Views: 19,993,315 |
Home
| Forums
| Uploader
| Wiki
| Object databases
| IRC
Rules/FAQ | Memberlist | Calendar | Stats | Online users | Last posts | Search |
04-19-24 06:35 AM |
Guest: |
Main - Posts by gc |
gc |
| ||
Member Normal user Level: 55 Posts: 641/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Yeah, that's why it's hard to make a Red Star level that looks good and has any difficulty.
The airborne hazards have to be really dense though, so dodging them completely isn't that easy. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 642/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
IMO it's a viable idea, but only if the enemies come in specific waves (e.g. 3 Magikoopas + 3 Boomerang Bros.)instead of them all swarming Mario at the same time. That'd be impossible.
Maybe as a miniboss somewhere, but meh. Maybe not. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 643/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
derp
When did he ever say the whole level was based on spammage of enemies? :/ Something like a slightly larger version of those 3 Hammer/Boomerang Bros. clusters in Galaxy Generator. Just a couple enemies blocking the way, nothing more :/ ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 644/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Hmm, at first I thought this was a really stupid idea that won't get anywhere.
But maybe if this doesn't get to be a galaxy, we could work some parts into another one...hmmm... Well, anyway, you've gotta do better than a few random 2D sketches of simple platforms if you wanna make this a full design. Keep going. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 645/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Definitely not. Just place a few airships and random crap around the arena as platforms (adds extra challenge since it's a more circuitous route).
Anyway, about Giga Lakitu, I'm still not sure if Yoshi should be here :/ ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 646/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
I can't play competitive since I don't have any legal games.
I can only play Pokemon Online if I wanna play multiplayer. Well, anyway, I like to use Gengar (Shadow Ball, Focus Blast, Hidden Power Fire, Destiny Bond). Although it gets 2HKOed a lot (Focus Sash)(pretty much everything is at lvl 100 since you can set levels) It's moves are devastating against a staller/defensive team. Also....Espeon. Magic Bounce ftw. Spikes, Stealth Rock, statuses, all bounced back. I love to watch the reaction when I switch it in against spikers Another one of my favorites: Mamoswine. Not gonna win any beauty contests, but this thing can priority OHKO a Dragon/Flying type with Ice Shard and its humungous attack. Jirachi is a great troller if you have good luck. Serene Grace + Iron Head/Body Slam gets you 60% chance of flinching/paralysis. Awesome when you get 5 moves in a row due to flinching <3 Strange one here: Whimsicott. Yeah. What makes it good is Prankster + Encore. Switch this in, people think it's a joke and start buffing up. Priority Encore locks it into buffing up. Then SubSeed ftw. Blah. Nobody plays PO anyway. |
gc |
| ||
Member Normal user Level: 55 Posts: 647/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
A lot of enemies would look interesting, but one strategically placed Hammer Bro. can be harder to avoid than a lot of ones bunched together. Trios of enemies guarding ships, perhaps?
Anyway, if somebody comes up with a design for this, it'll have a particularly easy way into the project since, y'know, Fortress of Illusion is rubbish. Hmm, airship levels are really generic though...A flagship would be interesting. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 648/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Hmm, nice. But perhaps a few more planets?
(I mean, this is galaxy ) Perhaps one of the "ancient" monuments could be a standing circle of stones. The city would cover the circle in the "present", with only a couple still standing as relics and some rubble piles. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 649/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Woah. I didn't expect 3 people to cough up TEN THOUSAND bucks just for a dinner and drinks. Heh.
Anyway, it's gotten twice the amount of money needed in one fourth the fundraising time. I wonder if they'll run out of stretch goals XD ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 650/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Granted, but the IRC suddenly empties out before you posted this.
I wish I could turn back time. (homework >.<) ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 651/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
(heh, I expected that)
Granted, but your animagus form is an earthworm. I wish I had a robotic servant. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 652/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Holy shat.
Imagine the possibilities if it works well. I just have no idea how it would work. I suppose it can't create the other side of the model, but that doesn't really matter for many uses. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 653/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Granted, but it's because you get expelled.
I wish I had the motivation to go get a layout ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 654/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Ahahaha.
That grass starter middle evolution...it's like the developers couldn't come up with any ideas so they just went with a random green ball with a derp face. Hmm, the new typings are gonna shake things up a lot. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 655/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Awesome!
This'll make importing a lot more accessible. i.e. to useless noobs like me ALL HAIL MN1 ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 656/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Woah, the funding is still going strong
Except I probably won't be able to get the game Not enough money. Anyway, 180k to go until Challenge Mode ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 657/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Granted, but the order gets mixed up and you get a Pepsi instead.
I wish I had ice-cream. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 658/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Awesome!
Especially like the wonky windows. (Why was there a watermill again?) ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 659/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
It's sad that I don't know this guy at all.
Let's just say I hate reading the newspapers (so I suck at trivia/current events, don't know a lot) Well, RIP. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
gc |
| ||
Member Normal user Level: 55 Posts: 660/721 EXP: 1245638 Next: 68551 Since: 12-18-12 Last post: 3771 days ago Last view: 3731 days ago |
Two words.
Too complicated. Sorry. A stickied thread that shows what not to do (with handy colors and capitals) would be helpful. For the perhaps smaller percentage of new members that actually read the site. Oh well. Anyway, MM wouldn't approve this. Also, no need to shit over this. Argue on the IRC. Less messy that way. ____________________ Burrow Base design- Text complete. I might try my hand at some art...maybe...eventually...? Bullet Base design- Final Frontier- (collab) There's always a light at the end of the tunnel. Of course, it's usually an oncoming express train. Slow and steady gets you trampled by the other guys. |
Main - Posts by gc |
Page rendered in 0.052 seconds. (2048KB of memory used) MySQL - queries: 22, rows: 140/140, time: 0.017 seconds. Acmlmboard 2.064 (2018-07-20) © 2005-2008 Acmlm, Xkeeper, blackhole89 et al. |