map Editor v4\WorldMapEditor\WorldMapEditor\bin\Debug\WorldMapEditor.pdb
C:\Users\mike\World Map Editor v4\WorldMapEditor\WorldMapEditor\bin\Debug\AnarchGalaxy2.dll
C:\Users\mike\World Map Editor v4\WorldMapEditor\WorldMapEditor\bin\Debug\AnarchGalaxy2.pdb
C:\Users\mike\World Map Editor v4\WorldMapEditor\WorldMapEditor\obj\Debug\WorldMapEditor.csprojResolveAssemblyReference.cache
C:\Users\mike\World Map Editor v4\WorldMapEditor\WorldMapEditor\obj\Debug\WorldMapEditor.Form1.resources
C:\Users\mike\World Map Editor v4\WorldMapEditor\WorldMapEditor\obj\Debug\WorldMapEditor.MapViewer.resources
C:\Users\mike\World Map Editor v4\WorldMapEditor\WorldMapEditor\obj\Debug\WorldMapEditor.Properties.Resources.resources
C:\Users\mike\World Map Editor v4\WorldMapEditor\WorldMapEditor\obj\Debug\WorldMapEditor.csproj.GenerateResource.Cache
C:\Users\mike\World Map Editor v4\WorldMapEditor\WorldMapEditor\obj\Debug\WorldMapEditor.exe
C:\Users\mike\World Map Editor v4\WorldMapEditor\WorldMapEditor\obj\Debug\WorldMapEditor.pdb
