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03-29-24 07:55 AM
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Main - Posts by Toadario64

Pages: 1 2
Toadario64
Posted on 11-15-14 07:28 PM, in Super Mario 3D Land Hacking Link | #51216
Sorry but this isn't hacking, all I see is you just dumping models from a game with a tool someone made, "Who did this?" "Me :P" more like Gericom for decrypting the 3DS and making it dump-able. You are just taking credits for what someone else did, ripping models with EFE is fairly easy that's the only thing I see you doing, and ANYONE can do it.

Toadario64
Posted on 11-15-14 07:29 PM, in Scrolling Textures (BTK stuff) Link | #51218
Nice work!

Toadario64
Posted on 11-15-14 07:30 PM, in Super Mario 3D Land Hacking (rev. 2 of 11-15-14 07:31 PM) Link | #51219
Posted by StapleButter
First of all, would you mind letting us know who you are, Toadario64?

Newly registered user, I have no reputation on this board whatsoever.

Toadario64
Posted on 11-16-14 05:19 AM, in Super Mario 3D Land Hacking Link | #51250
Posted by StapleButter
It came off as weird to me, but it's fine.

It didn't help that the guy set his email address to 'lol@lol.lol'. The registration page explicitly says that you don't have to enter an email address if you don't want, so I found that odd.

My email has gotten spammed +999 times, it's shunkazami1990@gmail.com just to stop your suspiciousness.

Toadario64
Posted on 11-16-14 06:07 PM, in First Fortress (Progress Thread) Link | #51265
Looks pretty generic, also you may run into an immense amount of problems with those bricks, you should shift it above that quad face because when it gets triangulated you can get +60 unused polygons, apart from that, looking forward to seeing this textured.

Toadario64
Posted on 11-17-14 04:59 AM, in Super Mario 3D Land Hacking (rev. 6 of 11-17-14 05:48 AM) Link | #51316
Posted by Luigi
BTW Gericom probably didn't even create the editor, js

And ripping models is easy, yes. But actually understanding the format itself? No. Read the entire thread, please.

I did read the entire thread, all I see is you saying they just copy and pasted the entire directory which anyone can find out and doing nothing new by ripping models and inserting it into SMG like that helps find out how files work, if you are ripping models you aren't doing anything in the game. And NARC files have been documented since 2009 and I'm sure you are just stealing information from there too, I'm starting to believe you made this thread just to be praised.
This could be called hacking not this disappointment.
And Starlight, I'm glad you could see and understand my point, off with this argument, learn to do some real hacking.

Toadario64
Posted on 11-17-14 11:39 AM, in Super Mario 3D Land Hacking (rev. 2 of 11-17-14 11:41 AM) Link | #51323
NARC isn't related to byml whatsoever, NARC is an archive and byml is a text file which has some concurrence to xml, though it can be found in a NARC file.

Toadario64
Posted on 11-18-14 05:11 AM, in SM64: Last Impact (SM64 Major Hack, assembly hacks) [WIP] Link | #51383
Why don't we see it action?

Toadario64
Posted on 11-18-14 05:03 PM, in SM64: Last Impact (SM64 Major Hack, assembly hacks) [WIP] Link | #51404
Nicely done.

Toadario64
Posted on 11-22-14 11:17 AM, in Super Mario Sunshine 64 DS (rev. 2 of 11-22-14 11:19 AM) Link | #51601
This looks pretty good, this project has some potentials, but please tell me this is not the final look for Ricco Harbour.

Toadario64
Posted on 11-22-14 09:04 PM, in Super Mario Sunshine 64 DS (rev. 2 of 11-22-14 09:05 PM) Link | #51644
I mean it looks unpolished, unlike Delfino Plaza.

Toadario64
Posted on 11-23-14 05:43 PM, in Subcon Stars (Collab Idea Thread) [Name] [Temporary] (rev. 2 of 11-23-14 05:43 PM) Link | #51672
SM64DS Hacking is somewhat dead ever since Skelux and Cackletta(maybe) from what I've read had their projects removed, in my opinion.

Toadario64
Posted on 11-23-14 05:45 PM, in Super Mario Galaxy: Plumber's Way [SMG2 Hack] (rev. 2 of 11-23-14 05:46 PM) Link | #51674
Why don't you try UV mapping? From what I've seen from the first screenshot, seams look ugly. Anyways, nice model, glad to see a SMG hack that is progressing.

Toadario64
Posted on 11-23-14 06:33 PM, in Super Mario Galaxy: Plumber's Way [SMG2 Hack] Link | #51677
Posted by Rainbow Mario
Why isn't anything inside

He's still working on it, you know?

Toadario64
Posted on 11-24-14 03:44 AM, in Subcon Stars (Collab Idea Thread) [Name] [Temporary] Link | #51717
Posted by Ningamer
Ok, Ideas!

So me and Skelux came up with a story being:

Peach is so hungry that she eats the Mushroom Kingdom and everyone inside. Mario must venture through Peach's stomach and find the Power stars in order to escape. Basically Just Peach's Inside Story.

Tell me you are joking if this is going to be the official story.

Toadario64
Posted on 11-28-14 10:07 AM, in Subcon Stars (Collab Idea Thread) [Name] [Temporary] Link | #51879
What if I told you this won't work out seeing there isn't much interest for SM64DS again, I'm not being pessimistic, it's the truth.

Toadario64
Posted on 11-28-14 10:33 AM, in Subcon Stars (Collab Idea Thread) [Name] [Temporary] Link | #51881
Posted by jjesss064
Posted by Toadario64
What if I told you this won't work out seeing there isn't much interest for SM64DS again, I'm not being pessimistic, it's the truth.

You base that on which statics?

Isn't it obvious? The fact there's only like 2 ongoing SM64DS hacks.

Toadario64
Posted on 11-28-14 12:42 PM, in Subcon Stars (Collab Idea Thread) [Name] [Temporary] Link | #51883
I won't count this one, it's just pure speculations. There hasn't been anything done.

Toadario64
Posted on 11-28-14 02:05 PM, in Subcon Stars (Collab Idea Thread) [Name] [Temporary] Link | #51886
Oh, alright, there are actually people, kudos.

Toadario64
Posted on 11-28-14 03:22 PM, in Subcon Stars (Collab Idea Thread) [Name] [Temporary] Link | #51896
Why are the two most Notorious users on this site in this collab?
Pages: 1 2

Main - Posts by Toadario64

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